1096 lines
34 KiB
JavaScript
Executable File
1096 lines
34 KiB
JavaScript
Executable File
/* globals Hammer, propagating */
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/*eslint no-console: ["error", { allow: ["log", "warn", "info", "error"] }]*/
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import Interface from './interface.js'
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import { Points, Angle, MapProxy } from './utils.js'
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import Events from './events.js'
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import Logging from './logging.js'
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/** Interaction patterns
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See interaction.html for explanation
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*/
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export class IInteractionTarget extends Interface {
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capture(event) {
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return typeof true
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}
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onStart(event, interaction) { }
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onMove(event, interaction) { }
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onEnd(event, interaction) { }
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onMouseWheel(event) { }
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}
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export class IInteractionMapperTarget extends Interface {
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capture(event) {
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return typeof true
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}
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findTarget(event, local, global) {
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return IInteractionTarget
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}
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}
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export class PointMap extends MapProxy {
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// Collects touch points, mouse coordinates, etc. as key value pairs.
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// Keys are pointer and touch ids, the special "mouse" key.
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// Values are points, i.e. all objects with numeric x and y properties.
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constructor(points = {}) {
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super()
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for (let key in points) {
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this.set(key, points[key])
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}
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}
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toString() {
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let points = []
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for (let key of this.keys()) {
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let value = this.get(key)
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points.push(`${key}:{x:${value.x}, y:${value.y}}`)
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}
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let attrs = points.join(', ')
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return `[PointMap ${attrs}]`
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}
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clone() {
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let result = new PointMap()
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for (let key of this.keys()) {
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let value = this.get(key)
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result.set(key, { x: value.x, y: value.y })
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}
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return result
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}
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keyOf(value) {
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for (let key of this.keys()) {
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let p = this.get(key)
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if (p.x == value.x && p.y == value.y) {
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return key
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}
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}
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return null
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}
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firstKey() {
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for (let key of this.keys()) {
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return key
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}
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return null
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}
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first() {
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for (let key of this.keys()) {
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return this.get(key)
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}
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return null
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}
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farthests() {
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if (this.size == 0) {
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return null
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}
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let pairs = []
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for (let key of this.keys()) {
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let p = this.get(key)
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p.key = key
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for (let k of this.keys()) {
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let q = this.get(k)
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q.key = k
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pairs.push([p, q])
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}
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}
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let sorted = pairs.sort((a, b) => {
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return Points.distance(b[0], b[1]) - Points.distance(a[0], a[1])
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})
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return sorted[0]
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}
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mean() {
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if (this.size == 0) {
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return null
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}
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let x = 0.0,
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y = 0.0
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for (let p of this.values()) {
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x += p.x
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y += p.y
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}
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return { x: x / this.size, y: y / this.size }
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}
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}
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export class InteractionDelta {
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constructor(x, y, zoom, rotate, about) {
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this.x = x
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this.y = y
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this.zoom = zoom
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this.rotate = rotate
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this.about = about
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}
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toString() {
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let values = []
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for (let key of Object.keys(this)) {
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let value = this[key]
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if (key == 'about') {
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values.push(`${key}:{x:${value.x}, y:${value.y}}`)
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} else {
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values.push(`${key}:${value}`)
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}
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}
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let attrs = values.join(', ')
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return `[InteractionDelta ${attrs}]`
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}
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}
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export class InteractionPoints {
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constructor(parent = null) {
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this.parent = parent
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this.current = new PointMap()
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this.previous = new PointMap()
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this.start = new PointMap()
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this.ended = new PointMap()
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this.timestamps = new Map()
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}
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moved(key) {
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let current = this.current.get(key)
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let previous = this.previous.get(key)
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return Points.subtract(current, previous)
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}
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move() {
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let current = this.current.mean()
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let previous = this.previous.mean()
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return Points.subtract(current, previous)
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}
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/**
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* Computes the delta between previous and current angles. Corrects
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* value that are larger than 45°
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* @param {*} a
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* @param {*} b
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* @returns delta
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*/
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diffAngle(a, b) {
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let alpha = Math.atan2(Math.sin(a - b), Math.cos(a - b))
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if (Math.abs(alpha) > Math.PI / 4) {
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alpha -= Math.PI
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}
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return alpha
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}
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/**
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* Computes the delta between interaction points at t and t+1.
