Uups, forgot to remove files.
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@ -1,13 +0,0 @@
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https://mattdesl.svbtle.com/drawing-lines-is-hard
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http://perfectionkills.com/exploring-canvas-drawing-techniques/
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https://github.com/mattdesl/polyline-normals
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var path = [ [0, 122], [0, 190], [90, 190] ]
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//get the normals as a closed loop
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var normals = getNormals(path, true)
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@ -1,73 +0,0 @@
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<!-- disable zooming -->
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<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1" />
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<title>Stylus Functional Tests</title>
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<style media="screen">
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html, body {
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margin:0;
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padding:0;
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height:100%;
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width: 100%;
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/* See http://stackoverflow.com/questions/9280258/prevent-body-scrolling-but-allow-overlay-scrolling */
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position:fixed;
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overflow: hidden;
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font-size: 18px;
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background:gray;
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font-family:arial,sans-serif;
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color:#FFF;
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-webkit-user-select: none;
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-khtml-user-select: none;
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-moz-user-select: none;
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-ms-user-select: none;
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-webkit-overflow-scrolling: auto;
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user-select: none;
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touch-action: manipulation;
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}
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.site {
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display: flex;
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min-height: 100%;
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flex-direction: column;
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}
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/*
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.interactive {
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-ms-content-zooming: none;
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touch-action: none;
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}
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*/
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main {
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flex-grow: 1;
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overflow: hidden;
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position:relative
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}
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.container {
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position:absolute;
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width: 100%;
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height: 100%;
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min-height: 100%;
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}
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</style>
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<script src=".././3rdparty/all.js"></script>
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<script src="../../lib/bootstrap.js"></script>
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</head>
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<body class="site" oncontextmenu="return false" >
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<main id="main" class="container">
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<canvas id="canvas" width="100%" height="100%" style="position: absolute; z-index:10000; user-select: none;">
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Get a better browser, bro.
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</canvas>
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</main>
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<script>
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Bootstrap.import('./main.js')
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</script>
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</body>
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</html>
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import PIXIApp from '../../lib/pixi/app.js'
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import Button from '../../lib/pixi/button.js'
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import ButtonGroup from '../../lib/pixi/buttongroup.js'
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import Stylus from './stylus.js'
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class StylusApp extends PIXIApp {
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sceneFactory() {
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return new Stylus(this.renderer)
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}
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setup() {
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let buttonColor = 0x666666
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super.setup()
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this.tools = new ButtonGroup({
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type: 'checkbox',
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margin: 0,
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x: 16,
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y: 16,
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fill: buttonColor,
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buttons: [{icon: 'edit',
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iconColorActive: 0xFFFF00,
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action: (event, button) => this.toggleEditMode() },
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{icon: 'undo',
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action: (event, button) => this.undo(button) },
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{icon: 'redo',
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action: (event, button) => this.redo(button) },
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{icon: 'delete',
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action: (event, button) => this.clear(button) }
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]
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})
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this.scene.addChild(this.tools)
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let defaults = { icon: 'brightness_1',
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action: (event, button) => this.selectColor(button),
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fillAlpha: 0,
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strokeAlpha: 0,
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fillActiveAlpha: 0,
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strokeActiveAlpha: 0}
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this.palette = new ButtonGroup( {
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type: "radio",
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x: 200,
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y: 16,
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margin: 0,
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strokeAlpha: 0,
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fill: buttonColor,
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buttons: [
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Object.assign({}, defaults, { iconColor: 0x111111,
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iconColorActive: 0x111111}), // tooltip: "Black",
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Object.assign({}, defaults, { iconColor: 0xFFFF00,
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iconColorActive: 0xFFFF00}), // tooltip: "Yellow",
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Object.assign({}, defaults, { iconColor: 0x00FF00,
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iconColorActive:0x00FF00}), // tooltip: "Green",
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Object.assign({}, defaults, { iconColor: 0xFF00FF,
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iconColorActive:0xFF00FF}) // tooltip: "Violet",
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]
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})
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this.scene.addChild(this.palette)
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}
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selectColor(button) {
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this.scene.color = button.opts.iconColor
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}
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undo(button) {
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this.scene.undo()
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setTimeout(() => {
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button.active = false}, 200)
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}
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redo(button) {
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this.scene.redo()
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setTimeout(() => {
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button.active = false}, 200)
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}
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clear(button) {
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this.scene.clearAll()
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setTimeout(() => {
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button.active = false}, 200)
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}
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}
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const app = new StylusApp({ view: canvas })
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window.app = app
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app.setup()
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app.run()
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import Events from '../events.js'
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import { Angle } from '../utils.js'
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class StylusCommand extends Object {
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constructor() {
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super()
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}
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do(stylus) {
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stylus.commandStack.push(this)
