iwmlib/lib/pixi/maps/geolayer.js

341 lines
10 KiB
JavaScript

import { GeoMap } from './map.js'
import MapView from './mapview.js'
import { EventHandler } from './utils.js'
import { PIXILayer } from '../../../../src/layers/js/layer.js'
import Logging from '../../logging.js'
import { GeoGraphics } from './geographics.js'
//import { GeoGraphics } from "../pixi/geographics.js"
/**
* The GeoLayer is a special PIXILayer, that recognizes other GeoLayers and
* GeoGraphics. The layer can be adapted to a map and notifies all Geo-Children
* of the Adaption.
*/
export class GeoLayer {
constructor(displayObject) {
if (displayObject == null || !(displayObject instanceof PIXI.DisplayObject)) {
console.error(
`You need to provide a displayObject to make a ${this.constructor.name} out of it.`,
displayObject
)
return null
} else {
this.geographics = []
displayObject.map = this
this.displayObject = displayObject
this.layers = []
this.pixiAddChild = displayObject.addChild.bind(displayObject)
displayObject.addChild = (...elements) => {
elements.forEach(element => {
if (element instanceof GeoGraphics) {
this.geographics.push(element)
this.pixiAddChild(element.graphics)
} else {
this.pixiAddChild(element)
}
})
}
}
}
addChild(element) {
this.displayObject.addChild(element)
}
/**
* Adapts to a map. If the maplayer should adapt to the parent maplayer,
* no parameter must be specified.
*/
adapt(map = null) {
if (!map) map = this.map
if (map) {
this.geographics.forEach(geographic => {
geographic.adaptTo(map)
})
this.layers.forEach(layer => {
if (layer.adapt) layer.adapt(map)
})
} else console.error('There was no map specified.', this)
}
// place(geographic) {
// if (geographic.constructor.name.startsWith('Geo') && geographic.graphics) {
// // Fix to remove the rollupjs circular dependency
// //if (geographic instanceof GeoGraphics) {
// this.geographics.push(geographic)
// super.place(geographic.graphics)
// } else super.place(geographic)
// }
addLayer(layer) {
if (layer instanceof GeoLayer || layer instanceof MapLayer) {
this.layers.push(layer)
this.displayObject.addChild(layer.displayObject)
if (this.map) layer.geographics.forEach(geographics => geographics.adaptTo(this.map))
} else
console.error('Could not place layer. Only MapLayer and GeoLayers can be child layers of GeoLayers.', layer)
}
//GeoLayers have to be children of a map layer,
// therefore we can recursively get the map.
get map() {
return this._mapLayer.map
}
get mapLayer() {
return this._mapLayer ? this._mapLayer : this.parent.mapLayer
}
// clone(mapLayerClone) {
// const opts = {
// mapLayer: mapLayerClone,
// map: mapLayerClone.map
// }
// let geoLayerClone = new GeoLayer(opts)
// this.layers.forEach(layer => {
// let layerClone = layer.clone(opts)
// if (layerClone) {
// geoLayerClone.placeLayer(layerClone)
// }
// })
// this.geographics.forEach(geographics => {
// let clone = geographics.clone()
// if (clone) {
// geoLayerClone.place(clone)
// }
// })
// return geoLayerClone
// }
}
export class MapLayer extends GeoLayer {
constructor(
scatterContainer,
displayObject,
{ onTransform = null, onChange = null, focus = null, zoom = null, viewport = null } = {}
) {
super(displayObject)
let onTransformListeners = [
() => {
this.labelVisibility()
}
]
if (onTransform) onTransformListeners.push(onTransform)
this.transformHandler = new EventHandler('onTransform', {
listeners: onTransformListeners
})
this.scatterContainer = scatterContainer
this.changeHandler = new EventHandler('onChange', {
listeners: onChange
})
this.mapview = new MapView({
zoom,
focus,
viewport
})
this._map = null
// //TODO Implement error handling here.
// this.maps = maps
// if (opts.map) this.placeMap(opts.map)
this.dynamicElements = new Map()
}
labelVisibility() {
const visibility = this.childrenVisibility
if (visibility) {
const zoom = this.mapview.zoom
const min = visibility.min || 0
const max = visibility.max || Number.MAX_VALUE
// TODO
// Currently I dont know what elemnts was.
// We just log an error and resolve this on a later point.
if (this.elements) {
if (zoom > min && zoom < max) {
this.elements.forEach(it => (it.visible = true))
this.elements.forEach(it => {
const scale = 1 / it.parent.scale.x
// it.children are poi groups
// it.children[0] is the poi group of the tübingen poi
// it.children[0].children are the text containers (not PIXI.Text), about 20 pieces
if (it.children.length > 0) {
it.children[0].children.forEach(poi => {
if (poi.children.length === 1) {
poi.scale.set(scale, scale)
}
})
}
})
} else {
this.elements.forEach(it => (it.visible = false))
}
}else{
console.error("DEBUG: Elements was not defined.")
}
}
}
adapt() {
this.layers.forEach(layer => {
if (layer.adapt) layer.adapt(this.map)
})
}
// placeLayer(layer) {
// super.placeLayer(layer)
// if (layer instanceof GeoLayer && this.map) {
// layer.adapt(this.map)
// }
// }
transformed(e) {
this.mapview.transformed(this.map)
this.transformHandler.call(this)
}
clone(container = null) {
let clone = {}
for (let name of Object.keys(this.maps)) {
//console.info(this.maps[name])
clone[name] = this.maps[name].clone(container)
}
//console.info(this.active)
let mapLayerClone = new MapLayer(this.active, clone, container, {
name: MapLayer.idx++,
viewport: this.mapview.viewport,
focus: this.mapview.focus,
zoom: this.mapview.zoom
})
//mapLayerClone._map = clone['luftbild']
mapLayerClone.childrenVisibility = this.childrenVisibility
return mapLayerClone
}
/**
* Changes the map to the specified one, keeping the position and the zoom of the old map.
*
* @public
* @param {GeoMap} map
* @memberof MapLayer
*/
changeMap(
map /*,
useScatterAsContainer = true // If set to false, the normal container is used. This is necessary when using submaps and the container need to be a RigidContainer.*/
) {
if (map instanceof GeoMap) {
console.log("Change map to: " , map)
let oldMap = this.map
if (oldMap) oldMap.unload()
this._map = map
this.map.load()
this.scatterContainer.addChild(this.map.image)
console.log(this.map.image.parent)
map.image.addChild(this.displayObject)
this.mapview.update(this.map)
// A geolayer's displayObject is on the parent layer.
// A maplayer's displayobject is always the child of the map.
this.adapt()
this.changeHandler.call(this, map, oldMap)
//Call transform one time manually.
this.transformed()
this.map.onTransform.add(this.transformed.bind(this))
} else {
console.error("Could not set map, it's not of type GeoMap.", map)
}
/*Logging.log(`Map change: ${key}`)
if (this.active !== key) {
if (this.maps.hasOwnProperty(key)) {
let old = this.map ? this.map : null
this._map = this.maps[key]
this._map.name = key
this.active = key
let container = useScatterAsContainer ? this.scatterContainer : this.container
this.map.load(container)
// Copies all layers.
this.layers.forEach(layer => {
if (old) this.map.image.addChild(layer.container)
})
this.placeMap(this.map)
/**
* TODO: Improve
*
* I'm quite sure if I made a design mistake here.
* In an earlier version I did not need to migrate the
* layers manually from the map to the next map.
*
* I believe the old version was a container next to the
* map, which got updated on transform.
*
* -SO
*/
/*
if (old) old.unload()
} else {
let keys = Object.keys(this.maps)
if (keys.length == 0) console.error('There is no map set for the map layer!')
else {
let fallbackMap = keys[0]
console.error(
`A map with the key (${key}) does not exists within the mapapp. Fallback to map: ${fallbackMap}.`
)
this.changeMap(fallbackMap, {
useScatterAsContainer
})
}
}
}*/
}
get map() {
return this._map
}
/**
* This is required for the consistency of georelated layers.
* The request traverses up to the mapLayer where it then returns
* the responsible map layer.
*/
get mapLayer() {
return this
}
}
MapLayer.idx = 0