164 lines
5.8 KiB
HTML
164 lines
5.8 KiB
HTML
<!DOCTYPE html>
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<html lang="en" class="dark-mode">
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<head>
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<meta charset="UTF-8" />
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<title>MapApp</title>
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<script src="../../3rdparty/highlight/highlight.pack.js"></script>
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<link rel="stylesheet" href="../../../fonts/material-icon-font/material-icons.css" />
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<link rel="stylesheet" href="../../3rdparty/highlight/styles/vs2015.css" />
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<link rel="stylesheet" href="../../../css/doctest.css" />
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<script src="../../../dist/iwmlib.3rdparty.js"></script>
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<script src="../../../dist/iwmlib.js"></script>
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<script src="../../../dist/iwmlib.pixi.js"></script>
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<style>
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.controls {
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display: flex;
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}
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</style>
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</head>
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<body onload="Doctest.run()">
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<h1>
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<a href="../../index.html">lib.</a><a href="../index.html">pixi.</a><a href="index.html">maps.</a>MapApp
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</h1>
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<p>
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This class extends the PIXIApp to simplify the process of rendering Maps in the canvas. For that reason, it
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contains useful functions for an easier handling of maps in the canvas.
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</p>
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<canvas id="canvas"></canvas>
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<div id="mapControl"></div>
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<div id="cityControl" class="controls"></div>
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<p><strong>WHAT TO SEE:</strong> The map should focus Paris.</p>
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<script>
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let osmConfig = {
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projection: 'mercator',
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type: 'deepzoom',
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tiles: {
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tileSize: 256,
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format: 'png',
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overlap: 0,
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type: 'map',
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height: 1024,
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width: 1024,
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path: '../assets/maps/osm',
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urlTileTemplate: '{path}/{level}/{row}/{column}.{format}'
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}
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}
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let testConfig = {
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projection: 'mercator',
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type: 'deepzoom',
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tiles: {
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tileSize: 128,
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format: 'jpg',
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overlap: 0,
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type: 'map',
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height: 4096,
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width: 4096,
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path: '../assets/maps/test',
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urlTileTemplate: '{path}/{level}/{row}/{column}.{format}'
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}
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}
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</script>
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<script class="doctest">
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let capitals = {
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london: { x: 51.5, y: -0.083333 },
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rome: { x: 41.9, y: 12.483333 },
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madrid: { x: 40.4, y: -3.683333 },
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paris: { x: 48.833986, y: 2.346989 }
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}
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// You may define a focus point ...
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let focus = capitals.paris
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// ... and a zoom level.
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let zoom = 1
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// Name has to be app (like all other PIXIApps).
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const app = (window.app = new MapApp({
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focus,
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zoom,
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view: canvas,
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coordsLogging: true,
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width: 512,
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height: 512
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}))
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// As map an image of europe is used.
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let europe = '../assets/maps/pixabay/europe.jpg'
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//Preload all required sprites for the image map.
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app.loadSprites([europe], (sprites) => ready(sprites), {
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resolutionDependent: false
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})
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// The map projection object contains informations,
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// how the displayed map has to be interpreted.
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// e.g. which projection is used or how the
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// image is clipped.
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let europeData = new MapProjection(new Projection.Mercator(), {
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clip: {
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min: { x: 32.863294, y: -18.58 },
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max: { x: 57.467973, y: 44.277158 }
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}
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})
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function ready(sprites) {
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const cover = true
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// When resources are loaded, the ImageMap can be instantiated.
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let imageMap = new ImageMap(sprites.get(europe), europeData, {
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coordsLogging: true,
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maxScale: 1,
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cover
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})
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let testMapProjection = new DeepZoomMapProjection(new Projection.Mercator(), testConfig.tiles, {
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app
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})
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let testMap = new DeepZoomMap(testMapProjection, Object.assign({}, testConfig.tiles, { app }), {
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cover
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})
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app.addMap('test', testMap)
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let osmMapProjection = new DeepZoomMapProjection(new Projection.Mercator(), osmConfig.tiles, {
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app
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})
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let deepZoomMap = new DeepZoomMap(osmMapProjection, Object.assign({}, osmConfig.tiles, { app }), {
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cover
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})
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app.addMap('osm', deepZoomMap)
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// Finally apply the map to the MapApp
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app.setMap('europe', imageMap)
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// The app requires a map before beeing able to run.
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// So start the app here.
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app.setup().run()
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for (let [key, val] of Object.entries(app.mapList.maps)) {
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let mapBtn = document.createElement('button')
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mapBtn.innerText = key
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mapBtn.addEventListener('click', () => {
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app.mapLayer.changeMap(val)
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})
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mapControl.appendChild(mapBtn)
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}
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}
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for (let [key, val] of Object.entries(capitals)) {
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let cityBtn = document.createElement('button')
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cityBtn.innerText = key
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cityBtn.addEventListener('click', () => {
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app.mapLayer.map.moveTo(val)
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})
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cityControl.appendChild(cityBtn)
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}
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</script>
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</body>
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</html>
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