Added PixiJS UI Text class.

This commit is contained in:
Sebastian Kupke 2019-10-09 15:41:16 +02:00
parent 125a418e79
commit 901621da95
9 changed files with 1611 additions and 139 deletions

721
dist/iwmlib.pixi.js vendored
View File

@ -2277,7 +2277,7 @@
* @see {@link http://pixijs.download/dev/docs/PIXI.Container.html|PIXI.Container}
* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/button.html|DocTest}
*/
class Button extends PIXI.Container {
class Button$1 extends PIXI.Container {
/**
* Creates an instance of a Button.
*
@ -2893,7 +2893,7 @@
size = this.opts.minHeight - 2 * this.opts.padding;
}
const url = Button.iconIsUrl(icon) ? icon : `../../assets/icons/${icon}.png`;
const url = Button$1.iconIsUrl(icon) ? icon : `../../assets/icons/${icon}.png`;
const iconTexture = PIXI.Texture.from(url);
const sprite = new PIXI.Sprite(iconTexture);
@ -3171,7 +3171,7 @@
}
}
let button = new Button(it);
let button = new Button$1(it);
this.container.addChild(button);
this.buttons.push(button);
@ -3765,7 +3765,7 @@
//-----------------
if (this.opts.button || this.opts.buttonGroup) {
if (this.opts.button) {
this._buttons = new Button(Object.assign({ textStyle: this.theme.textStyleSmall }, this.opts.button));
this._buttons = new Button$1(Object.assign({ textStyle: this.theme.textStyleSmall }, this.opts.button));
} else {
this._buttons = new ButtonGroup(
Object.assign({ textStyle: this.theme.textStyleSmall }, this.opts.buttonGroup)
@ -16094,6 +16094,716 @@
}
}
/* global */
/**
* Callback for the button action.
*
* @callback actionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Callback for the button beforeAction.
*
* @callback beforeActionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Callback for the button afterAction.
*
* @callback afterActionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Class that represents a PixiJS Button.
*
* @example
* // Create the button
* const button = new Button({
* label: 'My Button',
* action: () => console.log('Button was clicked')
* })
*
* // Add the button to a DisplayObject
* app.scene.addChild(button)
*
* @class
* @extends PIXI.Container
* @see {@link http://pixijs.download/dev/docs/PIXI.Container.html|PIXI.Container}
* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/button.html|DocTest}
*/
class Text extends PIXI.Container {
/**
* Creates an instance of a Button.
*
* @constructor
* @param {object} [opts] - An options object to specify to style and behaviour of the button.
* @param {number} [opts.id=auto generated] - The id of the button.
* @param {string} [opts.label] - The label of the button.
* @param {number} [opts.x=0] - The x position of the button. Can be also set after creation with button.x = 0.
* @param {number} [opts.y=0] - The y position of the button. Can be also set after creation with button.y = 0.
* @param {string|Theme} [opts.theme=dark] - The theme to use for this button. Possible values are dark, light, red
* or a Theme object.
* @param {number} [opts.minWidth=44] - The minimum width of the button.
* @param {number} [opts.minHeight=44] - The minimum height of the button.
* @param {number} [opts.padding=Theme.padding] - The inner spacing (distance from icon and/or label) to the border.
* @param {string|PIXI.DisplayObject} [opts.icon] - The icon of the button. Can be a predefined one, an URL or an PIXI.DisplayObject.
* @param {string|PIXI.DisplayObject} [opts.iconActive=icon] - The icon of the button when activated. Can be a predefined one, an URL or an PIXI.DisplayObject.
* @param {string} [opts.iconPosition=left] - The position of the icon in relation to the label. Can be left or right.
* @param {number} [opts.iconColor=Theme.iconColor] - The color of the icon (set by the tint property) as a hex value.
* @param {number} [opts.iconColorActive=Theme.iconColorActive] - The color of the icon when activated.
* @param {number} [opts.fill=Theme.fill] - The color of the button background as a hex value.
* @param {number} [opts.fillAlpha=Theme.fillAlpha] - The alpha value of the background.
* @param {number} [opts.fillActive=Theme.fillActive] - The color of the button background when activated.
* @param {number} [opts.fillActiveAlpha=Theme.fillActiveAlpha] - The alpha value of the background when activated.
* @param {number} [opts.stroke=Theme.stroke] - The color of the border as a hex value.
* @param {number} [opts.strokeWidth=Theme.strokeWidth] - The width of the border in pixel.
* @param {number} [opts.strokeAlpha=Theme.strokeAlpha] - The alpha value of the border.
* @param {number} [opts.strokeActive=Theme.strokeActive] - The color of the border when activated.
* @param {number} [opts.strokeActiveWidth=Theme.strokeActiveWidth] - The width of the border in pixel when activated.
* @param {number} [opts.strokeActiveAlpha=Theme.strokeActiveAlpha] - The alpha value of the border when activated.
* @param {object} [opts.textStyle=Theme.textStyle] - A textstyle object for the styling of the label. See PIXI.TextStyle
* for possible options.
* @param {number} [opts.textStyleActive=Theme.textStyleActive] - A textstyle object for the styling of the label when the
* button is activated. See PIXI.TextStyle for possible options.
* @param {string} [opts.style=default] - A shortcut for styling options. Possible values are default, link.
