Changed wrapper and events to allow other EventListeners.
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@ -54,7 +54,7 @@ export default class CardWrapper extends Object {
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isClickable(node) {
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isClickable(node) {
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if (node == null) return false
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if (node == null) return false
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// console.log("isClickable", node, this.isClickPrevented(node))
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// console.log("isClickable", node, this.isClickPrevented(node))
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if (this.isClickPrevented(node)) {
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if (this.isClickPrevented(node)) {
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return false
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return false
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}
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}
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@ -101,8 +101,8 @@ export default class CardWrapper extends Object {
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let clickRects = activeNodes.map(link => {
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let clickRects = activeNodes.map(link => {
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let rect = link.getBoundingClientRect()
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let rect = link.getBoundingClientRect()
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// Since the getBoundingClientRect is untransformed we cannot rely on it's size
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// Since the getBoundingClientRect is untransformed we cannot rely on it's size
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// We need a transformed bottom right to calculate local width and height
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// We need a transformed bottom right to calculate local width and height
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let bottomRight = Points.fromPageToNode(element, {
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let bottomRight = Points.fromPageToNode(element, {
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x: rect.x + rect.width,
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x: rect.x + rect.width,
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y: rect.y + rect.height
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y: rect.y + rect.height
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@ -146,14 +146,19 @@ export default class CardWrapper extends Object {
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/* https://stackoverflow.com/questions/49564905/is-it-possible-to-use-click-function-on-svg-tags-i-tried-element-click-on-a
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/* https://stackoverflow.com/questions/49564905/is-it-possible-to-use-click-function-on-svg-tags-i-tried-element-click-on-a
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proposes the dispatchEvent solution. But this leads to problems in flippable.html hiding the back page.
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proposes the dispatchEvent solution. But this leads to problems in flippable.html hiding the back page.
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Therefore we use the original click event (see constructor). */
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Therefore we use the original click event (see constructor). */
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if (this.isSVGNode(node)) {
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// if (this.isSVGNode(node)) {
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if (this.triggerSVGClicks) {
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// if (this.triggerSVGClicks) {
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let click = new Event('click')
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// let click = new Event('click')
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node.dispatchEvent(click)
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// node.dispatchEvent(click)
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}
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// }
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return
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// return
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}
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// }
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node.click()
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// node.click()
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let click = new Event('click')
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click.clientX = event.clientX
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click.clientY = event.clientY
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node.dispatchEvent(click)
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}
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}
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nodeTapped(node, event) {
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nodeTapped(node, event) {
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@ -1,7 +1,10 @@
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export default class Events {
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export default class Events {
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static stop(event) {
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static stop(event) {
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event.preventDefault()
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event.preventDefault()
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event.stopPropagation()
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// I removed this, as it destroys all the Hammer.js events.
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// And also the click event.
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// It seems to have no (apparent) negative impact. -SO
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// event.stopPropagation()
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}
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}
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static extractPoint(event) {
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static extractPoint(event) {
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