Merge branch 'pixijs-v5'
* pixijs-v5: Merged versions for PixiJS 4 and 5. Adjustments for Pixi.JS 5.0.
This commit is contained in:
+16
-11
@@ -100,16 +100,16 @@ export default class PIXIApp extends PIXI.Application {
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}
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super({
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view: view,
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width: width,
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height: height,
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transparent: transparent,
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antialias: antialias,
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resolution: resolution,
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autoResize: autoResize,
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backgroundColor: backgroundColor,
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roundPixels: roundPixels,
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forceCanvas: forceCanvas
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view,
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width,
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height,
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transparent,
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antialias,
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resolution,
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autoResize,
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backgroundColor,
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forceCanvas,
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roundPixels // not needed for PixiJS >= 5
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})
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this.width = width
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@@ -121,7 +121,12 @@ export default class PIXIApp extends PIXI.Application {
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this.orient = null
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this.originalMapPositionToPoint = null
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this.monkeyPatchMapping = monkeyPatchMapping
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PIXI.Graphics.CURVES.adaptive = adaptive
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if (parseInt(PIXI.VERSION) >= 5) {
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PIXI.settings.ROUND_PIXELS = roundPixels
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PIXI.GRAPHICS_CURVES.adaptive = adaptive
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} else {
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PIXI.Graphics.CURVES.adaptive = adaptive
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}
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this.graphql = graphql
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if (fullScreen || autoResize) {
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console.log('App is in fullScreen mode or autoResize mode')
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+2
-1
@@ -50,7 +50,8 @@ const index = new Index(itemTemplate, [
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['Scatter', 'scatter.html'],
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['Flip Effect', 'flipeffect.html'],
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['Blur Filter', 'blurfilter.html'],
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['Text', 'text.html']
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['Text', 'text.html'],
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['Scrollview', 'scrollview.html']
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],
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null)
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index.load()
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Vendored
+1
File diff suppressed because one or more lines are too long
@@ -0,0 +1,74 @@
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<!doctype html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>PIXI Scrollview</title>
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<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
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<link rel="stylesheet" href="../../css/doctest.css">
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<script src="../3rdparty/highlight/highlight.pack.js"></script>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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<!-- <script src="./scrollbox.min.js"></script> -->
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</head>
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<body onload="Doctest.run()">
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<h1>Scrollview</h1>
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<p>A configurable scrollbox designed for pixi.js.</p>
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<p><strong>Features:</strong></p>
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<p>
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<ul>
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<li>Scrollview uses a mask to clip to desired boxWidth/boxHeight size</li>
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<li>Scrollview scrolls with scrollbars (options.overflow=scroll)</li>
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<li>Scrollview's scrollbars may be hidden when not needed (options.overflow=auto or hidden)</li>
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<li>Scrollview may also be scrolled by dragging on the content window (options.dragScroll=true)</li>
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</ul>
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</p>
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<p>See <a href="https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html">https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html</a> and <a href="https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html">https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html</a></p>
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<p>Let's look at some switch examples:</p><br />
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<canvas id="canvas" class="interactive"></canvas>
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<p>
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What you should see: Many switches with very different styling and behaviour.
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</p>
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<script class="doctest">
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const app = new PIXIApp({
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view: canvas,
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width: 900,
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height: 250,
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transparent: false
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}).setup().run()
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// let scrollview1 = new Scrollview({
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// x: 10,
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// y: 20
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// })
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// let scrollview2 = new Scrollview({
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// x: 90,
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// y: 20,
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// fill: 0xfd355a,
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// fillActive: 0x5954d3,
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// controlFill: 0xfecd2d,
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// controlFillActive: 0xfd413b,
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// strokeActiveWidth: 4,
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// controlStrokeActive: 0x50d968,
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// controlStrokeActiveWidth: 12,
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// controlStrokeActiveAlpha: .8,
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// tooltip: 'Dies ist ein Switch'
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// })
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// const scrollbox = new PIXI.extras.Scrollbox({boxWidth: 500, boxHeight: 200})
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// scrollbox.x = 70
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// scrollbox.y = 30
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// const sprite = new PIXI.Sprite(resources.fulda.texture)
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// sprite.scale.set(.5, .5)
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// scrollbox.content.addChild(sprite)
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// app.stage.addChild(scrollbox)
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// app.scene.addChild(switch1, switch2)
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</script>
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</body>
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@@ -0,0 +1,508 @@
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import Theme from './theme.js'
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import Tooltip from './tooltip.js'
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/**
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* Callback for the switch action.