* @param {number} [opts.radius=Theme.radius] - The radius of the four corners of the button (which is a rounded rectangle).
* @param {boolean} [opts.disabled=false] - Is the button disabled? When disabled, the button has a lower alpha value
* and cannot be clicked (interactive is set to false).
* @param {boolean} [opts.active=false] - Is the button initially active?
* @param {actionCallback} [opts.action] - Executed when the button was triggered (by pointerup).
* @param {beforeActionCallback} [opts.beforeAction] - Executed before the main action is triggered.
* @param {afterActionCallback} [opts.afterAction] - Executed after the main action was triggered.
* @param {string} [opts.type=default] - The type of the button. Can be default or checkbox. When the type is
* checkbox, the active state is toggled automatically.
* @param {string} [opts.align=center] - The horizontal position of the label and the icon. Possible values are
* left, center and right. Only affects the style when the minWidth is bigger than the width of the icon and label.
* @param {string} [opts.verticalAlign=middle] - The vertical position of the label and the icon. Possible values are
* top, middle and button. Only affects the style when the minHeight is bigger than the height of the icon and label.
* @param {string|object} [opts.tooltip] - A string for the label of the tooltip or an object to configure the tooltip
* to display.
* @param {string|object} [opts.badge] - A string for the label of the badge or an object to configure the badge to display.
* If the parameter is an object, all badge options can be set plus the following:
* @param {string} [opts.badge.align=right] - The horizontal alignment of the badge. Possible values: left, center, right
* @param {string} [opts.badge.verticalAlign=top] - The vertical alignment of the badge. Possible values: top, middle, bottom
* @param {number} [opts.badge.offsetLeft=0] - The horizontal shift of the badge.
* @param {number} [opts.badge.offsetTop=0] - The vertical shift of the badge.
* @param {boolean} [opts.visible=true] - Is the button initially visible (property visible)?
*/
constructor(opts = {}) {
super();
const theme = Theme.fromString(opts.theme);
this.theme = theme;
this.opts = Object.assign(
{},
{
id: PIXI.utils.uid(),
label: null,
x: 0,
y: 0,
minWidth: 44,
minHeight: 44,
padding: theme.padding,
icon: undefined,
iconActive: undefined,
iconPosition: 'left',
iconColor: theme.iconColor,
iconColorActive: theme.iconColorActive,
fill: theme.fill,
fillAlpha: theme.fillAlpha,
fillActive: theme.fillActive,
fillActiveAlpha: theme.fillActiveAlpha,
stroke: theme.stroke,
strokeWidth: theme.strokeWidth,
strokeAlpha: theme.strokeAlpha,
strokeActive: theme.strokeActive,
strokeActiveWidth: theme.strokeActiveWidth,
strokeActiveAlpha: theme.strokeActiveAlpha,
textStyle: {},
textStyleActive: {},
style: 'default',
radius: theme.radius,
disabled: false,
active: false,
action: null,
beforeAction: null,
afterAction: null,
type: 'default',
align: 'center',
verticalAlign: 'middle',
tooltip: null,
badge: null,
visible: true
},
opts
);
this.id = this.opts.id;
this.opts.textStyle = Object.assign({}, theme.textStyle, this.opts.textStyle);
this.opts.textStyleActive = Object.assign({}, theme.textStyleActive, this.opts.textStyleActive);
if (typeof this.opts.icon === 'undefined' && typeof this.opts.iconActive !== 'undefined') {
this.opts.icon = this.opts.iconActive;
} else if (typeof this.opts.icon !== 'undefined' && typeof this.opts.iconActive === 'undefined') {
this.opts.iconActive = this.opts.icon;
}
if (this.opts.style === 'link') {
Object.assign(this.opts, {
strokeAlpha: 0,
strokeActiveAlpha: 0,
fillAlpha: 0,
fillActiveAlpha: 0
});
}
this._active = null;
this._disabled = null;
this.__start = { x: null, y: null };
this.iconInactive = null;
this.iconActive = null;
this.text = null;
this.button = null;
this.content = null;
this.tooltip = null;
this.badge = null;
this.visible = this.opts.visible;
// setup
//-----------------
this.setup();
}
/**
* Captures an event to inform InteractionMapper about processed events.
*
* @param {event|PIXI.InteractionEvent} event - The PIXI event to capture.
*/
capture(event) {
Events$1.capturedBy(event.data.originalEvent, this);
}
/**
* Creates children and instantiates everything.
*
* @private
* @return {Button} A reference to the button for chaining.