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*
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* @returns InteractionDelta
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* @memberof InteractionPoints
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*/
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delta() {
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let csize = this.current.size
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let psize = this.previous.size
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if (csize >= 2 && csize == psize) {
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// Reduce to the two farthests points
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let current = this.current.farthests()
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let c1 = current[0]
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let c2 = current[1]
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let p1 = this.previous.get(c1.key)
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let p2 = this.previous.get(c2.key)
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//let p1 = previous[0]
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//let p2 = previous[1]
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let d1 = Points.subtract(c1, p1)
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let d2 = Points.subtract(c2, p2)
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let cm = Points.mean(c1, c2)
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//let pm = Points.mean(p1, p2)
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// UO: Using the mean lead to jumps between time slices with 3 and 2 fingers
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// We use the mean of deltas instead
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let delta = Points.mean(d1, d2) //Points.subtract(cm, pm)
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let zoom = 1.0
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let distance1 = Points.distance(p1, p2)
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let distance2 = Points.distance(c1, c2)
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if (distance1 != 0 && distance2 != 0) {
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zoom = distance2 / distance1
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}
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let currentAngle = Points.angle(c1, c2)
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let previousAngle = Points.angle(p1, p2)
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let alpha = this.diffAngle(currentAngle, previousAngle)
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return new InteractionDelta(delta.x, delta.y, zoom, alpha, cm)
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} else if (csize == 1 && psize == 1 && this.current.firstKey() == this.previous.firstKey()) {
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// We need to ensure that the keys are the same
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let current = this.current.first()
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let previous = this.previous.first()
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let delta = Points.subtract(current, previous)
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return new InteractionDelta(delta.x, delta.y, 1.0, 0.0, current)
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}
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return null
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}
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started(key, point) {
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this.current.set(key, point)
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this.start.set(key, point)
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this.previous.set(key, point)
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this.timestamps.set(key, performance.now())
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}
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update(key, point) {
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// Returns true iff the key is new
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this.current.set(key, point)
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if (!this.start.has(key)) {
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this.start.set(key, point)
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this.previous.set(key, point)
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this.timestamps.set(key, performance.now())
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return true
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}
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return false
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}
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updatePrevious() {
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for (let key of this.current.keys()) {
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this.previous.set(key, this.current.get(key))
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}
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}
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stop(key, point) {
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if (this.current.has(key)) {
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this.current.delete(key)
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this.previous.delete(key)
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this.ended.set(key, point)
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}
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}
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finish(key, point) {
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this.current.delete(key)
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this.previous.delete(key)
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this.start.delete(key)
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this.timestamps.delete(key)
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this.ended.delete(key)
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}
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isFinished() {
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return this.current.size == 0
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}
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isNoLongerTwoFinger() {
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return this.previous.size > 1 && this.current.size < 2
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}
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isTap(key) {
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return this.parent.isTap(key)
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}
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isDoubleTap(key) {
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return this.parent.isDoubleTap(key)
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}
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isLongPress(key) {
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return this.parent.isLongPress(key)
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}
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}
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export class Interaction extends InteractionPoints {
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constructor(tapDistance = 10, tapDuration = 250.0, longPressTime = 500.0) {
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super()
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this.tapDistance = tapDistance
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this.tapCounts = new Map()
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this.tapPositions = new Map()
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this.tapTimestamps = new Map()
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this.tapDuration = tapDuration
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this.longPressTime = longPressTime
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this.targets = new Map()
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this.subInteractions = new Map() // target:Object : InteractionPoints
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}
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stop(key, point) {
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super.stop(key, point)
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for (let points of this.subInteractions.values()) {
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points.stop(key, point)
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}
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}
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addTarget(key, target) {
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this.targets.set(key, target)
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this.subInteractions.set(target, new InteractionPoints(this))
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}
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removeTarget(key) {
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let target = this.targets.get(key)
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this.targets.delete(key)
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// Only remove target if no keys are refering to the target
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let remove = true
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for (let t of this.targets.values()) {
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if (target === t) {