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*
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* @callback actionCallback
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* @param {object} event - The event object.
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* @param {Switch} switch - A reference to the switch (also this refers to the switch).
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*/
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/**
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* Callback for the switch action.
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*
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* @callback actionActiveCallback
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* @param {object} event - The event object.
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* @param {Switch} switch - A reference to the switch (also this refers to the switch).
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*/
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/**
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* Callback for the switch beforeAction.
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*
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* @callback beforeActionCallback
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* @param {object} event - The event object.
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* @param {Switch} switch - A reference to the switch (also this refers to the switch).
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*/
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/**
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* Callback for the switch afterAction.
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*
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* @callback afterActionCallback
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* @param {object} event - The event object.
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* @param {Switch} switch - A reference to the switch (also this refers to the switch).
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*/
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/**
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* Class that represents a PixiJS Switch.
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*
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* @example
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* // Create the app
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* const app = new PIXIApp({
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* view: canvas,
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* width: 900,
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* height: 250
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* }).setup().run()
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*
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* // Create the switch
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* const switch1 = new Switch({
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* x: 10,
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* y: 20
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* })
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*
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* // Add the switch to a DisplayObject
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* app.scene.addChild(switch1)
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*
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* @class
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* @extends PIXI.Container
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* @see {@link http://pixijs.download/dev/docs/PIXI.Container.html|PIXI.Container}
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* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/switch.html|DocTest}
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*/
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export default class Switch extends PIXI.Container {
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/**
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* Creates an instance of a Switch.
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*
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* @constructor
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* @param {object} [opts] - An options object to specify to style and behaviour of the switch.
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* @param {number} [opts.id=auto generated] - The id of the switch.
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* @param {number} [opts.x=0] - The x position of the switch. Can be also set after creation with switch.x = 0.
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* @param {number} [opts.y=0] - The y position of the switch. Can be also set after creation with switch.y = 0.
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* @param {string|Theme} [opts.theme=dark] - The theme to use for this switch. Possible values are dark, light, red
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* or a Theme object.
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* @param {number} [opts.width=44] - The width of the switch.
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* @param {number} [opts.height=28] - The height of the switch.
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* @param {number} [opts.fill=Theme.fill] - The color of the switch background as a hex value.
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* @param {number} [opts.fillAlpha=Theme.fillAlpha] - The alpha value of the background.
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* @param {number} [opts.fillActive=Theme.fillActive] - The color of the switch background when activated.
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* @param {number} [opts.fillActiveAlpha=Theme.fillActiveAlpha] - The alpha value of the background when activated.
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* @param {number} [opts.stroke=Theme.stroke] - The color of the border as a hex value.
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* @param {number} [opts.strokeWidth=Theme.strokeWidth] - The width of the border in pixel.
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* @param {number} [opts.strokeAlpha=Theme.strokeAlpha] - The alpha value of the border.
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* @param {number} [opts.strokeActive=Theme.strokeActive] - The color of the border when activated.
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* @param {number} [opts.strokeActiveWidth=Theme.strokeActiveWidth] - The width of the border in pixel when activated.
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* @param {number} [opts.strokeActiveAlpha=Theme.strokeActiveAlpha] - The alpha value of the border when activated.
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* @param {number} [opts.controlFill=Theme.stroke] - The color of the switch control background as a hex value.
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* @param {number} [opts.controlFillAlpha=Theme.strokeAlpha] - The alpha value of the background.
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* @param {number} [opts.controlFillActive=Theme.stroke] - The color of the switch control background when activated.
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* @param {number} [opts.controlFillActiveAlpha=Theme.strokeAlpha] - The alpha value of the background when activated.
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* @param {number} [opts.controlStroke=Theme.stroke] - The color of the border as a hex value.
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* @param {number} [opts.controlStrokeWidth=Theme.strokeWidth * 0.8] - The width of the border in pixel.
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* @param {number} [opts.controlStrokeAlpha=Theme.strokeAlpha] - The alpha value of the border.
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* @param {number} [opts.controlStrokeActive=Theme.stroke] - The color of the border when activated.
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* @param {number} [opts.controlStrokeActiveWidth=Theme.strokeActiveWidth * 0.8] - The width of the border in pixel when activated.
