Fixed flipeffect bug.

This commit is contained in:
2019-10-02 15:00:08 +02:00
parent 7dd7142455
commit ce25b1dbae
5 changed files with 24 additions and 9 deletions
+5
View File
@@ -332,9 +332,13 @@ export class DOMFlip {
}
start({ targetCenter = null } = {}) {
console.log('start')
this.flippable.showFront()
if (this.preloadBack) {
console.log('preloadBack')
this.flippable.start({ duration: this.flipDuration, targetCenter })
} else {
console.log('no back preload')
let back = this.cardWrapper.querySelector('.back')
let flippable = this.flippable
this.backLoader.load(back).then(loader => {
@@ -542,6 +546,7 @@ export class DOMFlippable {
start({ targetCenter = null } = {}) {
this.bringToFront()
console.log('flippable start', this.flipped)
if (!this.flipped) {
this.startX = this.element._gsTransform.x
this.startY = this.element._gsTransform.y
+3 -3
View File
@@ -80,13 +80,13 @@
setup() {
super.setup()
let urls = ['../examples/women.jpeg', '../examples/king.jpeg']
PIXI.Loader.shared.add(urls).load(loader => {
PIXI.Loader.shared.add(urls).load((loader, resources) => {
// We need a loader because the size of the sprite must be known
// when the scatter is defined
let x = 30
let y = 30
for (let url in loader.resources) {
let sprite = PIXI.Sprite.from(url)
for (const url of urls) {
const sprite = PIXI.Sprite.from(resources[url].texture)
sprite.interactive = true
let scatter = new DisplayObjectScatter(sprite, this.renderer, {
x: x,
+3 -3
View File
@@ -43,7 +43,9 @@ export class ScatterLoader extends CardLoader {
let canvas = globalScatterLoaderCanvas
canvas.width = w
canvas.height = h
let renderer = new PIXI.Renderer(w, h, {
let renderer = new PIXI.Renderer({
width: w,
height: h,
view: canvas,
resolution: resolution
})
@@ -124,7 +126,6 @@ export default class FlipEffect {
domFlip.centerAt(center)
domFlip.zoom(this.scatter.scale)
let target = this.constraintFlipCenter(center, loader)
console.log('FlipEffect.startFlip', target, loader)
domFlip.start({ targetCenter: target })
})
}
@@ -147,7 +148,6 @@ export default class FlipEffect {
constraintFlipCenter(center, loader) {
let w = loader.wantedWidth
let h = loader.wantedHeight
console.log('constraintFlipCenter', w, h)
let canvas = app.renderer.view
let x = center.x
let y = center.y