LearnWithTouch/App/LearnWithTouch_ios/Classes/Native/Bulk_UnityEngine.AnimationModule_0.cpp
2019-07-01 14:33:21 +02:00

5183 lines
268 KiB
C++

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "il2cpp-class-internals.h"
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
template <typename R, typename T1>
struct VirtFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct VirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct GenericVirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.InvalidCastException
struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA;
// System.InvalidOperationException
struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F;
// UnityEngine.AnimationState
struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386;
// UnityEngine.Animator
struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A;
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312;
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C;
extern RuntimeClass* AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_il2cpp_TypeInfo_var;
extern RuntimeClass* AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var;
extern RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var;
extern RuntimeClass* InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var;
extern RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
extern String_t* _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891;
extern String_t* _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C;
extern String_t* _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF;
extern String_t* _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C;
extern String_t* _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9;
extern String_t* _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71;
extern String_t* _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C;
extern String_t* _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428;
extern String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
extern String_t* _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C;
extern const RuntimeMethod* AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var;
extern const RuntimeMethod* AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var;
extern const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var;
extern const RuntimeMethod* AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var;
extern const RuntimeMethod* AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var;
extern const RuntimeMethod* AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var;
extern const RuntimeMethod* AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_RuntimeMethod_var;
extern const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_RuntimeMethod_var;
extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var;
extern const uint32_t AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId;
extern const uint32_t AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId;
extern const uint32_t AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId;
extern const uint32_t AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId;
extern const uint32_t AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId;
extern const uint32_t AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId;
extern const uint32_t AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId;
extern const uint32_t AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId;
extern const uint32_t AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId;
extern const uint32_t AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId;
extern const uint32_t AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId;
extern const uint32_t AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId;
extern const uint32_t AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId;
extern const uint32_t AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId;
extern const uint32_t AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId;
extern const uint32_t AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId;
extern const uint32_t AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId;
extern const uint32_t AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId;
extern const uint32_t AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId;
extern const uint32_t AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId;
extern const uint32_t AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_MetadataUsageId;
extern const uint32_t AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70_MetadataUsageId;
extern const uint32_t AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_MetadataUsageId;
extern const uint32_t AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId;
extern const uint32_t AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId;
extern const uint32_t AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId;
extern const uint32_t AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
#ifndef U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H
#define U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t6EFABDA0B2A020FB3DD6CA286799D867733667F1
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H
#ifndef RUNTIMEOBJECT_H
#define RUNTIMEOBJECT_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEOBJECT_H
struct Il2CppArrayBounds;
#ifndef RUNTIMEARRAY_H
#define RUNTIMEARRAY_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Array
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEARRAY_H
#ifndef ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H
#define ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Attribute
struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H
#ifndef EXCEPTION_T_H
#define EXCEPTION_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((&____className_1), value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((&____message_2), value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((&____data_3), value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((&____innerException_4), value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((&____helpURL_5), value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((&____stackTrace_6), value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((&____stackTraceString_7), value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_8), value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((&____dynamicMethods_10), value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((&____source_12), value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((&____safeSerializationManager_13), value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((&___captured_traces_14), value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((&___native_trace_ips_15), value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((&___s_EDILock_0), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
intptr_t* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
intptr_t* ___native_trace_ips_15;