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* @param {number} [opts.controlStrokeActiveAlpha=Theme.strokeActiveAlpha] - The alpha value of the border when activated.
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* @param {number} [opts.duration=Theme.fast] - The duration of the animation when the switch gets activated in seconds.
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* @param {number} [opts.durationActive=Theme.fast] - The duration of the animation when the switch gets deactivated in seconds.
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* @param {boolean} [opts.disabled=false] - Is the switch disabled? When disabled, the switch has a lower alpha value
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* and cannot be clicked (interactive is set to false).
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* @param {boolean} [opts.active=false] - Is the button initially active?
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* @param {actionCallback} [opts.action] - Executed when the switch was triggered in inactive state (by pointerup).
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* @param {actionActiveCallback} [opts.actionActive] - Executed when the button was triggered in active state (by pointerup).
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* @param {beforeActionCallback} [opts.beforeAction] - Executed before an action is triggered.
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* @param {afterActionCallback} [opts.afterAction] - Executed after an action was triggered.
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* @param {string|object} [opts.tooltip] - A string for the label of the tooltip or an object to configure the tooltip
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* to display.
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* @param {boolean} [opts.visible=true] - Is the switch initially visible (property visible)?
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*/
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constructor(opts = {}) {
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super()
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const theme = Theme.fromString(opts.theme)
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this.theme = theme
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this.opts = Object.assign({}, {
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id: PIXI.utils.uid(),
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x: 0,
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y: 0,
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width: 44,
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height: 28,
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fill: theme.fill,
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fillAlpha: theme.fillAlpha,
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fillActive: theme.primaryColor,
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fillActiveAlpha: theme.fillActiveAlpha,
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stroke: theme.stroke,
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strokeWidth: theme.strokeWidth,
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strokeAlpha: theme.strokeAlpha,
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strokeActive: theme.primaryColor,
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strokeActiveWidth: theme.strokeActiveWidth,
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strokeActiveAlpha: theme.strokeActiveAlpha,
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controlFill: theme.stroke,
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controlFillAlpha: theme.strokeAlpha,
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controlFillActive: theme.stroke,
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controlFillActiveAlpha: theme.strokeAlpha,
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controlStroke: theme.stroke,
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controlStrokeWidth: theme.strokeWidth * .8,
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controlStrokeAlpha: theme.strokeAlpha,
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controlStrokeActive: theme.stroke,
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controlStrokeActiveWidth: theme.strokeActiveWidth * .8,
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controlStrokeActiveAlpha: theme.strokeActiveAlpha,
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duration: theme.fast,
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durationActive: theme.fast,
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disabled: false,
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active: false,
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action: null,
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actionActive: null,
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beforeAction: null,
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afterAction: null,
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tooltip: null,
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visible: true
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}, opts)
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this.opts.controlRadius = this.opts.controlRadius || (this.opts.height / 2)
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this.opts.controlRadiusActive = this.opts.controlRadiusActive || this.opts.controlRadius
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// Validation
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//-----------------
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if (this.opts.height > this.opts.width) {
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this.opts.height = this.opts.width
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}
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// Properties
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//-----------------
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this.id = this.opts.id
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this.radius = this.opts.height / 2
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this._active = null
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this._disabled = null
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this.switchObj = null
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this.control = null
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this.tooltip = null
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this.visible = this.opts.visible
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// animated
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//-----------------
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this.tempAnimated = {
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fill: this.opts.fill,
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fillAlpha: this.opts.fillAlpha,
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stroke: this.opts.stroke,
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strokeWidth: this.opts.strokeWidth,
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strokeAlpha: this.opts.strokeAlpha,
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controlFill: this.opts.controlFill,
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controlFillAlpha: this.opts.controlFillAlpha,
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controlStroke: this.opts.controlStroke,
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controlStrokeWidth: this.opts.controlStrokeWidth,
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controlStrokeAlpha: this.opts.controlStrokeAlpha,
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controlRadius: this.opts.controlRadius
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}
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// setup
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//-----------------
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this.setup()
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// layout
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//-----------------
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this.layout()
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}
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||||
|
||||
/**
|
||||
* Creates children and instantiates everything.