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remove = false
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}
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}
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if (remove) {
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this.subInteractions.delete(target)
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}
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}
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finish(key, point) {
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super.finish(key, point)
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this.removeTarget(key)
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}
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mapInteraction(points, aspects, mappingFunc) {
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// Map centrally registered points to target interactions
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// Returns an array of [target, updated subInteraction] pairs
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let result = new Map()
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for (let key in points) {
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if (this.targets.has(key)) {
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let target = this.targets.get(key)
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if (this.subInteractions.has(target)) {
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let interaction = this.subInteractions.get(target)
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for (let aspect of aspects) {
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let pointMap = this[aspect]
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let point = pointMap.get(key)
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let mapped = mappingFunc(point, target)
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interaction[aspect].set(key, mapped)
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}
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result.set(target, interaction)
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}
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}
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}
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return result
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}
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registerTap(key, point) {
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if (this.tapCounts.has(key)) {
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let count = this.tapCounts.get(key)
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this.tapCounts.set(key, count+1)
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}
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else {
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this.tapCounts.set(key, 1)
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}
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this.tapPositions.set(key, point)
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this.tapTimestamps.set(key, performance.now())
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}
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unregisterTap(key) {
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this.tapCounts.delete(key)
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this.tapPositions.delete(key)
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this.tapTimestamps.delete(key)
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}
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isTap(key) {
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let ended = this.ended.get(key)
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let start = this.start.get(key)
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if (
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start &&
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ended &&
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Points.distance(ended, start) < this.tapDistance
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) {
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let t1 = this.timestamps.get(key)
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let tookLong = performance.now() > t1 + this.longPressTime
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if (tookLong) {
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return false
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}
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return true
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}
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return false
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}
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isDoubleTap(key) {
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let ended = this.ended.get(key)
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if (this.tapCounts.has(key) && this.tapCounts.get(key) > 2) {
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this.unregisterTap(key)
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}
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if (this.tapPositions.has(key)) {
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let pos = this.tapPositions.get(key)
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if (Points.distance(ended, pos) > this.tapDistance) {
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this.unregisterTap(key)
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}
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}
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if (this.tapTimestamps.has(key) && performance.now() > this.tapTimestamps.get(key) + this.tapDuration) {
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//console.log("tap too long")
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this.unregisterTap(key)
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}
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let result = false
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if (this.isTap(key)) {
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this.registerTap(key, ended)
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result = this.tapCounts.get(key) == 2
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}
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else {
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this.unregisterTap(key)
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}
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//console.log("isDoubleTap", this.tapCounts.get(key), result)
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return result
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}
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isAnyTap() {
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for (let key of this.ended.keys()) {
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if (this.isTap(key)) return true
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}
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return false
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}
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isLongPress(key) {
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let ended = this.ended.get(key)
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let start = this.start.get(key)
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if (
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start &&
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ended &&
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Points.distance(ended, start) < this.tapDistance
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) {
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let t1 = this.timestamps.get(key)
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let tookLong = performance.now() > t1 + this.longPressTime
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if (tookLong) {
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return true
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}
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return false
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}
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return false
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}
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isAnyLongPress() {
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for (let key of this.ended.keys()) {
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if (this.isLongPress(key)) return true
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}
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return false
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}
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isStylus(key) {
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return key === 'stylus'
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}
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}
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/**
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* This class implements the main delegate functionality: All necessary event handlers are registered for the
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* given element. Uses PointerEvents if available or TouchEvents on iOS. The fallback is on mouse events.
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* Collects the events if the interaction target captures the start event (i.e. declares that
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* the target wants the start event as well as all following move and end evcents.)