};
#endif // EXCEPTION_T_H
#ifndef STRING_T_H
#define STRING_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((&___Empty_5), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STRING_T_H
#ifndef VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H
#define VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
#endif // VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H
#ifndef BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H
#define BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((&___TrueString_5), value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((&___FalseString_6), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H
#ifndef ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H
#define ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((&___enumSeperatorCharArray_0), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
#endif // ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H
#ifndef INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H
#define INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H
#ifndef INTPTR_T_H
#define INTPTR_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTPTR_T_H
#ifndef SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H
#define SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H
#ifndef SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H
#define SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.SystemException
struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H
#ifndef VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H
#define VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H
#ifndef ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H
#define ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimatorClipInfo
struct AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180
{
public:
// System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
int32_t ___m_ClipInstanceID_0;
// System.Single UnityEngine.AnimatorClipInfo::m_Weight
float ___m_Weight_1;
public:
inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_ClipInstanceID_0)); }
inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
inline void set_m_ClipInstanceID_0(int32_t value)
{
___m_ClipInstanceID_0 = value;
}
inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_Weight_1)); }
inline float get_m_Weight_1() const { return ___m_Weight_1; }
inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
inline void set_m_Weight_1(float value)
{
___m_Weight_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H
#ifndef ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H
#define ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimatorStateInfo
struct AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2
{
public:
// System.Int32 UnityEngine.AnimatorStateInfo::m_Name
int32_t ___m_Name_0;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Path
int32_t ___m_Path_1;
// System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
int32_t ___m_FullPath_2;
// System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
float ___m_NormalizedTime_3;
// System.Single UnityEngine.AnimatorStateInfo::m_Length
float ___m_Length_4;
// System.Single UnityEngine.AnimatorStateInfo::m_Speed
float ___m_Speed_5;
// System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
float ___m_SpeedMultiplier_6;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
int32_t ___m_Tag_7;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
int32_t ___m_Loop_8;
public:
inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Name_0)); }
inline int32_t get_m_Name_0() const { return ___m_Name_0; }
inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
inline void set_m_Name_0(int32_t value)
{
___m_Name_0 = value;
}
inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Path_1)); }
inline int32_t get_m_Path_1() const { return ___m_Path_1; }
inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
inline void set_m_Path_1(int32_t value)
{
___m_Path_1 = value;
}
inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_FullPath_2)); }
inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
inline void set_m_FullPath_2(int32_t value)
{
___m_FullPath_2 = value;
}
inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_NormalizedTime_3)); }
inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
inline void set_m_NormalizedTime_3(float value)
{
___m_NormalizedTime_3 = value;
}
inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Length_4)); }
inline float get_m_Length_4() const { return ___m_Length_4; }
inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
inline void set_m_Length_4(float value)
{
___m_Length_4 = value;
}
inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Speed_5)); }
inline float get_m_Speed_5() const { return ___m_Speed_5; }
inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
inline void set_m_Speed_5(float value)
{
___m_Speed_5 = value;
}
inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_SpeedMultiplier_6)); }
inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
inline void set_m_SpeedMultiplier_6(float value)
{
___m_SpeedMultiplier_6 = value;
}
inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Tag_7)); }
inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
inline void set_m_Tag_7(int32_t value)
{
___m_Tag_7 = value;
}
inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Loop_8)); }
inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
inline void set_m_Loop_8(int32_t value)
{
___m_Loop_8 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H
#ifndef ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H
#define ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B
{
public:
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
int32_t ___m_FullPath_0;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
int32_t ___m_UserName_1;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
int32_t ___m_Name_2;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
bool ___m_HasFixedDuration_3;
// System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
float ___m_Duration_4;
// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
float ___m_NormalizedTime_5;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
bool ___m_AnyState_6;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
int32_t ___m_TransitionType_7;
public:
inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_FullPath_0)); }
inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
inline void set_m_FullPath_0(int32_t value)
{
___m_FullPath_0 = value;
}
inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_UserName_1)); }
inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
inline void set_m_UserName_1(int32_t value)
{
___m_UserName_1 = value;
}
inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Name_2)); }
inline int32_t get_m_Name_2() const { return ___m_Name_2; }
inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
inline void set_m_Name_2(int32_t value)
{
___m_Name_2 = value;
}
inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_HasFixedDuration_3)); }
inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
inline void set_m_HasFixedDuration_3(bool value)
{
___m_HasFixedDuration_3 = value;
}
inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Duration_4)); }
inline float get_m_Duration_4() const { return ___m_Duration_4; }
inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
inline void set_m_Duration_4(float value)
{
___m_Duration_4 = value;
}
inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_NormalizedTime_5)); }
inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
inline void set_m_NormalizedTime_5(float value)
{
___m_NormalizedTime_5 = value;
}
inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_AnyState_6)); }
inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
inline void set_m_AnyState_6(bool value)
{
___m_AnyState_6 = value;
}
inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_TransitionType_7)); }
inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
inline void set_m_TransitionType_7(int32_t value)
{
___m_TransitionType_7 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
// Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
#endif // ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H
#ifndef QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H
#define QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
{
___identityQuaternion_4 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H
#ifndef SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H
#define SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SharedBetweenAnimatorsAttribute
struct SharedBetweenAnimatorsAttribute_tD52C4EACCF9B8F7A21A34D11D3971A823B131F03 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H
#ifndef VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H
#define VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___negativeInfinityVector_14 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H
#ifndef DELEGATE_T_H
#define DELEGATE_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((&___m_target_2), value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((&___method_info_7), value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((&___original_method_info_8), value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((&___data_9), value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
#endif // DELEGATE_T_H
#ifndef INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H
#define INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.InvalidCastException
struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H
#ifndef INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H
#define INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.InvalidOperationException
struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H
#ifndef ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H
#define ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimationEventSource
struct AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702
{
public:
// System.Int32 UnityEngine.AnimationEventSource::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H
#ifndef ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H
#define ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Animations.AnimationHumanStream
struct AnimationHumanStream_t576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2
{
public:
// System.IntPtr UnityEngine.Experimental.Animations.AnimationHumanStream::stream
intptr_t ___stream_0;
public:
inline static int32_t get_offset_of_stream_0() { return static_cast<int32_t>(offsetof(AnimationHumanStream_t576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2, ___stream_0)); }
inline intptr_t get_stream_0() const { return ___stream_0; }
inline intptr_t* get_address_of_stream_0() { return &___stream_0; }
inline void set_stream_0(intptr_t value)
{
___stream_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H
#ifndef ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H
#define ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Animations.AnimationStream
struct AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E
{
public:
// System.UInt32 UnityEngine.Experimental.Animations.AnimationStream::m_AnimatorBindingsVersion
uint32_t ___m_AnimatorBindingsVersion_0;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::constant
intptr_t ___constant_1;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::input
intptr_t ___input_2;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::output
intptr_t ___output_3;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::workspace
intptr_t ___workspace_4;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::inputStreamAccessor
intptr_t ___inputStreamAccessor_5;
// System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::animationHandleBinder
intptr_t ___animationHandleBinder_6;
public:
inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___m_AnimatorBindingsVersion_0)); }
inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; }
inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; }
inline void set_m_AnimatorBindingsVersion_0(uint32_t value)
{
___m_AnimatorBindingsVersion_0 = value;
}
inline static int32_t get_offset_of_constant_1() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___constant_1)); }
inline intptr_t get_constant_1() const { return ___constant_1; }
inline intptr_t* get_address_of_constant_1() { return &___constant_1; }
inline void set_constant_1(intptr_t value)
{
___constant_1 = value;
}
inline static int32_t get_offset_of_input_2() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___input_2)); }
inline intptr_t get_input_2() const { return ___input_2; }
inline intptr_t* get_address_of_input_2() { return &___input_2; }
inline void set_input_2(intptr_t value)
{
___input_2 = value;
}
inline static int32_t get_offset_of_output_3() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___output_3)); }
inline intptr_t get_output_3() const { return ___output_3; }
inline intptr_t* get_address_of_output_3() { return &___output_3; }
inline void set_output_3(intptr_t value)
{
___output_3 = value;
}
inline static int32_t get_offset_of_workspace_4() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___workspace_4)); }
inline intptr_t get_workspace_4() const { return ___workspace_4; }
inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; }
inline void set_workspace_4(intptr_t value)
{
___workspace_4 = value;
}
inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___inputStreamAccessor_5)); }
inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; }
inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; }
inline void set_inputStreamAccessor_5(intptr_t value)
{
___inputStreamAccessor_5 = value;
}
inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast<int32_t>(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___animationHandleBinder_6)); }
inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; }
inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; }
inline void set_animationHandleBinder_6(intptr_t value)
{