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*
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* @private
|
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* @return {Switch} A reference to the switch for chaining.
|
||||
*/
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setup() {
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// Switch
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//-----------------
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||||
let switchObj = new PIXI.Graphics()
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this.switchObj = switchObj
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this.addChild(switchObj)
|
||||
|
||||
// Control
|
||||
//-----------------
|
||||
this.xInactive = this.opts.controlRadius
|
||||
this.xActive = this.opts.width - this.opts.controlRadiusActive
|
||||
|
||||
let control = new PIXI.Graphics()
|
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control.x = this.opts.active ? this.xActive : this.xInactive
|
||||
control.y = this.opts.height / 2
|
||||
|
||||
this.control = control
|
||||
|
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this.addChild(this.control)
|
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|
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// interaction
|
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//-----------------
|
||||
this.switchObj.on('pointerover', e => {
|
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TweenLite.to(this.control, this.theme.fast, {alpha: .83})
|
||||
})
|
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|
||||
this.switchObj.on('pointerout', e => {
|
||||
TweenLite.to(this.control, this.theme.fast, {alpha: 1})
|
||||
})
|
||||
|
||||
this.switchObj.on('pointerdown', e => {
|
||||
TweenLite.to(this.control, this.theme.fast, {alpha: .7})
|
||||
})
|
||||
|
||||
this.switchObj.on('pointerup', e => {
|
||||
|
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if (this.opts.beforeAction) {
|
||||
this.opts.beforeAction.call(this, e, this)
|
||||
}
|
||||
|
||||
this.active = !this.active
|
||||
|
||||
if (this.active) {
|
||||
if (this.opts.action) {
|
||||
this.opts.action.call(this, e, this)
|
||||
}
|
||||
} else {
|
||||
if (this.opts.actionActive) {
|
||||
this.opts.actionActive.call(this, e, this)
|
||||
}
|
||||
}
|
||||
|
||||
TweenLite.to(this.control, this.theme.fast, {alpha: .83})
|
||||
|
||||
if (this.opts.afterAction) {
|
||||
this.opts.afterAction.call(this, e, this)
|
||||
}
|
||||
})
|
||||
|
||||
// disabled
|
||||
//-----------------
|
||||
this.disabled = this.opts.disabled
|
||||
|
||||
// active
|
||||
//-----------------
|
||||
this.active = this.opts.active
|
||||
|
||||
// tooltip
|
||||
//-----------------
|
||||
if (this.opts.tooltip) {
|
||||
if (typeof this.opts.tooltip === 'string') {
|
||||
this.tooltip = new Tooltip({
|
||||
object: this,
|
||||
content: this.opts.tooltip
|
||||
})
|
||||
} else {
|
||||
this.opts.tooltip.object = this
|
||||
this.tooltip = new Tooltip(this.opts.tooltip)
|
||||
}
|
||||
}
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Should be called to refresh the layout of the switch. Can be used after resizing.
|
||||
*
|
||||
* @return {Switch} A reference to the switch for chaining.
|
||||
*/
|
||||
layout() {
|
||||
|
||||
// set position
|
||||
//-----------------
|
||||
this.position.set(this.opts.x, this.opts.y)
|
||||
|
||||
// draw
|
||||
//-----------------
|
||||
this.draw()
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the switch to the canvas.
|
||||
*
|
||||
* @private
|
||||
* @return {Switch} A reference to the switch for chaining.
|
||||
*/
|
||||
draw() {
|
||||
|
||||
this.switchObj.clear()
|
||||
if (this.active) {
|
||||
this.switchObj.lineStyle(this.opts.strokeActiveWidth, this.opts.strokeActive, this.opts.strokeActiveAlpha)
|
||||
this.switchObj.beginFill(this.opts.fillActive, this.opts.fillActiveAlpha)
|
||||
} else {
|
||||
this.switchObj.lineStyle(this.opts.strokeWidth, this.opts.stroke, this.opts.strokeAlpha)
|
||||
this.switchObj.beginFill(this.opts.fill, this.opts.fillAlpha)
|
||||
}
|
||||
this.switchObj.moveTo(this.radius, 0)
|
||||
this.switchObj.lineTo(this.opts.width - this.radius, 0)
|
||||
this.switchObj.arcTo(this.opts.width, 0, this.opts.width, this.radius, this.radius)
|
||||
this.switchObj.lineTo(this.opts.width, this.radius + 1) // BUGFIX: If not specified, there is a small area without a stroke.