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*
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* @export
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* @class InteractionDelegate
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*/
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export class InteractionDelegate {
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// Long press: http://stackoverflow.com/questions/1930895/how-long-is-the-event-onlongpress-in-the-android
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// Stylus support: https://w3c.github.io/touch-events/
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/**
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* Creates an instance of InteractionDelegate.
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* @param {any} element
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* @param {any} target
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* @param {any} [{ mouseWheelElement = null, useCapture = true, capturePointerEvents = true, debug = false }={}]
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* @memberof InteractionDelegate
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*/
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constructor(
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element,
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target,
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{ mouseWheelElement = null, useCapture = true, capturePointerEvents = true, cancelOnWindowOut = true, debug = false } = {}
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) {
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this.debug = debug
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this.interaction = new Interaction()
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this.element = element
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this.mouseWheelElement = mouseWheelElement || element
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this.target = target
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this.useCapture = useCapture
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this.capturePointerEvents = capturePointerEvents
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this.cancelOnWindowOut = cancelOnWindowOut
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this.setupInteraction()
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}
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setupInteraction() {
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if (this.debug) {
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let error = this.targetInterface.implementationError(
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this.target.constructor
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)
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if (error != null) {
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throw new Error('Expected IInteractionTarget: ' + error)
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}
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}
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this.setupTouchInteraction()
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this.setupMouseWheelInteraction()
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}
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get targetInterface() {
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return IInteractionTarget
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}
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setupTouchInteraction() {
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let element = this.element
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let useCapture = this.useCapture
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if (window.PointerEvent) {
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if (this.debug) console.log('Pointer API' + window.PointerEvent)
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element.addEventListener(
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'pointerdown',
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e => {
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if (this.debug) console.log('pointerdown', e.pointerId)
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if (this.capture(e)) {
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if (this.capturePointerEvents) {
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try {
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element.setPointerCapture(e.pointerId)
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} catch (e) { }
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}
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this.onStart(e)
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}
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},
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useCapture
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)
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element.addEventListener(
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'pointermove',
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e => {
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if (this.debug) console.log('pointermove', e.pointerId, e.pointerType)
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if (
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e.pointerType == 'touch' ||
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(e.pointerType == 'mouse' && Events.isPointerDown(e))
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) {
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// this.capture(e) &&
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if (this.debug)
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console.log('pointermove captured', e.pointerId)
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this.onMove(e)
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}
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},
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useCapture
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)
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element.addEventListener(
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'pointerup',
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e => {
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if (this.debug) console.log('pointerup')
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this.onEnd(e)
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if (this.capturePointerEvents) {
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try {
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element.releasePointerCapture(e.pointerId)
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} catch (e) { }
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}
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},
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useCapture
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)
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element.addEventListener(
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'pointercancel',
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e => {
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if (this.debug) console.log('pointercancel')
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this.onEnd(e)
|
|
if (this.capturePointerEvents)
|
|
element.releasePointerCapture(e.pointerId)
|
|
},
|
|
useCapture
|
|
)
|
|
|
|
if (!this.capturePointerEvents) {
|
|
element.addEventListener(
|
|
'pointerleave',
|
|
e => {
|
|
if (this.debug) console.log('pointerleave')
|
|
if (e.target == element) this.onEnd(e)
|
|
},
|
|
useCapture
|
|
)
|
|
}
|
|
|
|
if (!this.capturePointerEvents) {
|
|
element.addEventListener(
|
|
'pointerout',
|
|
e => {
|
|
if (this.debug) console.log('pointerout')
|
|
if (e.target == element) this.onEnd(e)
|
|
},
|
|
useCapture
|
|
)
|
|
}
|
|
|
|
if (this.cancelOnWindowOut) {
|
|
window.addEventListener(
|
|
'pointerout',
|
|
e => {
|
|
if (e.target == element) {
|
|
this.onEnd(e)
|
|
}
|
|
},
|
|
useCapture)
|
|
}
|
|
|
|
} else if (window.TouchEvent) {
|
|
if (this.debug) console.log('Touch API')
|
|
element.addEventListener(
|
|
'touchstart',
|
|
e => {
|
|
if (this.debug)
|
|
console.log('touchstart', this.touchPoints(e))
|
|
if (this.capture(e)) {
|
|
for (let touch of e.changedTouches) {
|
|
this.onStart(touch)
|
|
}
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
element.addEventListener(
|
|
'touchmove',
|
|
e => {
|
|
if (this.debug)
|
|
console.log('touchmove', this.touchPoints(e), e)
|
|
for (let touch of e.changedTouches) {
|
|
this.onMove(touch)
|
|
}
|
|
for (let touch of e.targetTouches) {
|
|
this.onMove(touch)
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
element.addEventListener(
|
|
'touchend',
|
|
e => {
|
|
if (this.debug) console.log('touchend', this.touchPoints(e))
|
|
for (let touch of e.changedTouches) {
|
|
this.onEnd(touch)
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
element.addEventListener(
|
|
'touchcancel',
|
|
e => {
|
|
if (this.debug)
|
|
console.log(
|
|
'touchcancel',
|
|
e.targetTouches.length,
|
|
e.changedTouches.length
|
|
)
|
|
for (let touch of e.changedTouches) {
|
|
this.onEnd(touch)
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
} else {
|
|
if (this.debug) console.log('Mouse API')
|
|
|
|
element.addEventListener(
|
|
'mousedown',
|
|
e => {
|
|
if (this.debug) console.log('mousedown', e)
|
|
if (this.capture(e)) {
|
|
this.onStart(e)
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
element.addEventListener(
|
|
'mousemove',
|
|
e => {
|
|
// Dow we only use move events if the mouse is down?
|
|
// HOver effects have to be implemented by other means
|
|
// && Events.isMouseDown(e))
|
|
|
|
if (Events.isMouseDown(e)) {
|
|
if (this.debug)
|
|
console.log('mousemove', e)
|
|
this.onMove(e)
|
|
}
|
|
},
|
|
useCapture
|
|
)
|
|
element.addEventListener(
