#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.InvalidCastException struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA; // System.InvalidOperationException struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.String struct String_t; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F; // UnityEngine.AnimationState struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386; // UnityEngine.Animator struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C; extern RuntimeClass* AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_il2cpp_TypeInfo_var; extern RuntimeClass* AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var; extern RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var; extern RuntimeClass* InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var; extern RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var; extern String_t* _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891; extern String_t* _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C; extern String_t* _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF; extern String_t* _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C; extern String_t* _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9; extern String_t* _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71; extern String_t* _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C; extern String_t* _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428; extern String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; extern String_t* _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C; extern const RuntimeMethod* AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var; extern const RuntimeMethod* AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var; extern const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var; extern const RuntimeMethod* AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var; extern const RuntimeMethod* AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var; extern const RuntimeMethod* AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var; extern const RuntimeMethod* AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_RuntimeMethod_var; extern const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_RuntimeMethod_var; extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var; extern const uint32_t AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId; extern const uint32_t AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId; extern const uint32_t AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId; extern const uint32_t AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId; extern const uint32_t AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId; extern const uint32_t AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId; extern const uint32_t AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId; extern const uint32_t AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId; extern const uint32_t AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId; extern const uint32_t AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId; extern const uint32_t AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId; extern const uint32_t AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId; extern const uint32_t AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId; extern const uint32_t AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId; extern const uint32_t AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId; extern const uint32_t AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId; extern const uint32_t AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId; extern const uint32_t AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId; extern const uint32_t AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId; extern const uint32_t AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId; extern const uint32_t AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_MetadataUsageId; extern const uint32_t AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70_MetadataUsageId; extern const uint32_t AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_MetadataUsageId; extern const uint32_t AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId; extern const uint32_t AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId; extern const uint32_t AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId; extern const uint32_t AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; #ifndef U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H #define U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t6EFABDA0B2A020FB3DD6CA286799D867733667F1 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T6EFABDA0B2A020FB3DD6CA286799D867733667F1_H #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H #define ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTE_TF048C13FB3C8CFCC53F82290E4A3F621089F9A74_H #ifndef EXCEPTION_T_H #define EXCEPTION_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((&____className_1), value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((&____message_2), value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((&____data_3), value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((&____innerException_4), value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((&____helpURL_5), value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((&____stackTrace_6), value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((&____stackTraceString_7), value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_8), value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((&____dynamicMethods_10), value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((&____source_12), value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((&____safeSerializationManager_13), value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((&___captured_traces_14), value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((&___native_trace_ips_15), value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((&___s_EDILock_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; intptr_t* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; intptr_t* ___native_trace_ips_15; }; #endif // EXCEPTION_T_H #ifndef STRING_T_H #define STRING_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((&___Empty_5), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRING_T_H #ifndef VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H #define VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; #endif // VALUETYPE_T4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_H #ifndef BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H #define BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((&___TrueString_5), value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((&___FalseString_6), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_TB53F6830F670160873277339AA58F15CAED4399C_H #ifndef ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H #define ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((&___enumSeperatorCharArray_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; #endif // ENUM_T2AF27C02B8653AE29442467390005ABC74D8F521_H #ifndef INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H #define INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T585191389E07734F19F3156FF88FB3EF4800D102_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H #define SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_TDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_H #ifndef SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H #define SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.SystemException struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMEXCEPTION_T5380468142AA850BE4A341D7AF3EAB9C78746782_H #ifndef VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H #define VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T22962CB4C05B1D89B55A6E1139F0E87A90987017_H #ifndef ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H #define ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 { public: // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; public: inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_ClipInstanceID_0)); } inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; } inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; } inline void set_m_ClipInstanceID_0(int32_t value) { ___m_ClipInstanceID_0 = value; } inline static int32_t get_offset_of_m_Weight_1() { return static_cast(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_Weight_1)); } inline float get_m_Weight_1() const { return ___m_Weight_1; } inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; } inline void set_m_Weight_1(float value) { ___m_Weight_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATORCLIPINFO_T78457ABBA83D388EDFF26F436F5E61A29CF4E180_H #ifndef ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H #define ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 { public: // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Name_0)); } inline int32_t get_m_Name_0() const { return ___m_Name_0; } inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(int32_t value) { ___m_Name_0 = value; } inline static int32_t get_offset_of_m_Path_1() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Path_1)); } inline int32_t get_m_Path_1() const { return ___m_Path_1; } inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; } inline void set_m_Path_1(int32_t value) { ___m_Path_1 = value; } inline static int32_t get_offset_of_m_FullPath_2() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_FullPath_2)); } inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; } inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; } inline void set_m_FullPath_2(int32_t value) { ___m_FullPath_2 = value; } inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_NormalizedTime_3)); } inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; } inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; } inline void set_m_NormalizedTime_3(float value) { ___m_NormalizedTime_3 = value; } inline static int32_t get_offset_of_m_Length_4() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Length_4)); } inline float get_m_Length_4() const { return ___m_Length_4; } inline float* get_address_of_m_Length_4() { return &___m_Length_4; } inline void set_m_Length_4(float value) { ___m_Length_4 = value; } inline static int32_t get_offset_of_m_Speed_5() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Speed_5)); } inline float get_m_Speed_5() const { return ___m_Speed_5; } inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; } inline void set_m_Speed_5(float value) { ___m_Speed_5 = value; } inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_SpeedMultiplier_6)); } inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; } inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; } inline void set_m_SpeedMultiplier_6(float value) { ___m_SpeedMultiplier_6 = value; } inline static int32_t get_offset_of_m_Tag_7() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Tag_7)); } inline int32_t get_m_Tag_7() const { return ___m_Tag_7; } inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; } inline void set_m_Tag_7(int32_t value) { ___m_Tag_7 = value; } inline static int32_t get_offset_of_m_Loop_8() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Loop_8)); } inline int32_t get_m_Loop_8() const { return ___m_Loop_8; } inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; } inline void set_m_Loop_8(int32_t value) { ___m_Loop_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATORSTATEINFO_TF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2_H #ifndef ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H #define ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B { public: // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath int32_t ___m_FullPath_0; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName int32_t ___m_UserName_1; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name int32_t ___m_Name_2; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration bool ___m_HasFixedDuration_3; // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration float ___m_Duration_4; // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime float ___m_NormalizedTime_5; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState bool ___m_AnyState_6; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType int32_t ___m_TransitionType_7; public: inline static int32_t get_offset_of_m_FullPath_0() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_FullPath_0)); } inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; } inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; } inline void set_m_FullPath_0(int32_t value) { ___m_FullPath_0 = value; } inline static int32_t get_offset_of_m_UserName_1() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_UserName_1)); } inline int32_t get_m_UserName_1() const { return ___m_UserName_1; } inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; } inline void set_m_UserName_1(int32_t value) { ___m_UserName_1 = value; } inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Name_2)); } inline int32_t get_m_Name_2() const { return ___m_Name_2; } inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(int32_t value) { ___m_Name_2 = value; } inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_HasFixedDuration_3)); } inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; } inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; } inline void set_m_HasFixedDuration_3(bool value) { ___m_HasFixedDuration_3 = value; } inline static int32_t get_offset_of_m_Duration_4() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Duration_4)); } inline float get_m_Duration_4() const { return ___m_Duration_4; } inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; } inline void set_m_Duration_4(float value) { ___m_Duration_4 = value; } inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_NormalizedTime_5)); } inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; } inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; } inline void set_m_NormalizedTime_5(float value) { ___m_NormalizedTime_5 = value; } inline static int32_t get_offset_of_m_AnyState_6() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_AnyState_6)); } inline bool get_m_AnyState_6() const { return ___m_AnyState_6; } inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; } inline void set_m_AnyState_6(bool value) { ___m_AnyState_6 = value; } inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_TransitionType_7)); } inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; } inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; } inline void set_m_TransitionType_7(int32_t value) { ___m_TransitionType_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; #endif // ANIMATORTRANSITIONINFO_T66D37578B8898C817BD5A5781B420BF92F60AA6B_H #ifndef QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H #define QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___identityQuaternion_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUATERNION_T319F3319A7D43FFA5D819AD6C0A98851F0095357_H #ifndef SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H #define SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SharedBetweenAnimatorsAttribute struct SharedBetweenAnimatorsAttribute_tD52C4EACCF9B8F7A21A34D11D3971A823B131F03 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHAREDBETWEENANIMATORSATTRIBUTE_TD52C4EACCF9B8F7A21A34D11D3971A823B131F03_H #ifndef VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H #define VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_TDCF05E21F632FE2BA260C06E0D10CA81513E6720_H #ifndef DELEGATE_T_H #define DELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((&___method_info_7), value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_8), value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((&___data_9), value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; #endif // DELEGATE_T_H #ifndef INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H #define INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.InvalidCastException struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVALIDCASTEXCEPTION_T91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_H #ifndef INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H #define INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.InvalidOperationException struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVALIDOPERATIONEXCEPTION_T0530E734D823F78310CAFAFA424CA5164D93A1F1_H #ifndef ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H #define ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationEventSource struct AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702 { public: // System.Int32 UnityEngine.AnimationEventSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONEVENTSOURCE_T0CA86CB3D775209B46F475A99887C93530F20702_H #ifndef ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H #define ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Animations.AnimationHumanStream struct AnimationHumanStream_t576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2 { public: // System.IntPtr UnityEngine.Experimental.Animations.AnimationHumanStream::stream intptr_t ___stream_0; public: inline static int32_t get_offset_of_stream_0() { return static_cast(offsetof(AnimationHumanStream_t576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2, ___stream_0)); } inline intptr_t get_stream_0() const { return ___stream_0; } inline intptr_t* get_address_of_stream_0() { return &___stream_0; } inline void set_stream_0(intptr_t value) { ___stream_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONHUMANSTREAM_T576024C2BE0EAD2602F724B6C0A61A6A72E6F5C2_H #ifndef ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H #define ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Animations.AnimationStream struct AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E { public: // System.UInt32 UnityEngine.Experimental.Animations.AnimationStream::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::constant intptr_t ___constant_1; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::input intptr_t ___input_2; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::output intptr_t ___output_3; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::workspace intptr_t ___workspace_4; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::inputStreamAccessor intptr_t ___inputStreamAccessor_5; // System.IntPtr UnityEngine.Experimental.Animations.AnimationStream::animationHandleBinder intptr_t ___animationHandleBinder_6; public: inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___m_AnimatorBindingsVersion_0)); } inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; } inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; } inline void set_m_AnimatorBindingsVersion_0(uint32_t value) { ___m_AnimatorBindingsVersion_0 = value; } inline static int32_t get_offset_of_constant_1() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___constant_1)); } inline intptr_t get_constant_1() const { return ___constant_1; } inline intptr_t* get_address_of_constant_1() { return &___constant_1; } inline void set_constant_1(intptr_t value) { ___constant_1 = value; } inline static int32_t get_offset_of_input_2() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___input_2)); } inline intptr_t get_input_2() const { return ___input_2; } inline intptr_t* get_address_of_input_2() { return &___input_2; } inline void set_input_2(intptr_t value) { ___input_2 = value; } inline static int32_t get_offset_of_output_3() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___output_3)); } inline intptr_t get_output_3() const { return ___output_3; } inline intptr_t* get_address_of_output_3() { return &___output_3; } inline void set_output_3(intptr_t value) { ___output_3 = value; } inline static int32_t get_offset_of_workspace_4() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___workspace_4)); } inline intptr_t get_workspace_4() const { return ___workspace_4; } inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; } inline void set_workspace_4(intptr_t value) { ___workspace_4 = value; } inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___inputStreamAccessor_5)); } inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; } inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; } inline void set_inputStreamAccessor_5(intptr_t value) { ___inputStreamAccessor_5 = value; } inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast(offsetof(AnimationStream_tF539D75F7B97F32656D025617E8EDB5C9A2F715E, ___animationHandleBinder_6)); } inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; } inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; } inline void set_animationHandleBinder_6(intptr_t value) { ___animationHandleBinder_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONSTREAM_TF539D75F7B97F32656D025617E8EDB5C9A2F715E_H #ifndef HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H #define HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HumanLimit struct HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 { public: // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Min_0; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Max_1; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_2; // System.Single UnityEngine.HumanLimit::m_AxisLength float ___m_AxisLength_3; // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues int32_t ___m_UseDefaultValues_4; public: inline static int32_t get_offset_of_m_Min_0() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Min_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Min_0() const { return ___m_Min_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Min_0() { return &___m_Min_0; } inline void set_m_Min_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Min_0 = value; } inline static int32_t get_offset_of_m_Max_1() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Max_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Max_1() const { return ___m_Max_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Max_1() { return &___m_Max_1; } inline void set_m_Max_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Max_1 = value; } inline static int32_t get_offset_of_m_Center_2() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Center_2)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_2() const { return ___m_Center_2; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_2() { return &___m_Center_2; } inline void set_m_Center_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_2 = value; } inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_AxisLength_3)); } inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; } inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; } inline void set_m_AxisLength_3(float value) { ___m_AxisLength_3 = value; } inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_UseDefaultValues_4)); } inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; } inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; } inline void set_m_UseDefaultValues_4(int32_t value) { ___m_UseDefaultValues_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HUMANLIMIT_T6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3_H #ifndef OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H #define OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_TAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_H #ifndef PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H #define PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Null_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEHANDLE_T9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_H #ifndef PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H #define PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Null_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUTHANDLE_T0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_H #ifndef SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H #define SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5 { public: // System.String UnityEngine.SkeletonBone::name String_t* ___name_0; // System.String UnityEngine.SkeletonBone::parentName String_t* ___parentName_1; // UnityEngine.Vector3 UnityEngine.SkeletonBone::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((&___name_0), value); } inline static int32_t get_offset_of_parentName_1() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___parentName_1)); } inline String_t* get_parentName_1() const { return ___parentName_1; } inline String_t** get_address_of_parentName_1() { return &___parentName_1; } inline void set_parentName_1(String_t* value) { ___parentName_1 = value; Il2CppCodeGenWriteBarrier((&___parentName_1), value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___position_2)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_2() const { return ___position_2; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_2() { return &___position_2; } inline void set_position_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_2 = value; } inline static int32_t get_offset_of_rotation_3() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___rotation_3)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_rotation_3() const { return ___rotation_3; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_3() { return &___rotation_3; } inline void set_rotation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___rotation_3 = value; } inline static int32_t get_offset_of_scale_4() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___scale_4)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_scale_4() const { return ___scale_4; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_scale_4() { return &___scale_4; } inline void set_scale_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___scale_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke { char* ___name_0; char* ___parentName_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; }; // Native definition for COM marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___parentName_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; }; #endif // SKELETONBONE_TCDF297229129311214294465F3FA353DB09726F5_H #ifndef STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H #define STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StateInfoIndex struct StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E { public: // System.Int32 UnityEngine.StateInfoIndex::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STATEINFOINDEX_TB33643A51F1038D1AA318A291031162A6A79814E_H #ifndef TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H #define TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // TRACKEDREFERENCE_TE93229EF7055CBB35B2A98DD2493947428D06107_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((&___delegates_11), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; #endif // MULTICASTDELEGATE_T_H #ifndef ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H #define ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F : public RuntimeObject { public: // System.Single UnityEngine.AnimationEvent::m_Time float ___m_Time_0; // System.String UnityEngine.AnimationEvent::m_FunctionName String_t* ___m_FunctionName_1; // System.String UnityEngine.AnimationEvent::m_StringParameter String_t* ___m_StringParameter_2; // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectReferenceParameter_3; // System.Single UnityEngine.AnimationEvent::m_FloatParameter float ___m_FloatParameter_4; // System.Int32 UnityEngine.AnimationEvent::m_IntParameter int32_t ___m_IntParameter_5; // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions int32_t ___m_MessageOptions_6; // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source int32_t ___m_Source_7; // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FunctionName_1)); } inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; } inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; } inline void set_m_FunctionName_1(String_t* value) { ___m_FunctionName_1 = value; Il2CppCodeGenWriteBarrier((&___m_FunctionName_1), value); } inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StringParameter_2)); } inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; } inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; } inline void set_m_StringParameter_2(String_t* value) { ___m_StringParameter_2 = value; Il2CppCodeGenWriteBarrier((&___m_StringParameter_2), value); } inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_ObjectReferenceParameter_3)); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; } inline void set_m_ObjectReferenceParameter_3(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { ___m_ObjectReferenceParameter_3 = value; Il2CppCodeGenWriteBarrier((&___m_ObjectReferenceParameter_3), value); } inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FloatParameter_4)); } inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; } inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; } inline void set_m_FloatParameter_4(float value) { ___m_FloatParameter_4 = value; } inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_IntParameter_5)); } inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; } inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; } inline void set_m_IntParameter_5(int32_t value) { ___m_IntParameter_5 = value; } inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_MessageOptions_6)); } inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; } inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; } inline void set_m_MessageOptions_6(int32_t value) { ___m_MessageOptions_6 = value; } inline static int32_t get_offset_of_m_Source_7() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Source_7)); } inline int32_t get_m_Source_7() const { return ___m_Source_7; } inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; } inline void set_m_Source_7(int32_t value) { ___m_Source_7 = value; } inline static int32_t get_offset_of_m_StateSender_8() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StateSender_8)); } inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * get_m_StateSender_8() const { return ___m_StateSender_8; } inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; } inline void set_m_StateSender_8(AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * value) { ___m_StateSender_8 = value; Il2CppCodeGenWriteBarrier((&___m_StateSender_8), value); } inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorStateInfo_9)); } inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; } inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; } inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 value) { ___m_AnimatorStateInfo_9 = value; } inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorClipInfo_10)); } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; } inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value) { ___m_AnimatorClipInfo_10 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke { float ___m_Time_0; char* ___m_FunctionName_1; char* ___m_StringParameter_2; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; }; // Native definition for COM marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com { float ___m_Time_0; Il2CppChar* ___m_FunctionName_1; Il2CppChar* ___m_StringParameter_2; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; }; #endif // ANIMATIONEVENT_TEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_H #ifndef ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H #define ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationState struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 : public TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONSTATE_T48FF4D41FEF3492F8286100BE3758CE3A4656386_H #ifndef ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H #define ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationClipPlayable struct AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONCLIPPLAYABLE_T6EF38F9EED94096D4793638AFC8D11D285B43183_H #ifndef ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H #define ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields { public: // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields, ___m_NullPlayable_1)); } inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONLAYERMIXERPLAYABLE_T699CCDE32ABD6FC79BFC09064E473D785D9F9371_H #ifndef ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H #define ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields { public: // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields, ___m_NullPlayable_1)); } inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONMIXERPLAYABLE_TA71C834654979CF92B034B537EE5A3DA9713030A_H #ifndef ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H #define ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields { public: // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields, ___m_NullPlayable_1)); } inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONMOTIONXTODELTAPLAYABLE_TA5F0BE3BA966E1A6661311F185C1544F90302CDC_H #ifndef ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H #define ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields { public: // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields, ___m_NullPlayable_1)); } inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONOFFSETPLAYABLE_T1534674D22C39D6ED74F24A108C3475C7301A93E_H #ifndef ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H #define ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationPlayableOutput struct AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONPLAYABLEOUTPUT_TA10178429D6528BDB4516F6788CE680E349553E6_H #ifndef ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H #define ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields { public: // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields, ___m_NullPlayable_1)); } inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONPOSEPLAYABLE_T92EAB5BB4093D236F90ED0242488039EA87AFA07_H #ifndef ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H #define ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields { public: // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields, ___m_NullPlayable_1)); } inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONREMOVESCALEPLAYABLE_T02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_H #ifndef ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H #define ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields { public: // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields, ___m_NullPlayable_1)); } inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATORCONTROLLERPLAYABLE_T352C2C3D059CFC0404FF4FBBA302F16C5966F44B_H #ifndef COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H #define COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T05064EF382ABCAF4B8C94F8A350EA85184C26621_H #ifndef ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H #define ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields { public: // UnityEngine.Experimental.Animations.AnimationScriptPlayable UnityEngine.Experimental.Animations.AnimationScriptPlayable::m_NullPlayable AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields, ___m_NullPlayable_1)); } inline AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONSCRIPTPLAYABLE_T73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_H #ifndef HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H #define HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995 { public: // System.String UnityEngine.HumanBone::m_BoneName String_t* ___m_BoneName_0; // System.String UnityEngine.HumanBone::m_HumanName String_t* ___m_HumanName_1; // UnityEngine.HumanLimit UnityEngine.HumanBone::limit HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; public: inline static int32_t get_offset_of_m_BoneName_0() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_BoneName_0)); } inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; } inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; } inline void set_m_BoneName_0(String_t* value) { ___m_BoneName_0 = value; Il2CppCodeGenWriteBarrier((&___m_BoneName_0), value); } inline static int32_t get_offset_of_m_HumanName_1() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_HumanName_1)); } inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; } inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; } inline void