___animationHandleBinder_6 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H
#ifndef HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H
#define HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.HumanLimit
struct HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3
{
public:
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Min_0;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Max_1;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_2;
// System.Single UnityEngine.HumanLimit::m_AxisLength
float ___m_AxisLength_3;
// System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
int32_t ___m_UseDefaultValues_4;
public:
inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Min_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Min_0() const { return ___m_Min_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Min_0() { return &___m_Min_0; }
inline void set_m_Min_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Min_0 = value;
}
inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Max_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Max_1() const { return ___m_Max_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Max_1() { return &___m_Max_1; }
inline void set_m_Max_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Max_1 = value;
}
inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Center_2)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_2() const { return ___m_Center_2; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_2() { return &___m_Center_2; }
inline void set_m_Center_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Center_2 = value;
}
inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_AxisLength_3)); }
inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
inline void set_m_AxisLength_3(float value)
{
___m_AxisLength_3 = value;
}
inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_UseDefaultValues_4)); }
inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
inline void set_m_UseDefaultValues_4(int32_t value)
{
___m_UseDefaultValues_4 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H
#ifndef OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H
#define OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
#endif // OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H
#ifndef PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H
#define PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182
{
public:
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Null_2 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H
#ifndef PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H
#define PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922
{
public:
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Null_2 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H
#ifndef SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H
#define SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SkeletonBone
struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5
{
public:
// System.String UnityEngine.SkeletonBone::name
String_t* ___name_0;
// System.String UnityEngine.SkeletonBone::parentName
String_t* ___parentName_1;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::position
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
// UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
public:
inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___name_0)); }
inline String_t* get_name_0() const { return ___name_0; }
inline String_t** get_address_of_name_0() { return &___name_0; }
inline void set_name_0(String_t* value)
{
___name_0 = value;
Il2CppCodeGenWriteBarrier((&___name_0), value);
}
inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___parentName_1)); }
inline String_t* get_parentName_1() const { return ___parentName_1; }
inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
inline void set_parentName_1(String_t* value)
{
___parentName_1 = value;
Il2CppCodeGenWriteBarrier((&___parentName_1), value);
}
inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___position_2)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_2() const { return ___position_2; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_2() { return &___position_2; }
inline void set_position_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___position_2 = value;
}
inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___rotation_3)); }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_rotation_3() const { return ___rotation_3; }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_3() { return &___rotation_3; }
inline void set_rotation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
{
___rotation_3 = value;
}
inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___scale_4)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_scale_4() const { return ___scale_4; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_scale_4() { return &___scale_4; }
inline void set_scale_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___scale_4 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke
{
char* ___name_0;
char* ___parentName_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
};
// Native definition for COM marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___parentName_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
};
#endif // SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H
#ifndef STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H
#define STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.StateInfoIndex
struct StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E
{
public:
// System.Int32 UnityEngine.StateInfoIndex::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H
#ifndef TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H
#define TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.TrackedReference::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com
{
intptr_t ___m_Ptr_0;
};
#endif // TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H
#ifndef MULTICASTDELEGATE_T_H
#define MULTICASTDELEGATE_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((&___delegates_11), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
#endif // MULTICASTDELEGATE_T_H
#ifndef ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H
#define ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F : public RuntimeObject
{
public:
// System.Single UnityEngine.AnimationEvent::m_Time
float ___m_Time_0;
// System.String UnityEngine.AnimationEvent::m_FunctionName
String_t* ___m_FunctionName_1;
// System.String UnityEngine.AnimationEvent::m_StringParameter
String_t* ___m_StringParameter_2;
// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectReferenceParameter_3;
// System.Single UnityEngine.AnimationEvent::m_FloatParameter
float ___m_FloatParameter_4;
// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
int32_t ___m_IntParameter_5;
// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
int32_t ___m_MessageOptions_6;
// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
int32_t ___m_Source_7;
// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
public:
inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Time_0)); }
inline float get_m_Time_0() const { return ___m_Time_0; }
inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
inline void set_m_Time_0(float value)
{
___m_Time_0 = value;
}
inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FunctionName_1)); }
inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
inline void set_m_FunctionName_1(String_t* value)
{
___m_FunctionName_1 = value;
Il2CppCodeGenWriteBarrier((&___m_FunctionName_1), value);
}
inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StringParameter_2)); }
inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
inline void set_m_StringParameter_2(String_t* value)
{
___m_StringParameter_2 = value;
Il2CppCodeGenWriteBarrier((&___m_StringParameter_2), value);
}
inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_ObjectReferenceParameter_3)); }
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
inline void set_m_ObjectReferenceParameter_3(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
{
___m_ObjectReferenceParameter_3 = value;
Il2CppCodeGenWriteBarrier((&___m_ObjectReferenceParameter_3), value);
}
inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FloatParameter_4)); }
inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
inline void set_m_FloatParameter_4(float value)
{
___m_FloatParameter_4 = value;
}
inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_IntParameter_5)); }
inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
inline void set_m_IntParameter_5(int32_t value)
{
___m_IntParameter_5 = value;
}
inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_MessageOptions_6)); }
inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
inline void set_m_MessageOptions_6(int32_t value)
{
___m_MessageOptions_6 = value;
}
inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Source_7)); }
inline int32_t get_m_Source_7() const { return ___m_Source_7; }
inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
inline void set_m_Source_7(int32_t value)
{
___m_Source_7 = value;
}
inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StateSender_8)); }
inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * get_m_StateSender_8() const { return ___m_StateSender_8; }
inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
inline void set_m_StateSender_8(AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * value)
{
___m_StateSender_8 = value;
Il2CppCodeGenWriteBarrier((&___m_StateSender_8), value);
}
inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorStateInfo_9)); }
inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 value)
{
___m_AnimatorStateInfo_9 = value;
}
inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorClipInfo_10)); }
inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value)
{
___m_AnimatorClipInfo_10 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke
{
float ___m_Time_0;
char* ___m_FunctionName_1;
char* ___m_StringParameter_2;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
};
// Native definition for COM marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com
{
float ___m_Time_0;
Il2CppChar* ___m_FunctionName_1;
Il2CppChar* ___m_StringParameter_2;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
};
#endif // ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H
#ifndef ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H
#define ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimationState
struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 : public TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H
#ifndef ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H
#define ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationClipPlayable
struct AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H
#ifndef ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H
#define ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationLayerMixerPlayable
struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields
{
public:
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields, ___m_NullPlayable_1)); }
inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H
#ifndef ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H
#define ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationMixerPlayable
struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields
{
public:
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields, ___m_NullPlayable_1)); }
inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H
#ifndef ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H
#define ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields
{
public:
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields, ___m_NullPlayable_1)); }
inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H
#ifndef ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H
#define ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationOffsetPlayable
struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields
{
public:
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields, ___m_NullPlayable_1)); }
inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H
#ifndef ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H
#define ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationPlayableOutput
struct AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6, ___m_Handle_0)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Handle_0 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H
#ifndef ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H
#define ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationPosePlayable
struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields
{
public:
// UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields, ___m_NullPlayable_1)); }
inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H
#ifndef ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H
#define ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationRemoveScalePlayable
struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields
{
public:
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields, ___m_NullPlayable_1)); }
inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H
#ifndef ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H
#define ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimatorControllerPlayable
struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields
{
public:
// UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields, ___m_NullPlayable_1)); }
inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H
#ifndef COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H
#define COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H
#ifndef ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H
#define ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Animations.AnimationScriptPlayable
struct AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
struct AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields
{
public:
// UnityEngine.Experimental.Animations.AnimationScriptPlayable UnityEngine.Experimental.Animations.AnimationScriptPlayable::m_NullPlayable
AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields, ___m_NullPlayable_1)); }
inline AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F value)
{
___m_NullPlayable_1 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H
#ifndef HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H
#define HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.HumanBone
struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995
{
public:
// System.String UnityEngine.HumanBone::m_BoneName
String_t* ___m_BoneName_0;
// System.String UnityEngine.HumanBone::m_HumanName
String_t* ___m_HumanName_1;
// UnityEngine.HumanLimit UnityEngine.HumanBone::limit
HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
public:
inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_BoneName_0)); }
inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
inline void set_m_BoneName_0(String_t* value)
{
___m_BoneName_0 = value;
Il2CppCodeGenWriteBarrier((&___m_BoneName_0), value);
}
inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_HumanName_1)); }
inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
inline void set_m_HumanName_1(String_t* value)
{
___m_HumanName_1 = value;
Il2CppCodeGenWriteBarrier((&___m_HumanName_1), value);
}
inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___limit_2)); }
inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 get_limit_2() const { return ___limit_2; }
inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 * get_address_of_limit_2() { return &___limit_2; }
inline void set_limit_2(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 value)
{
___limit_2 = value;
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.HumanBone
struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke
{
char* ___m_BoneName_0;
char* ___m_HumanName_1;
HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
};
// Native definition for COM marshalling of UnityEngine.HumanBone
struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com
{
Il2CppChar* ___m_BoneName_0;
Il2CppChar* ___m_HumanName_1;
HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
};
#endif // HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H
#ifndef RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H
#define RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H
#ifndef SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H
#define SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};
#endif // SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H
#ifndef ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H
#define ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H
#ifndef ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H
#define ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 : public RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD
{
public:
// UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * ___OnOverrideControllerDirty_4;
public:
inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast<int32_t>(offsetof(AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312, ___OnOverrideControllerDirty_4)); }
inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; }
inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; }
inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * value)
{
___OnOverrideControllerDirty_4 = value;
Il2CppCodeGenWriteBarrier((&___OnOverrideControllerDirty_4), value);
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H
#ifndef ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H
#define ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E : public MulticastDelegate_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H
#ifndef BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H
#define BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H
#ifndef STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H
#define STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H
#ifndef ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H
#define ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animator
struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Delegate_t * m_Items[1];
public:
inline Delegate_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier(m_Items + index, value);
}
inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier(m_Items + index, value);
}
};
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Experimental.Animations.AnimationScriptPlayable>()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 p0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 p1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* p0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method);
// System.Void System.InvalidOperationException::.ctor(System.String)
extern "C" IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706 (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * __this, String_t* p0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared)(__this, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
extern "C" IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
extern "C" IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method);
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Experimental.Animations.AnimationScriptPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Animations.AnimationScriptPlayable::Equals(UnityEngine.Experimental.Animations.AnimationScriptPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL);
}
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL);
}
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationEvent::.ctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F (AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
__this->set_m_Time_0((0.0f));
__this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->set_m_ObjectReferenceParameter_3((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL);
__this->set_m_FloatParameter_4((0.0f));
__this->set_m_IntParameter_5(0);
__this->set_m_MessageOptions_6(0);
__this->set_m_Source_7(0);
__this->set_m_StateSender_8((AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + 1);
return AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method)
{
AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + 1);
return AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + 1);
AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + 1);
return AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + 1);
return AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C((&L_1), L_0, /*hidden argument*/NULL);
((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + 1);
AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + 1);
return AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method)
{
AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + 1);
return AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + 1);
AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + 1);
return AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + 1);
return AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + 1);
AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + 1);
return AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)(&___other0), /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var, __this);
NullCheck(L_3);
bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
*__this = *(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)UnBox(L_3);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
bool L_5 = V_0;
return L_5;
}
}
extern "C" bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + 1);
return AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607((&L_1), L_0, /*hidden argument*/NULL);
((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + 1);
AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + 1);
return AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)(&___other0), /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
RuntimeObject * L_3 = Box(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var, __this);
NullCheck(L_3);
bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
*__this = *(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)UnBox(L_3);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
bool L_5 = V_0;
return L_5;
}
}
extern "C" bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method)
{
AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + 1);
return AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D((&L_1), L_0, /*hidden argument*/NULL);
((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + 1);
AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + 1);
return AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)(&___other0), /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var, __this);
NullCheck(L_3);
bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
*__this = *(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)UnBox(L_3);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
bool L_5 = V_0;
return L_5;
}
}
extern "C" bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + 1);
return AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1((&L_1), L_0, /*hidden argument*/NULL);
((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
__this->set_m_Handle_0(L_0);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___handle0;
AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, L_1, /*hidden argument*/NULL);
return;
}
}
extern "C" void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + 1);
AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + 1);
return AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8(_thisAdjusted, method);
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * L_0 = __this->get_address_of_m_Handle_0();
bool L_1 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)L_0, /*hidden argument*/NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * L_2 = (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 *)il2cpp_codegen_object_new(InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var);
InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706(L_2, _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
}
IL_001c:
{
bool L_3 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_3)
{
goto IL_0041;
}
}
{
bool L_4 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var);
if (L_4)
{
goto IL_0040;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_5 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_5, _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, NULL, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
}
IL_0040:
{
}
IL_0041:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_6 = ___handle0;
__this->set_m_Handle_0(L_6);
return;
}
}
extern "C" void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + 1);
AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96(_thisAdjusted, ___handle0, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + 1);
return AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B L_1;
memset(&L_1, 0, sizeof(L_1));
AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897((&L_1), L_0, /*hidden argument*/NULL);
((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
bool L_1 = ___value1;
Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = ___value1;
Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Animator::SetTrigger(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Animator::ResetTrigger(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfoU26)
extern "C" IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method)
{
typedef void (*Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *);
static Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)");
_il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2);
}
// UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_0;
memset(&V_0, 0, sizeof(V_0));
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_1;
memset(&V_1, 0, sizeof(V_1));
{
int32_t L_0 = ___layerIndex0;
Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 0, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL);
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_1 = V_0;
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single)
extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___stateName0;
int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL);
int32_t L_2 = ___layer1;
float L_3 = ___normalizedTime2;
Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
{
typedef void (*Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float);
static Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2);
}
// System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
extern "C" IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
{
typedef bool (*Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
static Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
extern "C" IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn) (String_t*);
static Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)");
int32_t retVal = _il2cpp_icall_func(___name0);
return retVal;
}
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, bool);
static Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, int32_t);
static Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef void (*Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
static Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef void (*Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
static Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___name0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
extern "C" IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 (AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * ___controller0, const RuntimeMethod* method)
{
{
AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_0 = ___controller0;
NullCheck(L_0);
OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_1 = L_0->get_OnOverrideControllerDirty_4();
if (!L_1)
{
goto IL_0017;
}
}
{
AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_2 = ___controller0;
NullCheck(L_2);
OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_3 = L_2->get_OnOverrideControllerDirty_4();