*/
setup() {
// Button
//-----------------
let button = new PIXI.Graphics();
this.button = button;
this.addChild(button);
// Content
//-----------------
let content = new PIXI.Container();
this.content = content;
this.addChild(content);
// Text
//-----------------
if (this.opts.label) {
this.text = new PIXI.Text(this.opts.label, this.opts.textStyle);
}
// Icon
//-----------------
if (this.opts.icon) {
this.iconInactive = this.loadIcon(this.opts.icon, this.opts.iconColor);
}
if (this.opts.iconActive) {
this.iconActive = this.loadIcon(this.opts.iconActive, this.opts.iconColorActive);
}
// interaction
//-----------------
this.button.on('pointerover', e => {
this.capture(e);
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.83,
overwrite: 'none'
});
});
this.button.on('pointermove', e => {
this.capture(e);
});
this.button.on('pointerout', this.onEnd.bind(this));
this.button.on('pointercancel', this.onEnd.bind(this));
this.button.on('pointerupoutside', this.onEnd.bind(this));
this.button.on('pointertap', this.onEnd.bind(this));
this.button.on('scroll', this.onEnd.bind(this));
// eslint-disable-next-line no-unused-vars
this.button.on('pointerdown', e => {
//this.capture(e)
this.__start.x = e.data.global.x;
this.__start.y = e.data.global.y;
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.7,
overwrite: 'none'
});
});
this.button.on('pointerup', e => {
this.capture(e);
const distance = Points.distance(e.data.global, this.__start);
if (distance < 5) {
if (this.opts.beforeAction) {
this.opts.beforeAction.call(this, e, this);
}
if (this.opts.action) {
this.opts.action.call(this, e, this);
}
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.83,
overwrite: 'none'
});
if (this.opts.type === 'checkbox') {
this.active = !this.active;
}
if (this.opts.afterAction) {
this.opts.afterAction.call(this, e, this);
}
}
});
// disabled
//-----------------
this.disabled = this.opts.disabled;
// active
//-----------------
this.active = this.opts.active; // calls .layout()
// tooltip
//-----------------
if (this.opts.tooltip) {
if (typeof this.opts.tooltip === 'string') {
this.tooltip = new Tooltip({
object: this,
content: this.opts.tooltip
});
} else {
this.opts.tooltip = Object.assign({}, { object: this }, this.opts.tooltip);
this.tooltip = new Tooltip(this.opts.tooltip);
}
}
// badge
//-----------------
if (this.opts.badge) {
let opts = Object.assign(
{},
{
align: 'right',
verticalAlign: 'top',
offsetLeft: 0,
offsetTop: 0
}
);
if (typeof this.opts.badge === 'string') {
opts = Object.assign(opts, { content: this.opts.badge });
} else {
opts = Object.assign(opts, this.opts.badge);
}
const badge = new Badge(opts);
this.addChild(badge);
this.badge = badge;
}
this.layout();
// set position
//-----------------
this.position.set(this.opts.x, this.opts.y);
return this
}
/**
* Should be called to refresh the layout of the button. Can be used after resizing.
*
* @return {Button} A reference to the button for chaining.
*/
layout() {
// Clear content
//-----------------
this.removeChild(this.content);
this.content = new PIXI.Container();
this.addChild(this.content);
// Set the icon
//-----------------
let icon = null;
if (!this.active && this.iconInactive) {
icon = this.iconInactive;
} else if (this.active && this.iconActive) {
icon = this.iconActive;
}
// Set the text
//-----------------
if (this.text) {
this.text.position.set(0, 0);
}
// Width and Height
//-----------------
let width = 0;
if (icon && this.text) {
width = icon.width + this.text.width + 3 * this.opts.padding;
} else if (icon) {
width = icon.width + 2 * this.opts.padding;
} else if (this.text) {
width = this.text.width + 2 * this.opts.padding;
}
if (width < this.opts.minWidth) {
width = this.opts.minWidth;
}
let height = 0;
if (icon) {
height = icon.height + 2 * this.opts.padding;
} else if (this.text) {
height = this.text.height + 2 * this.opts.padding;
}
if (height < this.opts.minHeight) {
height = this.opts.minHeight;
}
this._width = width;
this._height = height;
// Position icon and text
//-----------------
if (icon && this.text) {
if (this.opts.iconPosition === 'right') {
icon.x = this.text.width + this.opts.padding;
} else {
this.text.x = icon.width + this.opts.padding;
}
this.content.addChild(icon, this.text);
} else if (icon) {
this.content.addChild(icon);
} else if (this.text) {
this.content.addChild(this.text);
}
this.layoutInnerContent();
this.layoutContent();
this.icon = icon;
// badge
//--------------------
if (this.badge) {
this.removeChild(this.badge);
const width = this._width;
const height = this._height;
this.addChild(this.badge);
const badge = this.badge;
switch (badge.opts.align) {
case 'left':
badge.x = -badge.width / 2 + badge.opts.offsetLeft;
break
case 'center':
badge.x = width / 2 - badge.width / 2 + badge.opts.offsetLeft;
break
case 'right':
badge.x = width - badge.width / 2 + badge.opts.offsetLeft;
}
switch (badge.opts.verticalAlign) {
case 'top':
badge.y = -badge.height / 2 + badge.opts.offsetTop;
break
case 'middle':
badge.y = height / 2 - badge.height / 2 + badge.opts.offsetTop;
break
case 'bottom':
badge.y = height - badge.height / 2 + badge.opts.offsetTop;
}
}
// draw
//-----------------
this.draw();
return this
}
/**
* Calculates the positions of the content children (icon and/or text).
*
* @private
* @return {Button} A reference to the button for chaining.
*/
layoutInnerContent() {
for (let child of this.content.children) {
switch (this.opts.verticalAlign) {
case 'top':
child.y = 0;
break
case 'middle':
child.y = this.content.height / 2 - child.height / 2;
break
case 'bottom':
child.y = this.content.height - child.height;
break
}
}
return this
}
/**
* Sets the horizontal and vertical position of the content.
* Uses the option keys "align" and "verticalAlign".