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}
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undo(stylus) {
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stylus.undoCommandStack.push(this)
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}
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redo(stylus) {
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this.do(stylus)
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}
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}
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class StrokeCommand extends StylusCommand {
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constructor(stroke) {
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super()
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this.stroke = stroke
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}
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do(stylus) {
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if (this.stroke.length > 0) {
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super.do(stylus)
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stylus.stroke = []
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stylus.strokes.push(this.stroke)
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stylus.redraw()
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stylus.changed()
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}
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}
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undo(stylus) {
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if (this.stroke.length > 0) {
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super.undo(stylus)
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stylus.strokes.pop()
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stylus.redraw()
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stylus.changed()
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}
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}
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}
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class ClearCommand extends StylusCommand {
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do(stylus) {
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// Clears the command stack
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stylus.commandStack = []
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super.do(stylus)
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this.strokes = stylus.strokes
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stylus.stroke = []
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stylus.strokes = []
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stylus.redraw()
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stylus.changed()
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}
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undo(stylus) {
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//super.undo(stylus) // Clear all is not redoable
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stylus.stroke = []
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stylus.strokes = this.strokes
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stylus.redraw()
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stylus.changed()
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}
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}
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export default class Stylus extends PIXI.Graphics {
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constructor({ width = window.innerWidth,
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height = window.innerHeight,
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interactive = true,
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color = 0x000000,
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tiltX = 0,
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tiltY = 0,
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backgroundAlpha = 1,
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backgroundFill = 0xFFFFFF,
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colorAlpha = 1,
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captureEvents = true,
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acceptMouseEvents = true } = {}) {
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super()
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this.wantedWidth = width
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this.wantedHeight = height
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this.backgroundAlpha = backgroundAlpha
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this.backgroundFill = backgroundFill
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this.colorAlpha = colorAlpha
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this.color = color
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this.interactive = interactive
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this.debug = false
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this.tiltX = tiltX // degrees -90 ... 90
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this.tiltY = tiltY // degrees -90 ... 90
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this.captureEvents = captureEvents
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this.commandStack = []
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this.undoCommandStack = []
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this.strokes = []
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this.stroke = []
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if (captureEvents)
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this.registerEventHandler(acceptMouseEvents)
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this.drawBackground()
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}
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drawBackground() {
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this.clear()
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this.beginFill(this.backgroundFill, this.backgroundAlpha)
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this.drawRect(0, 0, this.wantedWidth, this.wantedHeight)
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this.endFill()
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}
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touchToPoint(t) {
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return { x: t.clientX, y: t.clientY }
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}
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isStylusPointer(event) {
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let identifier = event.data.identifier
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if (typeof (event.data.originalEvent.changedTouches) !== 'undefined') {
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier && touch.touchType === 'stylus') {
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this.tiltX = Angle.radian2degree(touch.azimuthAngle)
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this.tiltY = 90.0 - Angle.radian2degree(touch.altitudeAngle)
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return true
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}
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}
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}
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// UO: Not tested since the Sprot delivered "mouse" events to Chrome
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if (event.data.originalEvent.pointerType === 'pen') {
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this.tiltX = event.data.originalEvent.tiltX
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this.tiltY = event.data.originalEvent.tiltY
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return true
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}
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return false
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}
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isStylusTouch(event) {
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let identifier = event.data.identifier
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if (typeof (event.data.originalEvent.changedTouches) !== 'undefined') {
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier && touch.pointerType === 'touch') {
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return true
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}
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}
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}
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return false
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}
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getPointerID(event) {
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let identifier = event.data.identifier
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier) {
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return touch.pointerId
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}
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}
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}
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registerEventHandler() {
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window.addEventListener('keydown', (e) => {
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switch (e.keyCode) {
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case 38: // up arrow
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this.tiltX += 5
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break
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case 40: // down arrow
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this.tiltX -= 5
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break
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case 37: // left arrow
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this.tiltY -= 5
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break
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case 39: // right arrow
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this.tiltY += 5
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break
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}
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if (this.debug) console.log("keydown", e.keyCode, this.tiltX, this.tiltY)
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})
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this.on('pointerdown', (e) => {
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if (this.debug) console.log("pointerdown", e)
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if (this.eventInside(e))
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this.startStroke(this.toStroke(e))
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})
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this.on('pointermove', (e) => {
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if (Events.isPointerDown(e.data.originalEvent) || this.isStylusPointer(e) || this.isStylusTouch(e)) {
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if (this.debug) console.log("pointermove", e, this.eventInside(e))
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if (this.eventInside(e))
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this.moveStroke(this.toStroke(e))
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}
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})
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this.on('pointerup', (e) => {
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if (this.debug) console.log("pointerup", e)
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if (this.eventInside(e))
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this.endStroke(this.toStroke(e))
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})
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this.on('pointerleave', (e) => {
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this.endStroke(this.toStroke(e))
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})
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this.on('pointercancel', (e) => {
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this.endStroke(this.toStroke(e))
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})
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}
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undoable() {
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return this.commandStack.length > 0
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}
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redoable() {
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return this.undoCommandStack.length > 0
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}
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undo() {
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if (this.undoable()) {
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let cmd = this.commandStack.pop()
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cmd.undo(this)
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}
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}
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redo() {
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if (this.redoable()) {
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let cmd = this.undoCommandStack.pop()
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cmd.redo(this)
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}
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}
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eventInside(event) {
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let local = this.toLocal(event.data.global)
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for (let child of this.children) {
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let r = child.getBounds()
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if (r.contains(local.x, local.y)) {
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console.log("Child touched")
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return false
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}
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}
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if (local.x < 0 || local.x > this.wantedWidth)
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return false
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if (local.y < 0 || local.y > this.wantedHeight)
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return false
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event.stopPropagation()
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if (this.debug) console.log("stopPropagation", event)
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if (event.data.originalEvent.claimedByScatter) {
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return false
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}
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return true
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}
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toLocalPoint(event) {
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return this.toLocal(event.data.global)
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}
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toStroke(event) {
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let local = this.toLocalPoint(event)
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let x = Math.max(0, Math.min(local.x, this.wantedWidth))
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let y = Math.max(0, Math.min(local.y, this.wantedHeight))
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let desc = {
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x, y,
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pressure: event.pressure || null,
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tiltX: this.tiltX, tiltY: this.tiltY,
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color: this.color
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}
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return desc
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}
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startStroke(info) {
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this.stroke = [info]
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this.redraw()
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}
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moveStroke(info) {
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this.stroke.push(info)
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this.redraw()
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}
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endStroke(info) {
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if (this.stroke.length > 1) {
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let cmd = new StrokeCommand(this.stroke)
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cmd.do(this)
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}
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}
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tiltToLineWidth(value) {
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return Math.round(Math.abs(value / 10) + 1)
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}
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drawStroke(stroke) {
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if (stroke.length) {
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let start = stroke[0]
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this.beginFill(0, 0)
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this.moveTo(start.x, start.y)
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for (let i = 1; i < stroke.length; i++) {
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let info = stroke[i]
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this.lineStyle(this.tiltToLineWidth(info.tiltY),
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info.color, this.colorAlpha)
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this.lineTo(info.x, info.y)
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}
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this.endFill()
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}
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}
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drawTouch(point) {
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this.beginFill(0, 0)
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this.drawCircle(point.x, point.y, 22)
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this.endFill()
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}
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drawStrokes() {
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this.drawBackground()
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this.lineStyle(1.0, 0xFF0000, 1)
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for (let stroke of this.iterStrokes()) {
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this.drawStroke(stroke)
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}
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}
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redraw() {
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this.drawStrokes()
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}
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// Can be overwritten if different levels of strokes are necessary
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*iterStrokes() {
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for (let stroke of this.strokes) {
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yield stroke
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}
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yield this.stroke
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}
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changed() {
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// Can be overwritten
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}
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clearAll() {
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let cmd = new ClearCommand()
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cmd.do(this)
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}
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normalizeInfo(info) {
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let { x, y, pressure, tiltX, tiltY, color } = info
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x /= this.wantedWidth
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y /= this.wantedHeight
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return { x, y, pressure, tiltX, tiltY, color }
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}
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denormalizeInfo(info) {
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let { x, y, pressure, tiltX, tiltY, color } = info
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x = x * this.wantedWidth
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y = y * this.wantedHeight
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return { x, y, pressure, tiltX, tiltY, color }
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}
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// Convert strokes into an object that can be stored in an Indexed DB.
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// Returns normalized strokes
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toObject() {
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let result = []
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for (let stroke of this.strokes) {
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let normalized = []
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for (let info of stroke) {
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normalized.push(this.normalizeInfo(info))
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}
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result.push(normalized)
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}
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return result
|
||||
}
|
||||
|
||||
// Read normalized strokes from an object from an Indexed DB.
|
||||
fromObject(normalizedStrokes) {
|
||||
this.strokes = []
|
||||
for (let stroke of normalizedStrokes) {
|
||||
let denormalized = []
|
||||
for (let info of stroke) {
|
||||
denormalized.push(this.denormalizeInfo(info))
|
||||
}
|
||||
this.strokes.push(denormalized)
|
||||
}
|
||||
}
|
||||
|
||||
// Convert strokes into a JSON object that can be stored in an Indexed DB
|
||||
toJSON() {
|
||||
return JSON.stringify(this.toObject())
|
||||
}
|
||||
|
||||
// Convert strokes from a JSON
|
||||
fromJSON(json) {
|
||||
this.fromObject(JSON.parse(json))
|
||||
}
|
||||
|
||||
// Returns a set of used colors
|
||||
usedColors() {
|
||||
let used = new Set()
|
||||
for (let info of this.stroke) {
|
||||
used.add(info.color)
|
||||
}
|
||||
for (let stroke of this.strokes) {
|
||||
for (let info of stroke) {
|
||||
used.add(info.color)
|
||||
}
|
||||
}
|
||||
return used.values()
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user