|
||||
this.switchObj.arcTo(this.opts.width, this.opts.height, this.opts.width - this.radius, this.opts.height, this.radius)
|
||||
this.switchObj.lineTo(this.radius, this.opts.height)
|
||||
this.switchObj.arcTo(0, this.opts.height, 0, this.radius, this.radius)
|
||||
this.switchObj.arcTo(0, 0, this.radius, 0, this.radius)
|
||||
this.switchObj.endFill()
|
||||
|
||||
// Draw control
|
||||
this.control.clear()
|
||||
if (this.active) {
|
||||
this.control.lineStyle(this.opts.controlStrokeActiveWidth, this.opts.controlStrokeActive, this.opts.controlStrokeActiveAlpha)
|
||||
this.control.beginFill(this.opts.controlFillActive, this.opts.controlFillActiveAlpha)
|
||||
this.control.drawCircle(0, 0, this.opts.controlRadiusActive - 1)
|
||||
} else {
|
||||
this.control.lineStyle(this.opts.controlStrokeWidth, this.opts.controlStroke, this.opts.controlStrokeAlpha)
|
||||
this.control.beginFill(this.opts.controlFill, this.opts.controlFillAlpha)
|
||||
this.control.drawCircle(0, 0, this.opts.controlRadius - 1)
|
||||
}
|
||||
this.control.endFill()
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the animation.
|
||||
*
|
||||
* @private
|
||||
* @return {Switch} A reference to the switch for chaining.
|
||||
*/
|
||||
drawAnimated() {
|
||||
|
||||
this.switchObj.clear()
|
||||
this.switchObj.lineStyle(this.tempAnimated.strokeWidth, this.tempAnimated.stroke, this.tempAnimated.strokeAlpha)
|
||||
this.switchObj.beginFill(this.tempAnimated.fill, this.tempAnimated.fillAlpha)
|
||||
this.switchObj.moveTo(this.radius, 0)
|
||||
this.switchObj.lineTo(this.opts.width - this.radius, 0)
|
||||
this.switchObj.arcTo(this.opts.width, 0, this.opts.width, this.radius, this.radius)
|
||||
this.switchObj.lineTo(this.opts.width, this.radius + 1) // BUGFIX: If not specified, there is a small area without a stroke.
|
||||
this.switchObj.arcTo(this.opts.width, this.opts.height, this.opts.width - this.radius, this.opts.height, this.radius)
|
||||
this.switchObj.lineTo(this.radius, this.opts.height)
|
||||
this.switchObj.arcTo(0, this.opts.height, 0, this.radius, this.radius)
|
||||
this.switchObj.arcTo(0, 0, this.radius, 0, this.radius)
|
||||
this.switchObj.endFill()
|
||||
|
||||
this.control.clear()
|
||||
this.control.lineStyle(this.tempAnimated.controlStrokeWidth, this.tempAnimated.controlStroke, this.tempAnimated.controlStrokeAlpha)
|
||||
this.control.beginFill(this.tempAnimated.controlFill, this.tempAnimated.controlFillAlpha)
|
||||
this.control.drawCircle(0, 0, this.tempAnimated.controlRadius - 1)
|
||||
this.control.endFill()
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets or sets the active state.