|
|
'mouseup',
|
|
e => {
|
|
if (this.debug) console.log('mouseup', e)
|
|
this.onEnd(e)
|
|
},
|
|
true
|
|
)
|
|
|
|
if (!this.capturePointerEvents) {
|
|
element.addEventListener(
|
|
'mouseout',
|
|
e => {
|
|
if (e.target == element) {
|
|
this.onEnd(e)
|
|
console.warn("Shouldn't happen: mouseout ends interaction")
|
|
}
|
|
|
|
},
|
|
useCapture
|
|
)
|
|
}
|
|
if (this.cancelOnWindowOut) {
|
|
window.addEventListener(
|
|
'mouseout',
|
|
e => {
|
|
if (e.target == element) {
|
|
this.onEnd(e)
|
|
}
|
|
},
|
|
useCapture)
|
|
}
|
|
}
|
|
}
|
|
|
|
isDescendant(parent, child) {
|
|
if (parent == child) return true
|
|
let node = child.parentNode
|
|
while (node != null) {
|
|
if (node == parent) {
|
|
return true
|
|
}
|
|
node = node.parentNode
|
|
}
|
|
return false
|
|
}
|
|
|
|
touchPoints(event) {
|
|
let result = []
|
|
for (let touch of event.changedTouches) {
|
|
result.push(this.extractPoint(touch))
|
|
}
|
|
return result
|
|
}
|
|
|
|
setupMouseWheelInteraction() {
|
|
this.mouseWheelElement.addEventListener(
|
|
'mousewheel',
|
|
this.onMouseWheel.bind(this),
|
|
true
|
|
)
|
|
this.mouseWheelElement.addEventListener(
|
|
'DOMMouseScroll',
|
|
this.onMouseWheel.bind(this),
|
|
true
|
|
)
|
|
}
|
|
|
|
onMouseWheel(event) {
|
|
if (this.capture(event) && this.target.onMouseWheel) {
|
|
this.target.onMouseWheel(event)
|
|
} else {
|
|
//console.warn('Target has no onMouseWheel callback')
|
|
}
|
|
}
|
|
|
|
onStart(event) {
|
|
let extracted = this.extractPoint(event)
|
|
this.startInteraction(event, extracted)
|
|
this.target.onStart(event, this.interaction)
|
|
}
|
|
|
|
onMove(event) {
|
|
let extracted = this.extractPoint(event, 'all')
|
|
this.updateInteraction(event, extracted)
|
|
this.target.onMove(event, this.interaction)
|
|
this.interaction.updatePrevious()
|
|
}
|
|
|
|
onEnd(event) {
|
|
let extracted = this.extractPoint(event, 'changedTouches')
|
|
this.endInteraction(event, extracted)
|
|
this.target.onEnd(event, this.interaction)
|
|
this.finishInteraction(event, extracted)
|
|
}
|
|
|
|
/**
|
|
* Asks the target whether the event should be captured
|
|
*
|
|
* @param {any} event
|
|
* @returns {bool}
|
|
* @memberof InteractionDelegate
|
|
*/
|
|
capture(event) {
|
|
if (Events.isCaptured(event)) {
|
|
return false
|
|
}
|
|
let captured = this.target.capture(event)
|
|
return captured
|
|
}
|
|
|
|
getPosition(event) {
|
|
return { x: event.clientX, y: event.clientY }
|
|
}
|
|
|
|
extractPoint(event, touchEventKey = 'all') {
|
|
// 'targetTouches'
|
|
let result = {}
|
|
switch (event.constructor.name) {
|
|
case 'MouseEvent':
|
|
let buttons = event.buttons || event.which
|
|
if (buttons) result['mouse'] = this.getPosition(event)
|
|
break
|
|
case 'PointerEvent':
|
|
result[event.pointerId.toString()] = this.getPosition(event)
|
|
break
|
|
case 'Touch':
|
|
let id =
|
|
event.touchType === 'stylus'
|
|
? 'stylus'
|
|
: event.identifier.toString()
|
|
result[id] = this.getPosition(event)
|
|
break
|
|
// case 'TouchEvent':
|
|
// // Needs to be observed: Perhaps changedTouches are all we need. If so
|
|
// // we can remove the touchEventKey default parameter
|
|
// if (touchEventKey == 'all') {
|
|
// for(let t of event.targetTouches) {
|
|
// result[t.identifier.toString()] = this.getPosition(t)
|
|
// }
|
|
// for(let t of event.changedTouches) {
|
|
// result[t.identifier.toString()] = this.getPosition(t)
|
|
// }
|
|
// }
|
|
// else {
|
|
// for(let t of event.changedTouches) {
|
|
// result[t.identifier.toString()] = this.getPosition(t)
|
|
// }
|
|
// }
|
|
// break
|
|
default:
|
|
break
|
|
}
|
|
return result
|
|
}
|
|
|
|
interactionStarted(event, key, point) {
|
|
// Callback: can be overwritten
|
|
}
|
|
|
|
interactionEnded(event, key, point) {
|
|
// Callback: can be overwritten
|
|
}
|
|
|
|
interactionFinished(event, key, point) { }
|
|
|
|
startInteraction(event, extracted) {
|
|
for (let key in extracted) {
|
|
let point = extracted[key]
|
|
this.interaction.started(key, point)
|
|
this.interactionStarted(event, key, point)
|
|
}
|
|
}
|
|
|
|
updateInteraction(event, extracted) {
|
|
for (let key in extracted) {
|
|
let point = extracted[key]
|
|
let updated = this.interaction.update(key, point)
|
|
if (updated) {
|
|
console.warn("new pointer in updateInteraction shouldn't happen", key)
|
|
this.interactionStarted(event, key, point)
|
|
}
|
|
}
|
|
}
|
|
|
|
endInteraction(event, ended) {
|
|
for (let key in ended) {
|
|
let point = ended[key]
|
|
this.interaction.stop(key, point)
|
|
this.interactionEnded(event, key, point)
|
|
}
|
|
}
|
|
|
|
finishInteraction(event, ended) {
|
|
for (let key in ended) {
|
|
let point = ended[key]
|
|
this.interaction.finish(key, point)
|
|
this.interactionFinished(event, key, point)
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* A special InteractionDelegate that maps events to specific parts of
|
|
* the interaction target. The InteractionTarget must implement a findTarget
|
|
* method that returns an object implementing the IInteractionTarget interface.
