75 lines
2.6 KiB
HTML
75 lines
2.6 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>PIXI Scrollview</title>
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<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
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<link rel="stylesheet" href="../../css/doctest.css">
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<script src="../3rdparty/highlight/highlight.pack.js"></script>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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<!-- <script src="./scrollbox.min.js"></script> -->
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</head>
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<body onload="Doctest.run()">
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<h1>Scrollview</h1>
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<p>A configurable scrollbox designed for pixi.js.</p>
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<p><strong>Features:</strong></p>
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<p>
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<ul>
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<li>Scrollview uses a mask to clip to desired boxWidth/boxHeight size</li>
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<li>Scrollview scrolls with scrollbars (options.overflow=scroll)</li>
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<li>Scrollview's scrollbars may be hidden when not needed (options.overflow=auto or hidden)</li>
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<li>Scrollview may also be scrolled by dragging on the content window (options.dragScroll=true)</li>
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</ul>
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</p>
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<p>See <a href="https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html">https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html</a> and <a href="https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html">https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html</a></p>
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<p>Let's look at some switch examples:</p><br />
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<canvas id="canvas" class="interactive"></canvas>
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<p>
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What you should see: Many switches with very different styling and behaviour.
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</p>
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<script class="doctest">
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const app = new PIXIApp({
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view: canvas,
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width: 900,
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height: 250,
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transparent: false
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}).setup().run()
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// let scrollview1 = new Scrollview({
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// x: 10,
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// y: 20
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// })
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// let scrollview2 = new Scrollview({
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// x: 90,
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// y: 20,
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// fill: 0xfd355a,
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// fillActive: 0x5954d3,
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// controlFill: 0xfecd2d,
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// controlFillActive: 0xfd413b,
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// strokeActiveWidth: 4,
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// controlStrokeActive: 0x50d968,
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// controlStrokeActiveWidth: 12,
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// controlStrokeActiveAlpha: .8,
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// tooltip: 'Dies ist ein Switch'
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// })
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// const scrollbox = new PIXI.extras.Scrollbox({boxWidth: 500, boxHeight: 200})
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// scrollbox.x = 70
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// scrollbox.y = 30
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// const sprite = new PIXI.Sprite(resources.fulda.texture)
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// sprite.scale.set(.5, .5)
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// scrollbox.content.addChild(sprite)
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// app.stage.addChild(scrollbox)
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// app.scene.addChild(switch1, switch2)
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</script>
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</body>
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