|
||||
*
|
||||
* @member {boolean}
|
||||
*/
|
||||
get active() {
|
||||
return this._active
|
||||
}
|
||||
|
||||
set active(value) {
|
||||
|
||||
this._active = value
|
||||
|
||||
if (this._active) {
|
||||
|
||||
TweenLite.to(this.control, this.opts.duration, {x: this.xActive})
|
||||
TweenLite.to(this.tempAnimated, this.opts.duration, {
|
||||
colorProps: {
|
||||
fill: this.opts.fillActive,
|
||||
stroke: this.opts.strokeActive,
|
||||
controlFill: this.opts.controlFillActive,
|
||||
controlStroke: this.opts.controlStrokeActive,
|
||||
format: 'number'
|
||||
},
|
||||
fillAlpha: this.opts.fillActiveAlpha,
|
||||
strokeWidth: this.opts.strokeActiveWidth,
|
||||
strokeAlpha: this.opts.strokeActiveAlpha,
|
||||
controlFillAlpha: this.opts.controlFillActiveAlpha,
|
||||
controlStrokeWidth: this.opts.controlStrokeActiveWidth,
|
||||
controlStrokeAlpha: this.opts.controlStrokeActiveAlpha,
|
||||
controlRadius: this.opts.controlRadiusActive,
|
||||
onUpdate: () => this.drawAnimated(),
|
||||
onComplete: () => this.draw()
|
||||
})
|
||||
|
||||
|
||||
} else {
|
||||
TweenLite.to(this.control, this.opts.durationActive, {x: this.xInactive})
|
||||
TweenLite.to(this.tempAnimated, this.opts.durationActive, {
|
||||
colorProps: {
|
||||
fill: this.opts.fill,
|
||||
stroke: this.opts.stroke,
|
||||
controlFill: this.opts.controlFill,
|
||||
controlStroke: this.opts.controlStroke,
|
||||
format: 'number'
|
||||
},
|
||||
fillAlpha: this.opts.fillAlpha,
|
||||
strokeWidth: this.opts.strokeWidth,
|
||||
strokeAlpha: this.opts.strokeAlpha,
|
||||
controlFillAlpha: this.opts.controlFillAlpha,
|
||||
controlStrokeWidth: this.opts.controlStrokeWidth,
|
||||
controlStrokeAlpha: this.opts.controlStrokeAlpha,
|
||||
controlRadius: this.opts.controlRadius,
|
||||
onUpdate: () => this.drawAnimated(),
|
||||
onComplete: () => this.draw()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets or sets the disabled state. When disabled, the switch cannot be clicked.
|
||||
*
|
||||
* @member {boolean}
|
||||
*/
|
||||
get disabled() {
|
||||
return this._disabled
|
||||
}
|
||||
|
||||
set disabled(value) {
|
||||
|
||||
this._disabled = value
|
||||
|
||||
if (this._disabled) {
|
||||
this.switchObj.interactive = false
|
||||
this.switchObj.buttonMode = false
|
||||
this.switchObj.alpha = .5
|
||||
this.control.alpha = .5
|
||||
} else {
|
||||
this.switchObj.interactive = true
|
||||
this.switchObj.buttonMode = true
|
||||
this.switchObj.alpha = 1
|
||||
this.control.alpha = 1
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows the switch (sets his alpha values to 1).
|
||||
*
|
||||
* @return {Switch} A reference to the switch for chaining.
|
||||
*/
|
||||
show() {
|
||||
|
||||
this.opts.strokeAlpha = 1
|
||||
this.opts.strokeActiveAlpha = 1
|
||||
this.opts.fillAlpha = 1
|
||||
this.opts.fillActiveAlpha = 1
|
||||
this.opts.controlStrokeAlpha = 1
|
||||
this.opts.controlStrokeActiveAlpha = 1
|
||||
this.opts.controlFillAlpha = 1
|
||||
this.opts.controlFillActiveAlpha = 1
|
||||
|
||||
this.layout()
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Hides the switch (sets his alpha values to 1).
|
||||
*
|
||||
* @return {Switch} A reference to the switch for chaining.
|
||||
*/
|
||||
hide() {
|
||||
|
||||
this.opts.strokeAlpha = 0
|
||||
this.opts.strokeActiveAlpha = 0
|
||||
this.opts.fillAlpha = 0
|
||||
this.opts.fillActiveAlpha = 0
|
||||
this.opts.controlStrokeAlpha = 0
|
||||
this.opts.controlStrokeActiveAlpha = 0
|
||||
this.opts.controlFillAlpha = 0
|
||||
this.opts.controlFillActiveAlpha = 0
|
||||
|
||||
this.layout()
|
||||
|
||||
return this
|
||||
}
|
||||
}
|
||||
@@ -9,10 +9,10 @@
|
||||
<link rel="stylesheet" href="../../css/doctest.css">
|
||||
|
||||
<script src="../3rdparty/highlight/highlight.pack.js"></script>
|
||||
<script src="../3rdparty/all.js"></script>
|
||||
|
||||
<script src="../all.js"></script>
|
||||
<script src="./all.js"></script>
|
||||
<script src="../../dist/iwmlib.3rdparty.js"></script>
|
||||
<script src="../../dist/iwmlib.js"></script>
|
||||
<script src="../../dist/iwmlib.pixi.js"></script>
|
||||
</head>
|
||||
<body onload="Doctest.run()">
|
||||
<h1>Switch</h1>
|
||||
|
||||
Reference in New Issue
Block a user