|
|
*
|
|
* If the InteractionTarget also implements a mapPositionToPoint method this
|
|
* is used to map the points to the local coordinate space of the the target.
|
|
*
|
|
* This makes it easier to lookup elements and relate events to local
|
|
* positions.
|
|
*
|
|
* @export
|
|
* @class InteractionMapper
|
|
* @extends {InteractionDelegate}
|
|
*/
|
|
export class InteractionMapper extends InteractionDelegate {
|
|
|
|
constructor(
|
|
element,
|
|
target,
|
|
{ tapDistance = 10, longPressTime = 500.0, useCapture = true, mouseWheelElement = null, logInteractionsAbove = 12 } = {}
|
|
) {
|
|
super(element, target, { tapDistance, useCapture, longPressTime, mouseWheelElement })
|
|
this.logInteractionsAbove = logInteractionsAbove
|
|
}
|
|
|
|
get targetInterface() {
|
|
return IInteractionMapperTarget
|
|
}
|
|
|
|
mapPositionToPoint(point, element = null) {
|
|
if (this.target.mapPositionToPoint) {
|
|
return this.target.mapPositionToPoint(point, element)
|
|
}
|
|
return point
|
|
}
|
|
|
|
interactionStarted(event, key, point) {
|
|
if (this.target.findTarget) {
|
|
let local = this.mapPositionToPoint(point)
|
|
let found = this.target.findTarget(event, local, point)
|
|
if (found != null) {
|
|
this.interaction.addTarget(key, found)
|
|
}
|
|
}
|
|
let size = this.interaction.current.size
|
|
let limit = this.logInteractionsAbove
|
|
if (size > limit) {
|
|
Logging.log(`Number of interactions ${size} exceeds ${limit}`)
|
|
}
|
|
}
|
|
|
|
onMouseWheel(event) {
|
|
if (this.capture(event)) {
|
|
if (this.target.findTarget) {
|
|
let point = this.getPosition(event)
|
|
let local = this.mapPositionToPoint(point)
|
|
let found = this.target.findTarget(event, local, point)
|
|
if (found != null && found.onMouseWheel) {
|
|
found.onMouseWheel(event)
|
|
return
|
|
}
|
|
}
|
|
if (this.target.onMouseWheel) {
|
|
this.target.onMouseWheel(event)
|
|
} else {
|
|
//console.warn('Target has no onMouseWheel callback', this.target)
|
|
}
|
|
}
|
|
}
|
|
|
|
onStart(event) {
|
|
let extracted = this.extractPoint(event)
|
|
this.startInteraction(event, extracted)
|
|
let mapped = this.interaction.mapInteraction(
|
|
extracted,
|
|
['current', 'start'],
|
|
this.mapPositionToPoint.bind(this)
|
|
)
|
|
for (let [target, interaction] of mapped.entries()) {
|
|
target.onStart(event, interaction)
|
|
}
|
|
}
|
|
|
|
onMove(event) {
|
|
let extracted = this.extractPoint(event, 'all')
|
|
this.updateInteraction(event, extracted)
|
|
let mapped = this.interaction.mapInteraction(
|
|
extracted,
|
|
['current', 'previous'],
|
|
this.mapPositionToPoint.bind(this)
|
|
)
|
|
for (let [target, interaction] of mapped.entries()) {
|
|
target.onMove(event, interaction)
|
|
interaction.updatePrevious()
|
|
}
|
|
this.interaction.updatePrevious()
|
|
}
|
|
|
|
onEnd(event) {
|
|
let extracted = this.extractPoint(event, 'changedTouches')
|
|
this.endInteraction(event, extracted)
|
|
let mapped = this.interaction.mapInteraction(
|
|
extracted,
|
|
['ended'],
|
|
this.mapPositionToPoint.bind(this)
|
|
)
|
|
for (let [target, interaction] of mapped.entries()) {
|
|
target.onEnd(event, interaction)
|
|
}
|
|
this.finishInteraction(event, extracted)
|
|
}
|
|
|
|
/**
|
|
*
|
|
*
|
|
* @static
|
|
* @param {string|array} types - An event type, an array of event types or event types seperated by a space sign. The following
|
|
* events are possible:
|
|
* pan, panstart, panmove, panend, pancancel, panleft, panright, panup, pandown
|
|
* pinch, pinchstart, pinchmove, pinchend, pinchcancel, pinchin, pinchout
|
|
* press, pressup
|
|
* rotate, rotatestart, rotatemove, rotateend, rotatecancel
|
|
* swipe, swipeleft, swiperight, swipeup, swipedown
|
|
* tap
|
|
* @param {HTMLElement|HTMLElement[]} elements - An HTML element or an array of HTML elements.
|
|
* @param {function} [cb] - The callback. A function which is executed after the event occurs. Receives the event object as the
|
|
* first paramter
|
|
* @param {object} [opts] - An options object. See the hammer documentation for more details.
|
|
*/
|
|
static on(types, elements, cb, opts = {}) {
|
|
opts = Object.assign({}, {
|
|
|
|
}, opts)
|
|
|
|
if (typeof Hammer === 'undefined') {
|
|
console.error('Hammer.js not found!')
|
|
return this
|
|
}
|
|
|
|
// convert to array
|
|
types = Array.isArray(types) ? types : types.split(/\s/)
|
|
if (elements instanceof NodeList || elements instanceof HTMLCollection) {
|
|
elements = Array.from(elements)
|
|
}
|
|
elements = Array.isArray(elements) ? elements : [elements]
|
|
|
|
for (let i = 0; i < types.length; i++) {
|
|
|
|
const type = types[i].toLowerCase()
|
|
|
|
// list of hammer events
|
|
const useHammer = /^(tap|doubletap|press|pan|swipe|pinch|rotate).*$/.test(type)
|
|
|
|
// if it is a hammer event
|
|
if (useHammer) {
|
|
|
|
for (let j = 0; j < elements.length; j++) {
|
|
|
|
// if(elements[j].tagName == "svg") return false;
|
|
|
|
let hammer = new Hammer(elements[j], opts)
|
|
|
|
if (window.propagating !== 'undefined') {
|
|
hammer = propagating(hammer)
|
|
}
|
|
|
|
// recognizers
|
|
if (type.startsWith('pan')) {
|
|
hammer.get('pan').set(Object.assign({ direction: Hammer.DIRECTION_ALL }, opts))
|
|
} else if (type.startsWith('pinch')) {
|
|
hammer.get('pinch').set(Object.assign({ enable: true }, opts))
|
|
} else if (type.startsWith('press')) {
|
|
hammer.get('press').set(opts)
|
|
} else if (type.startsWith('rotate')) {
|
|
hammer.get('rotate').set(Object.assign({ enable: true }, opts))
|
|
} else if (type.startsWith('swipe')) {
|
|
hammer.get('swipe').set(Object.assign({ direction: Hammer.DIRECTION_ALL }, opts))
|
|
} else if (type.startsWith('tap')) {
|
|
hammer.get('tap').set(opts)
|
|
}
|
|
|
|
hammer.on(type, event => {
|
|
cb(event)
|
|
})
|
|
}
|
|
|
|
} else {
|
|
|
|
for (let j = 0; j < elements.length; j++) {
|
|
Hammer.on(elements[j], type, event => {
|
|
cb(event)
|
|
})
|
|
}
|
|
}
|
|
}
|
|
|
|
return this
|
|
}
|
|
}
|
|
|
|
window.InteractionMapper = InteractionMapper
|