iwmlib/lib/pixi/progress.html

77 lines
2.1 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>PIXI Progress</title>
<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
<link rel="stylesheet" href="../../css/doctest.css">
<script src="../3rdparty/highlight/highlight.pack.js"></script>
<script src="../3rdparty/all.js"></script>
<script src="../all.js"></script>
<script src="./all.js"></script>
</head>
<body onload="Doctest.run()">
<h1>Progress</h1>
<p>
A progress bar can be used to show a user how far along he/she is in a process.
</p>
<h2>Example 1</h2>
<p>Let's look at the progress bar example:</p><br />
<canvas id="canvas" class="interactive"></canvas>
<p>
What you should see: When the page finished loading, a progress bar should overlay the PixiJS application.
</p>
<script class="doctest">
const app = new PIXIApp({
view: canvas,
width: 900,
height: 250,
transparent: false
}).setup().run()
let progress1 = new Progress({
app: app
})
app.scene.addChild(progress1)
setTimeout(() => progress1.progress = 10, 500)
setTimeout(() => progress1.progress = 20, 800)
setTimeout(() => progress1.progress = 50, 900)
setTimeout(() => progress1.progress = 80, 1500)
setTimeout(() => progress1.progress = 100, 1700)
</script>
<h2>Example 2</h2>
<canvas id="canvas2" class="interactive"></canvas>
<p>
What you should see: When the page finished loading, a progress bar should overlay the PixiJS application.
</p>
<script class="doctest">
const app2 = new PIXIApp({
view: canvas2,
width: 900,
height: 250,
transparent: false,
progress: {
height: 20,
fillActive: 0xe7bc51,
margin: 200
}
}).setup().run()
setTimeout(() => app2.progress(10), 1000)
setTimeout(() => app2.progress(30), 2000)
setTimeout(() => app2.progress(35), 2300)
setTimeout(() => app2.progress(50), 2800)
setTimeout(() => app2.progress(60), 3500)
setTimeout(() => app2.progress(90), 4500)
setTimeout(() => app2.progress(100), 5000)
</script>
</body>