NullCheck(L_3);
OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177(L_3, /*hidden argument*/NULL);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke()
extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegatesToInvoke = __this->get_delegates_11();
if (delegatesToInvoke != NULL)
{
il2cpp_array_size_t length = delegatesToInvoke->max_length;
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = (delegatesToInvoke)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
else
GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
}
}
}
else
{
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
}
else
{
Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
RuntimeObject* targetThis = __this->get_m_target_2();
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
else
GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
}
}
}
else
{
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
}
// System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
extern "C" IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
void *__d_args[1] = {0};
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_FullPath_2();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
int32_t L_1 = V_0;
return L_1;
}
}
extern "C" int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast<AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *>(__this + 1);
return AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2(_thisAdjusted, method);
}
// System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_NormalizedTime_3();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
float L_1 = V_0;
return L_1;
}
}
extern "C" float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast<AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *>(__this + 1);
return AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
}
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
{
int32_t unmarshaled_m_FullPath_temp_0 = 0;
unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
int32_t unmarshaled_m_UserName_temp_1 = 0;
unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
int32_t unmarshaled_m_Name_temp_2 = 0;
unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
bool unmarshaled_m_HasFixedDuration_temp_3 = false;
unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
float unmarshaled_m_Duration_temp_4 = 0.0f;
unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
bool unmarshaled_m_AnyState_temp_6 = false;
unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
int32_t unmarshaled_m_TransitionType_temp_7 = 0;
unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
}
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
{
int32_t unmarshaled_m_FullPath_temp_0 = 0;
unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
int32_t unmarshaled_m_UserName_temp_1 = 0;
unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
int32_t unmarshaled_m_Name_temp_2 = 0;
unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
bool unmarshaled_m_HasFixedDuration_temp_3 = false;
unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
float unmarshaled_m_Duration_temp_4 = 0.0f;
unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
bool unmarshaled_m_AnyState_temp_6 = false;
unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
int32_t unmarshaled_m_TransitionType_temp_7 = 0;
unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0026;
}
}
{
bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_RuntimeMethod_var);
if (L_1)
{
goto IL_0025;
}
}
{
InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_RuntimeMethod_var);
}
IL_0025:
{
}
IL_0026:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0;
__this->set_m_Handle_0(L_3);
return;
}
}
extern "C" void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
{
AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *>(__this + 1);
AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::GetHandle()
extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset(&V_0, 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *>(__this + 1);
return AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Experimental.Animations.AnimationScriptPlayable::Equals(UnityEngine.Experimental.Animations.AnimationScriptPlayable)
extern "C" IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
bool L_3 = V_0;
return L_3;
}
}
extern "C" bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method)
{
AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *>(__this + 1);
return AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.cctor()
extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F L_1;
memset(&L_1, 0, sizeof(L_1));
AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7((&L_1), L_0, /*hidden argument*/NULL);
((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.HumanBone
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
marshaled.___limit_2 = unmarshaled.get_limit_2();
}
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
{
unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2;
memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
unmarshaled_limit_temp_2 = marshaled.___limit_2;
unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.HumanBone
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
marshaled.___limit_2 = unmarshaled.get_limit_2();
}
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
{
unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2;
memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
unmarshaled_limit_temp_2 = marshaled.___limit_2;
unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
marshaled.___position_2 = unmarshaled.get_position_2();
marshaled.___rotation_3 = unmarshaled.get_rotation_3();
marshaled.___scale_4 = unmarshaled.get_scale_4();
}
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
{
unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2;
memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
unmarshaled_position_temp_2 = marshaled.___position_2;
unmarshaled.set_position_2(unmarshaled_position_temp_2);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3;
memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4;
memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
unmarshaled_scale_temp_4 = marshaled.___scale_4;
unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
marshaled.___position_2 = unmarshaled.get_position_2();
marshaled.___rotation_3 = unmarshaled.get_rotation_3();
marshaled.___scale_4 = unmarshaled.get_scale_4();
}
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
{
unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2;
memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
unmarshaled_position_temp_2 = marshaled.___position_2;
unmarshaled.set_position_2(unmarshaled_position_temp_2);
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3;
memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4;
memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
unmarshaled_scale_temp_4 = marshaled.___scale_4;
unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StateMachineBehaviour::.ctor()
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif