Moved addVelocity to _move.
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@ -849,8 +849,8 @@ export class InteractionDelegate {
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if (Events.isCaptured(event)) {
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return false
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}
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let captured = this.target.capture(event)
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return captured
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return this.target.capture ? this.target.capture(event) : false
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}
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getPosition(event) {
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@ -117,6 +117,9 @@ class Throwable {
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let t = performance.now()
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let dt = t - this.lastframe
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this.lastframe = t
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// When number is not set or is zero. Use one instead.
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let number = delta.number ? delta.number : 1
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if (dt > 0) {
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// Avoid division by zero errors later on
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// and consider the number of involved pointers sind addVelocity will be called by the
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@ -124,13 +127,14 @@ class Throwable {
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let velocity = {
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t: t,
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dt: dt,
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dx: delta.x / delta.number,
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dy: delta.y / delta.number
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dx: delta.x / number,
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dy: delta.y / number
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}
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this.velocities.push(velocity)
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while (this.velocities.length > buffer) {
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this.velocities.shift()
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}
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}
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}
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@ -378,7 +382,6 @@ export class AbstractScatter extends Throwable {
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let delta = interaction.delta()
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if (delta != null) {
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this.addVelocity(delta)
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let rotate = delta.rotate
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let zoom = delta.zoom
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if (this.maxRotation != null) {
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@ -578,6 +581,7 @@ export class AbstractScatter extends Throwable {
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}
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_move(delta) {
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this.addVelocity(delta)
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this.x += this.movableX ? delta.x : 0
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this.y += this.movableX ? delta.y : 0
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}
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@ -1392,7 +1396,8 @@ export class DOMScatter extends AbstractScatter {
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}
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this._x = x
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this._y = y
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TweenLite.set(this.element, { x: x, y: y })
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this.addVelocity({ x: delta.x, y: delta.y })
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TweenLite.set(this.element, { x, y })
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}
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resizeAfterTransform(zoom) {
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