1.1 KiB
1.1 KiB
Patches
A listing of all manual changes of 3rdparty files.
PIXI.js
-
Ensure that a minimal compressed texture example is working and apply changes to deepzoom.js~~ => Patched in pixi.js (Line 5794). + Changed:
if (status === STATUS_NONE && text.length > 0)) {`
to
if (status === STATUS_NONE && (text.length > 0 || xhr.responseURL.endsWith ('.dds'))) { // PATCH: Kupke, 07.08.2017`
-
Loading SVG Textures from filesystem
- Problem: In PIXI 4.7.0 the XHTTP Request of PIXI, when loading an SVG from the filesystem returned an error message and prevented the svg from being displayed.
- Solution: Just suppress the error when on local filesystem.
- Location: BaseTexture.prototype._loadSvgSourceUsingXhr
if(window.location.protocol !== "file:"){ // This condition was added. if (svgXhr.readyState !== svgXhr.DONE || svgXhr.status !== 200) { throw new Error('Failed to load SVG using XHR.'); } }