*
* @private
* @return {Button} A reference to the button for chaining.
*/
layoutContent() {
switch (this.opts.align) {
case 'left':
this.content.x = this.opts.padding;
break
case 'center':
this.content.x = (this._width - this.content.width) / 2;
break
case 'right':
this.content.x = this._width - this.opts.padding - this.content.width;
break
}
switch (this.opts.verticalAlign) {
case 'top':
this.content.y = this.opts.padding;
break
case 'middle':
this.content.y = (this._height - this.content.height) / 2;
break
case 'bottom':
this.content.y = this._height - this.opts.padding - this.content.height;
break
}
return this
}
/**
* Draws the canvas.
*
* @private
* @return {Button} A reference to the button for chaining.
*/
draw() {
this.button.clear();
if (this.active) {
this.button.lineStyle(this.opts.strokeActiveWidth, this.opts.strokeActive, this.opts.strokeActiveAlpha);
this.button.beginFill(this.opts.fillActive, this.opts.fillActiveAlpha);
} else {
this.button.lineStyle(this.opts.strokeWidth, this.opts.stroke, this.opts.strokeAlpha);
this.button.beginFill(this.opts.fill, this.opts.fillAlpha);
}
this.button.drawRoundedRect(0, 0, this._width, this._height, this.opts.radius);
this.button.endFill();
return this
}
/**
* Gets or sets the active state.
*
* @member {boolean}
*/
get active() {
return this._active
}
set active(value) {
this._active = value;
if (this._active) {
if (this.text) {
this.text.style = this.opts.textStyleActive;
}
} else {
if (this.text) {
this.text.style = this.opts.textStyle;
}
}
this.layout();
}
/**
* Gets or sets the disabled state. When disabled, the button cannot be clicked.
*
* @member {boolean}
*/
get disabled() {
return this._disabled
}
set disabled(value) {
this._disabled = value;
if (this._disabled) {
this.button.interactive = false;
this.button.buttonMode = false;
this.button.alpha = 0.5;
if (this.icon) {
this.icon.alpha = 0.5;
}
if (this.text) {
this.text.alpha = 0.5;
}
} else {
this.button.interactive = true;
this.button.buttonMode = true;
this.button.alpha = 1;
if (this.icon) {
this.icon.alpha = 1;
}
if (this.text) {
this.text.alpha = 1;
}
}
}
/**
* Shows the button (sets his alpha values to 1).
*
* @return {Button} A reference to the button for chaining.
*/
show() {
this.opts.strokeAlpha = 1;
this.opts.strokeActiveAlpha = 1;
this.opts.fillAlpha = 1;
this.opts.fillActiveAlpha = 1;
this.layout();
return this
}
/**
* Hides the button (sets his alpha values to 0).
*
* @return {Button} A reference to the button for chaining.
*/
hide() {
this.opts.strokeAlpha = 0.0;
this.opts.strokeActiveAlpha = 0.0;
this.opts.fillAlpha = 0.0000000001; // WORKAROUND: See https://github.com/pixijs/pixi.js/wiki/v5-Migration-Guide#graphics-interaction
this.opts.fillActiveAlpha = 0.0000000001;
this.layout();
return this
}
/**
* Loads an icon
*
* @private
* @param {string|PIXI.DisplayObject} icon - The icon to load.
* @param {number} color - The color of the icon (if not an PIXI.DisplayObject).
* @return {PIXI.DisplayObject} Return the icon as an PIXI.DisplayObject.
*/
loadIcon(icon, color) {
let displayObject = null;
if (icon instanceof PIXI.DisplayObject) {
displayObject = icon;
} else {
let size = 17;
if (this.text) {
size = this.text.height;
} else if (this.opts.minHeight) {
size = this.opts.minHeight - 2 * this.opts.padding;
}
const url = Button.iconIsUrl(icon) ? icon : `../../assets/icons/${icon}.png`;
const iconTexture = PIXI.Texture.from(url);
const sprite = new PIXI.Sprite(iconTexture);
sprite.tint = color;
sprite.width = size;
sprite.height = size;
displayObject = sprite;
}
return displayObject
}
/**
* Tests if an icon string is an url.
*
* @private
* @static
* @param {string} url - The url to test.
* @return {boolean} true if the url is an url to an image.
*/
static iconIsUrl(url) {
return /\.(png|svg|gif|jpg|jpeg|tif|tiff)$/i.test(url)
}
/**
* Gets or sets the color of the current icon (no matter how the status is). Changing the color, changes
* the tint property of the icon sprite.
*
* @member {number}
*/
get iconColor() {
return this.icon ? this.icon.tint : null
}
set iconColor(value) {
if (this.icon) {
this.icon.tint = value;
}
}
onEnd(event) {
this.capture(event);
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 1,
overwrite: 'none'
});
}
}
/* Needed to ensure that rollup.js includes class definitions and the classes
are visible inside doctests.
*/
@ -16111,7 +16821,7 @@
window.Timeline = Timeline;
window.AppTest = AppTest;
window.Theme = Theme;
window.Button = Button;
window.Button = Button$1;
window.ButtonGroup = ButtonGroup;
window.Scrollview = Scrollview;
window.Slider = Slider;
@ -16128,5 +16838,6 @@
window.List = List;
window.LabeledGraphics = LabeledGraphics;
window.FontInfo = FontInfo;
window.Text = Text;
}());

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@ -24,6 +24,7 @@ import Badge from './badge.js'
import Progress from './progress.js'
import List from './list.js'
import { LabeledGraphics, FontInfo } from './labeledgraphics.js'
import Text from './text.js'
/* Needed to ensure that rollup.js includes class definitions and the classes
are visible inside doctests.
*/
@ -58,3 +59,4 @@ window.Progress = Progress
window.List = List
window.LabeledGraphics = LabeledGraphics
window.FontInfo = FontInfo
window.Text = Text

View File

@ -51,6 +51,7 @@ const index = new Index(itemTemplate, [
['Flip Effect', 'flipeffect.html'],
['Blur Filter', 'blurfilter.html'],
['Text', 'text.html'],
['Text Transform', 'text-transform.html'],
['Scrollview', 'scrollview.html'],
['Stylus', 'stylus.html']
],

View File

@ -0,0 +1,162 @@
<!doctype html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>PIXI Text</title>
<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
<link rel="stylesheet" href="../../css/doctest.css">
<script src="../3rdparty/highlight/highlight.pack.js"></script>
<script src="../../dist/iwmlib.3rdparty.js"></script>
<script src="../../dist/iwmlib.js"></script>
<script src="../../dist/iwmlib.pixi.js"></script>
<script src="../3rdparty/d3.min.js"></script>
</head>
<body onload="Doctest.run()">
<h1>Text</h1>
<p>
The tooltip or infotip or a hint is a common graphical user interface element. It is used in conjunction with a cursor, usually a pointer. The user hovers the pointer over an item, without clicking it, and a tooltip may appear—a small "hover box" with information about the item being hovered over.[1][2] Tooltips do not usually appear on mobile operating systems, because there is no cursor (though tooltips may be displayed when using a mouse).
</p>
<p>Let's look at some tooltip examples:</p><br />
<canvas id="canvas" class="interactive"></canvas>
<p>
What you should see: Ten colored circles with different tooltips.
</p>
<script class="doctest">
const app = new PIXIApp({
view: canvas,
width: 900,
height: 500,
transparent: false,
backgroundColor: 0x2c2d2b
}).setup().run()
const container = new PIXI.Graphics()
container.beginFill(0x58595b, 1)
container.drawRect(0, 0, 700, 300)
container.pivot.set(container.width / 2, container.height / 2)
container.position.set(450, 250)
app.scene.addChild(container)
const sixthWidth = container.width / 6
const halfHeight = container.height / 2
app.loadSprites([
'./assets/stuttgart-library.jpg',
'./assets/Arial.fnt'
], sprites => {
// PIXI.Text
//--------------------
const text = new PIXI.Text('Bibliothek\nStuttgart', {fontSize: 50})
text.x = sixthWidth
text.y = halfHeight
text.pivot.set(text.width / 2, text.height / 2)
container.addChild(text)
// PIXI.BitmapText
//--------------------
const bitmapText = new PIXI.BitmapText('Bibliothek\nStuttgart', {
font: '50px Arial',
align: 'left'
})
bitmapText.x = sixthWidth * 3
bitmapText.y = halfHeight
bitmapText.pivot.set(bitmapText.width / 2, bitmapText.height / 2)
container.addChild(bitmapText)
// PIXI.Sprite
//--------------------
const sprite = sprites.get('./assets/stuttgart-library.jpg')
sprite.scale.set(.05, .05)
sprite.x = sixthWidth * 5
sprite.y = halfHeight
sprite.anchor.set(.5, .5)
container.addChild(sprite)
// Scale
//--------------------
const scaleContainer = d3.scaleLinear().domain([0, 50, 100]).range([.05, 1, 50])
const scaleTexts = d3.scaleLinear().domain([0, 50, 100]).range([.1, 1, 10])
const scaleSprite = d3.scaleLinear().domain([0, 50, 100]).range([.005, .05, .5])
// Sliders
//--------------------
const sliderContainer = new Slider({
value: 50,
width: 500,
tooltip: 'Scale Container',
container: app.view,
onUpdate: function() {
const value = scaleContainer(this.value)
container.scale.set(value, value)
}
})
sliderContainer.x = app.size.width / 2 - sliderContainer.width / 2
sliderContainer.y = 10
app.scene.addChild(sliderContainer)
const sliderContainerAll = new Slider({
value: 50,
width: 500,
tooltip: 'Scale Container All',
container: app.view,
onUpdate: function() {
const value = scaleContainer(this.value)
container.scale.set(value, value)
text.scale.set(1 / value, 1 / value)
bitmapText.scale.set(1 / value, 1 / value)
}
})
sliderContainerAll.x = app.size.width / 2 - sliderContainerAll.width / 2
sliderContainerAll.y = 55
app.scene.addChild(sliderContainerAll)
const sliderText = new Slider({
value: 50,
tooltip: 'Scale PIXI.Text',
container: app.view,
onUpdate: function() {
const value = scaleTexts(this.value)
text.scale.set(value, value)
}
})
sliderText.x = app.size.width / 6 - sliderText.width / 2
sliderText.y = app.size.height - 10 - sliderText.height
app.scene.addChild(sliderText)
const sliderBitmapText = new Slider({
value: 50,
tooltip: 'Scale PIXI.extras.BitmapText',
container: app.view,
onUpdate: function() {
const value = scaleTexts(this.value)
bitmapText.scale.set(value, value)
}
})
sliderBitmapText.x = app.size.width / 6 * 3 - sliderBitmapText.width / 2
sliderBitmapText.y = app.size.height - 10 - sliderBitmapText.height
app.scene.addChild(sliderBitmapText)
const sliderSprite = new Slider({
value: 50,
tooltip: 'Scale PIXI.Sprite',
container: app.view,
onUpdate: function() {
const value = scaleSprite(this.value)
sprite.scale.set(value, value)
}
})
sliderSprite.x = app.size.width / 6 * 5 - sliderSprite.width / 2
sliderSprite.y = app.size.height - 10 - sliderSprite.height
app.scene.addChild(sliderSprite)
}, {resolutionDependent: false})
</script>
</body>

View File

@ -13,150 +13,32 @@
<script src="../../dist/iwmlib.js"></script>
<script src="../../dist/iwmlib.pixi.js"></script>
<script src="../3rdparty/d3.min.js"></script>
</head>
<body onload="Doctest.run()">
<h1>Text</h1>
<p>
The tooltip or infotip or a hint is a common graphical user interface element. It is used in conjunction with a cursor, usually a pointer. The user hovers the pointer over an item, without clicking it, and a tooltip may appear—a small "hover box" with information about the item being hovered over.[1][2] Tooltips do not usually appear on mobile operating systems, because there is no cursor (though tooltips may be displayed when using a mouse).
