This commit is contained in:
2019-10-02 11:51:23 +02:00
parent 8960923514
commit b4bc200fbd
3 changed files with 107 additions and 121 deletions
-15
View File
@@ -10978,21 +10978,6 @@
}
speak() {
/**
* This is a little bit ugly, but imho the most elegant of all dirty solutions.
*
5ht * Within the plugins we have no knowledge of other cards and such. But must differentiate the
* clicks by their corresponding owner. The SpeechUtterance just takes a text and has no knowledge
* about the node that is currently read to the user.
*
* This means, that we can identify same text, but not differentiate same text on different nodes.
* To account for that, we add the node to the speechSynthesis object (#benefitsOfJavaScript) and
* have access to the node, by - let's say - expanding the functionality of the SpeechSynthesis object.
*
* SO -17.07.19
*/
let activeNode = window.speechSynthesis['speechPluginNode'];
this._updateText();
}