2025-12-11 13:14:43 +01:00

28 lines
683 B
C#

// QuestionData.cs
// Zweck: Datenklassen für Fragen/Antworten (JSON-Format via JsonUtility).
using System;
using UnityEngine;
[Serializable]
public class Answer
{
public string text; // Anzeigen-Text
public string image; // Ressourcenpfad (ohne Endung)
}
[Serializable]
public class Question
{
public string questionText; // Frage-Text
public string questionImage; // Bildname (Ressourcen)
public string questionSound; // Audioclipname (Ressourcen)
public Answer[] answers; // Antwortliste
public int correctAnswerIndex;// Index korrekte Antwort
}
[Serializable]
public class QuestionList
{
public Question[] questions; // Sammlung
}