The Button class defines a clickable/touchable button. Use custom button styles for actions in forms, dialogs,
and more with support for multiple sizes, states, and more. Buttons will appear pressed when active. Make
buttons look inactive by setting the disabled state to true. To allow changing the state between active/inactive, set
the button type to "checkbox".
</p>
<p>Let's look at some tooltip examples:</p><br />
<p><a href="../../doc/out/Text.html">JavaScript API</a></p>
<p>Let's look at some text examples:</p><br />
<canvas id="canvas" class="interactive"></canvas>
<p>
What you should see: Ten colored circles with different tooltips.
What you should see: Many texts with very different styling and behaviour.
</p>
<script class="doctest">
const app = new PIXIApp({
view: canvas,
width: 900,
height: 500,
transparent: false,
backgroundColor: 0x2c2d2b
height: 600,
transparent: false
}).setup().run()
const container = new PIXI.Graphics()
container.beginFill(0x58595b, 1)
container.drawRect(0, 0, 700, 300)
container.pivot.set(container.width / 2, container.height / 2)
container.position.set(450, 250)
app.scene.addChild(container)
const sixthWidth = container.width / 6
const halfHeight = container.height / 2
app.loadSprites([
'./assets/stuttgart-library.jpg',
'./assets/Arial.fnt'
], sprites => {
// PIXI.Text
//--------------------
const text = new PIXI.Text('Bibliothek\nStuttgart', {fontSize: 50})
text.x = sixthWidth
text.y = halfHeight
text.pivot.set(text.width / 2, text.height / 2)
container.addChild(text)
// PIXI.BitmapText
//--------------------
const bitmapText = new PIXI.BitmapText('Bibliothek\nStuttgart', {
font: '50px Arial',
align: 'left'
})
bitmapText.x = sixthWidth * 3
bitmapText.y = halfHeight
bitmapText.pivot.set(bitmapText.width / 2, bitmapText.height / 2)
container.addChild(bitmapText)
// PIXI.Sprite
//--------------------
const sprite = sprites.get('./assets/stuttgart-library.jpg')
sprite.scale.set(.05, .05)
sprite.x = sixthWidth * 5
sprite.y = halfHeight
sprite.anchor.set(.5, .5)
container.addChild(sprite)
// Scale
//--------------------
const scaleContainer = d3.scaleLinear().domain([0, 50, 100]).range([.05, 1, 50])
const scaleTexts = d3.scaleLinear().domain([0, 50, 100]).range([.1, 1, 10])
const scaleSprite = d3.scaleLinear().domain([0, 50, 100]).range([.005, .05, .5])
// Sliders
//--------------------
const sliderContainer = new Slider({
value: 50,
width: 500,
tooltip: 'Scale Container',
container: app.view,
onUpdate: function() {
const value = scaleContainer(this.value)
container.scale.set(value, value)
}
})
sliderContainer.x = app.size.width / 2 - sliderContainer.width / 2
sliderContainer.y = 10
app.scene.addChild(sliderContainer)
const sliderContainerAll = new Slider({
value: 50,
width: 500,
tooltip: 'Scale Container All',
container: app.view,
onUpdate: function() {
const value = scaleContainer(this.value)
container.scale.set(value, value)
text.scale.set(1 / value, 1 / value)
bitmapText.scale.set(1 / value, 1 / value)
}
})
sliderContainerAll.x = app.size.width / 2 - sliderContainerAll.width / 2
sliderContainerAll.y = 55
app.scene.addChild(sliderContainerAll)
const sliderText = new Slider({
value: 50,
tooltip: 'Scale PIXI.Text',
container: app.view,
onUpdate: function() {
const value = scaleTexts(this.value)
text.scale.set(value, value)
}
})
sliderText.x = app.size.width / 6 - sliderText.width / 2
sliderText.y = app.size.height - 10 - sliderText.height
app.scene.addChild(sliderText)
const sliderBitmapText = new Slider({
value: 50,
tooltip: 'Scale PIXI.extras.BitmapText',
container: app.view,
onUpdate: function() {
const value = scaleTexts(this.value)
bitmapText.scale.set(value, value)
}
})
sliderBitmapText.x = app.size.width / 6 * 3 - sliderBitmapText.width / 2
sliderBitmapText.y = app.size.height - 10 - sliderBitmapText.height
app.scene.addChild(sliderBitmapText)
const sliderSprite = new Slider({
value: 50,
tooltip: 'Scale PIXI.Sprite',
container: app.view,
onUpdate: function() {
const value = scaleSprite(this.value)
sprite.scale.set(value, value)
}
})
sliderSprite.x = app.size.width / 6 * 5 - sliderSprite.width / 2
sliderSprite.y = app.size.height - 10 - sliderSprite.height
app.scene.addChild(sliderSprite)
}, {resolutionDependent: false})
const text1 = new Text({x: 10, y: 10})
app.scene.addChild(text1)
</script>
</body>
</html>

714
lib/pixi/text.js Normal file
View File

@ -0,0 +1,714 @@
/* global */
import Theme from './theme.js'
import Tooltip from './tooltip.js'
import Badge from './badge.js'
import Events from '../events.js'
import { Points } from '../utils.js'
/**
* Callback for the button action.
*
* @callback actionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Callback for the button beforeAction.
*
* @callback beforeActionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Callback for the button afterAction.
*
* @callback afterActionCallback
* @param {object} event - The event object.
* @param {Button} button - A reference to the button (also this refers to the button).
*/
/**
* Class that represents a PixiJS Button.
*
* @example
* // Create the button
* const button = new Button({
* label: 'My Button',
* action: () => console.log('Button was clicked')
* })
*
* // Add the button to a DisplayObject
* app.scene.addChild(button)
*
* @class
* @extends PIXI.Container
* @see {@link http://pixijs.download/dev/docs/PIXI.Container.html|PIXI.Container}
* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/button.html|DocTest}
*/
export default class Text extends PIXI.Container {
/**
* Creates an instance of a Button.
*
* @constructor
* @param {object} [opts] - An options object to specify to style and behaviour of the button.
* @param {number} [opts.id=auto generated] - The id of the button.
* @param {string} [opts.label] - The label of the button.
* @param {number} [opts.x=0] - The x position of the button. Can be also set after creation with button.x = 0.
* @param {number} [opts.y=0] - The y position of the button. Can be also set after creation with button.y = 0.
* @param {string|Theme} [opts.theme=dark] - The theme to use for this button. Possible values are dark, light, red
* or a Theme object.
* @param {number} [opts.minWidth=44] - The minimum width of the button.
* @param {number} [opts.minHeight=44] - The minimum height of the button.
* @param {number} [opts.padding=Theme.padding] - The inner spacing (distance from icon and/or label) to the border.
* @param {string|PIXI.DisplayObject} [opts.icon] - The icon of the button. Can be a predefined one, an URL or an PIXI.DisplayObject.
* @param {string|PIXI.DisplayObject} [opts.iconActive=icon] - The icon of the button when activated. Can be a predefined one, an URL or an PIXI.DisplayObject.
* @param {string} [opts.iconPosition=left] - The position of the icon in relation to the label. Can be left or right.
* @param {number} [opts.iconColor=Theme.iconColor] - The color of the icon (set by the tint property) as a hex value.
* @param {number} [opts.iconColorActive=Theme.iconColorActive] - The color of the icon when activated.
* @param {number} [opts.fill=Theme.fill] - The color of the button background as a hex value.
* @param {number} [opts.fillAlpha=Theme.fillAlpha] - The alpha value of the background.
* @param {number} [opts.fillActive=Theme.fillActive] - The color of the button background when activated.
* @param {number} [opts.fillActiveAlpha=Theme.fillActiveAlpha] - The alpha value of the background when activated.
* @param {number} [opts.stroke=Theme.stroke] - The color of the border as a hex value.
* @param {number} [opts.strokeWidth=Theme.strokeWidth] - The width of the border in pixel.
* @param {number} [opts.strokeAlpha=Theme.strokeAlpha] - The alpha value of the border.
* @param {number} [opts.strokeActive=Theme.strokeActive] - The color of the border when activated.
* @param {number} [opts.strokeActiveWidth=Theme.strokeActiveWidth] - The width of the border in pixel when activated.
* @param {number} [opts.strokeActiveAlpha=Theme.strokeActiveAlpha] - The alpha value of the border when activated.
* @param {object} [opts.textStyle=Theme.textStyle] - A textstyle object for the styling of the label. See PIXI.TextStyle
* for possible options.
* @param {number} [opts.textStyleActive=Theme.textStyleActive] - A textstyle object for the styling of the label when the
* button is activated. See PIXI.TextStyle for possible options.
* @param {string} [opts.style=default] - A shortcut for styling options. Possible values are default, link.
* @param {number} [opts.radius=Theme.radius] - The radius of the four corners of the button (which is a rounded rectangle).
* @param {boolean} [opts.disabled=false] - Is the button disabled? When disabled, the button has a lower alpha value
* and cannot be clicked (interactive is set to false).