set_m_HumanName_1(String_t* value) { ___m_HumanName_1 = value; Il2CppCodeGenWriteBarrier((&___m_HumanName_1), value); } inline static int32_t get_offset_of_limit_2() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___limit_2)); } inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 get_limit_2() const { return ___limit_2; } inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 * get_address_of_limit_2() { return &___limit_2; } inline void set_limit_2(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 value) { ___limit_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke { char* ___m_BoneName_0; char* ___m_HumanName_1; HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; }; // Native definition for COM marshalling of UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com { Il2CppChar* ___m_BoneName_0; Il2CppChar* ___m_HumanName_1; HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; }; #endif // HUMANBONE_T2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_H #ifndef RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H #define RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEANIMATORCONTROLLER_TDA6672C8194522C2F60F8F2F241657E57C3520BD_H #ifndef SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H #define SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; #endif // SCRIPTABLEOBJECT_TAB015486CEAB714DA0D5C1BA389B84FB90427734_H #ifndef ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H #define ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASYNCCALLBACK_T3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4_H #ifndef ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H #define ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 : public RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD { public: // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * ___OnOverrideControllerDirty_4; public: inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast(offsetof(AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312, ___OnOverrideControllerDirty_4)); } inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; } inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; } inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * value) { ___OnOverrideControllerDirty_4 = value; Il2CppCodeGenWriteBarrier((&___OnOverrideControllerDirty_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATOROVERRIDECONTROLLER_T130F04B57E753FD4288EF3235699ABE7C88FF312_H #ifndef ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H #define ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ONOVERRIDECONTROLLERDIRTYCALLBACK_T73560E6E30067C09BC58A15F9D2726051B077E2E_H #ifndef BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H #define BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_TBDC7E9C3C898AD8348891B82D3E345801D920CA8_H #ifndef STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H #define STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STATEMACHINEBEHAVIOUR_T698612ED92024B087045C388731B7673550C786C_H #ifndef ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H #define ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animator struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATOR_TF1A88E66B3B731DDA75A066DBAE9C55837660F5A_H // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); extern "C" void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 p0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 p1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706 (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * __this, String_t* p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared)(__this, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerString(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerString(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) extern "C" IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::StringToHash(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method); // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_gshared)(__this, method); } // System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Animations.AnimationScriptPlayable::Equals(UnityEngine.Experimental.Animations.AnimationScriptPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationEvent extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL); } extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationEvent extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL); } extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent extern "C" void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F (AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); __this->set_m_Time_0((0.0f)); __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_ObjectReferenceParameter_3((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL); __this->set_m_FloatParameter_4((0.0f)); __this->set_m_IntParameter_5(0); __this->set_m_MessageOptions_6(0); __this->set_m_Source_7(0); __this->set_m_StateSender_8((AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method) { AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + 1); AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method) { AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 L_1; memset(&L_1, 0, sizeof(L_1)); AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C((&L_1), L_0, /*hidden argument*/NULL); ((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + 1); AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method) { AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A L_1; memset(&L_1, 0, sizeof(L_1)); AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + 1); AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC L_1; memset(&L_1, 0, sizeof(L_1)); AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + 1); AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)UnBox(L_3); V_0 = L_4; goto IL_001f; } IL_001f: { bool L_5 = V_0; return L_5; } } extern "C" bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method) { AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E L_1; memset(&L_1, 0, sizeof(L_1)); AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607((&L_1), L_0, /*hidden argument*/NULL); ((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + 1); AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)UnBox(L_3); V_0 = L_4; goto IL_001f; } IL_001f: { bool L_5 = V_0; return L_5; } } extern "C" bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method) { AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 L_1; memset(&L_1, 0, sizeof(L_1)); AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D((&L_1), L_0, /*hidden argument*/NULL); ((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + 1); AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)UnBox(L_3); V_0 = L_4; goto IL_001f; } IL_001f: { bool L_5 = V_0; return L_5; } } extern "C" bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B L_1; memset(&L_1, 0, sizeof(L_1)); AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1((&L_1), L_0, /*hidden argument*/NULL); ((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); __this->set_m_Handle_0(L_0); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___handle0; AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, L_1, /*hidden argument*/NULL); return; } } extern "C" void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + 1); AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + 1); return AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8(_thisAdjusted, method); } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * L_2 = (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 *)il2cpp_codegen_object_new(InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var); InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706(L_2, _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var); } IL_001c: { bool L_3 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_3) { goto IL_0041; } } { bool L_4 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var); if (L_4) { goto IL_0040; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_5 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_5, _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, NULL, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var); } IL_0040: { } IL_0041: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_6 = ___handle0; __this->set_m_Handle_0(L_6); return; } } extern "C" void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + 1); AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96(_thisAdjusted, ___handle0, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method) { AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + 1); return AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B L_1; memset(&L_1, 0, sizeof(L_1)); AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897((&L_1), L_0, /*hidden argument*/NULL); ((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; bool L_1 = ___value1; Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = ___value1; Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfoU26) extern "C" IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *); static Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)"); _il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2); } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_0; memset(&V_0, 0, sizeof(V_0)); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___layerIndex0; Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 0, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_1 = V_0; V_1 = L_1; goto IL_0012; } IL_0012: { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); int32_t L_2 = ___layer1; float L_3 = ___normalizedTime2; Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { typedef void (*Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float); static Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2); } // System.Boolean UnityEngine.Animator::get_hasBoundPlayables() extern "C" IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Animator::StringToHash(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn) (String_t*); static Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, bool); static Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, int32_t); static Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetTriggerString(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::ResetTriggerString(System.String) extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController) extern "C" IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 (AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * ___controller0, const RuntimeMethod* method) { { AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_0 = ___controller0; NullCheck(L_0); OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_1 = L_0->get_OnOverrideControllerDirty_4(); if (!L_1) { goto IL_0017; } } { AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_2 = ___controller0; NullCheck(L_2); OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_3 = L_2->get_OnOverrideControllerDirty_4(); NullCheck(L_3); OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177(L_3, /*hidden argument*/NULL); } IL_0017: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke() extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegatesToInvoke = __this->get_delegates_11(); if (delegatesToInvoke != NULL) { il2cpp_array_size_t length = delegatesToInvoke->max_length; for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = (delegatesToInvoke)->GetAtUnchecked(static_cast(i)); Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } else { Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FullPath_2(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2(_thisAdjusted, method); } // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_NormalizedTime_3(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast(__this + 1); return AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo extern "C" void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_m2E697071283CEE2AA83E00A2503D003D60FB984D_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_2 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_2, _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, NULL, AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast(__this + 1); AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Animations.AnimationScriptPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Animations.AnimationScriptPlayable::Equals(UnityEngine.Experimental.Animations.AnimationScriptPlayable) extern "C" IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3 (AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationScriptPlayable_GetHandle_mE9B490654A320F11EFBB0E3180C6CF647E384C80((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F ___other0, const RuntimeMethod* method) { AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F * _thisAdjusted = reinterpret_cast(__this + 1); return AnimationScriptPlayable_Equals_m39A1F71C360404625ABD1EAD32DCAEDD7736E1B3(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Experimental.Animations.AnimationScriptPlayable::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable__cctor_mC78B0B27BE44BD802817190E620DB326D730BF70_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F L_1; memset(&L_1, 0, sizeof(L_1)); AnimationScriptPlayable__ctor_mCEAA71DEFF829CA9D60EFB004CC0278FE8C58EF7((&L_1), L_0, /*hidden argument*/NULL); ((AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t73DEE79FEABE593A01BC5B5FC403DD19CEC38F5F_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanBone extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1)); HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2; memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanBone extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1)); HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2; memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone extern "C" void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SkeletonBone extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2; memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3; memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4; memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.SkeletonBone extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2; memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3; memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4; memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone extern "C" void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StateMachineBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) extern "C" IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif