Fixed Flippable bug.

This commit is contained in:
2019-05-24 14:35:37 +02:00
parent c8e2bea8fa
commit d6f9c012e9
4 changed files with 6 additions and 4 deletions
+2 -2
View File
@@ -9924,7 +9924,7 @@
* @param {boolean} [opts.shadow=false] - Should be a shadow been display during the animation?
* @param {numer} [opts.eulerX=0] - The shift of the x-axis during the animation.
* @param {numer} [opts.eulerY=0] - The shift of the y-axis during the animation.
* @param {GSAP.Ease} [opts.eulerEase=Sine.easeOut] - The ease of the shift.
* @param {GSAP.Ease} [opts.eulerEase=Power1.easeOut] - The ease of the shift.
* @param {boolean} [opts.useBackTransforms=false] - When set to true, the flip animation also animates to the transform parameters of the back-object.
* @param {GSAP.Ease} [opts.transformEase=Power2.easeOut] - The ease of the transform.
* @param {numer} [opts.focus=800] - The value of the focus of the 3D camera (see pixi-projection).
@@ -9948,7 +9948,7 @@
shadow: false,
eulerX: 0,
eulerY: 0,
eulerEase: Sine.easeOut,
eulerEase: Power1.easeOut,
useBackTransforms: false,
transformEase: Power2.easeOut,
focus: 800,