Reverting getBounds to bound to avoid excessive loading of tiles.

This commit is contained in:
2019-06-03 10:24:10 +02:00
parent 0c46c4e656
commit 0442df4287
3 changed files with 7 additions and 10 deletions
+3 -3
View File
@@ -143,14 +143,14 @@ export default class Tile extends PIXI.Sprite {
let count = this.unregister()
if (keepTextures > 0) {
keptTextures.push({ url: this.url, texture: this.texture})
keptTextures.push({ url: this.url, texture: this.texture })
let opts = { children: true, texture: false, baseTexture: false }
if (debug) console.log("Tile.destroy", registeredTiles.size, opts)
super.destroy(opts)
while(keptTextures.length > keepTextures) {
let {url, texture} = keptTextures.shift()
while (keptTextures.length > keepTextures) {
let { url, texture } = keptTextures.shift()
if (Tile.isObsolete(url)) {
texture.destroy(true) // Destroy base as well
if (debug) console.log("Destroying texture and baseTexture", url)