* @param {boolean} [opts.active=false] - Is the button initially active?
* @param {actionCallback} [opts.action] - Executed when the button was triggered (by pointerup).
* @param {beforeActionCallback} [opts.beforeAction] - Executed before the main action is triggered.
* @param {afterActionCallback} [opts.afterAction] - Executed after the main action was triggered.
* @param {string} [opts.type=default] - The type of the button. Can be default or checkbox. When the type is
* checkbox, the active state is toggled automatically.
* @param {string} [opts.align=center] - The horizontal position of the label and the icon. Possible values are
* left, center and right. Only affects the style when the minWidth is bigger than the width of the icon and label.
* @param {string} [opts.verticalAlign=middle] - The vertical position of the label and the icon. Possible values are
* top, middle and button. Only affects the style when the minHeight is bigger than the height of the icon and label.
* @param {string|object} [opts.tooltip] - A string for the label of the tooltip or an object to configure the tooltip
* to display.
* @param {string|object} [opts.badge] - A string for the label of the badge or an object to configure the badge to display.
* If the parameter is an object, all badge options can be set plus the following:
* @param {string} [opts.badge.align=right] - The horizontal alignment of the badge. Possible values: left, center, right
* @param {string} [opts.badge.verticalAlign=top] - The vertical alignment of the badge. Possible values: top, middle, bottom
* @param {number} [opts.badge.offsetLeft=0] - The horizontal shift of the badge.
* @param {number} [opts.badge.offsetTop=0] - The vertical shift of the badge.
* @param {boolean} [opts.visible=true] - Is the button initially visible (property visible)?
*/
constructor(opts = {}) {
super()
const theme = Theme.fromString(opts.theme)
this.theme = theme
this.opts = Object.assign(
{},
{
id: PIXI.utils.uid(),
label: null,
x: 0,
y: 0,
minWidth: 44,
minHeight: 44,
padding: theme.padding,
icon: undefined,
iconActive: undefined,
iconPosition: 'left',
iconColor: theme.iconColor,
iconColorActive: theme.iconColorActive,
fill: theme.fill,
fillAlpha: theme.fillAlpha,
fillActive: theme.fillActive,
fillActiveAlpha: theme.fillActiveAlpha,
stroke: theme.stroke,
strokeWidth: theme.strokeWidth,
strokeAlpha: theme.strokeAlpha,
strokeActive: theme.strokeActive,
strokeActiveWidth: theme.strokeActiveWidth,
strokeActiveAlpha: theme.strokeActiveAlpha,
textStyle: {},
textStyleActive: {},
style: 'default',
radius: theme.radius,
disabled: false,
active: false,
action: null,
beforeAction: null,
afterAction: null,
type: 'default',
align: 'center',
verticalAlign: 'middle',
tooltip: null,
badge: null,
visible: true
},
opts
)
this.id = this.opts.id
this.opts.textStyle = Object.assign({}, theme.textStyle, this.opts.textStyle)
this.opts.textStyleActive = Object.assign({}, theme.textStyleActive, this.opts.textStyleActive)
if (typeof this.opts.icon === 'undefined' && typeof this.opts.iconActive !== 'undefined') {
this.opts.icon = this.opts.iconActive
} else if (typeof this.opts.icon !== 'undefined' && typeof this.opts.iconActive === 'undefined') {
this.opts.iconActive = this.opts.icon
}
if (this.opts.style === 'link') {
Object.assign(this.opts, {
strokeAlpha: 0,
strokeActiveAlpha: 0,
fillAlpha: 0,
fillActiveAlpha: 0
})
}
this._active = null
this._disabled = null
this.__start = { x: null, y: null }
this.iconInactive = null
this.iconActive = null
this.text = null
this.button = null
this.content = null
this.tooltip = null
this.badge = null
this.visible = this.opts.visible
// setup
//-----------------
this.setup()
}
/**
* Captures an event to inform InteractionMapper about processed events.
*
* @param {event|PIXI.InteractionEvent} event - The PIXI event to capture.
*/
capture(event) {
Events.capturedBy(event.data.originalEvent, this)
}
/**
* Creates children and instantiates everything.
*
* @private
* @return {Button} A reference to the button for chaining.
*/
setup() {
// Button
//-----------------
let button = new PIXI.Graphics()
this.button = button
this.addChild(button)
// Content
//-----------------
let content = new PIXI.Container()
this.content = content
this.addChild(content)
// Text
//-----------------
if (this.opts.label) {
this.text = new PIXI.Text(this.opts.label, this.opts.textStyle)
}
// Icon
//-----------------
if (this.opts.icon) {
this.iconInactive = this.loadIcon(this.opts.icon, this.opts.iconColor)
}
if (this.opts.iconActive) {
this.iconActive = this.loadIcon(this.opts.iconActive, this.opts.iconColorActive)
}
// interaction
//-----------------
this.button.on('pointerover', e => {
this.capture(e)
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.83,
overwrite: 'none'
})
})
this.button.on('pointermove', e => {
this.capture(e)
})
this.button.on('pointerout', this.onEnd.bind(this))
this.button.on('pointercancel', this.onEnd.bind(this))
this.button.on('pointerupoutside', this.onEnd.bind(this))
this.button.on('pointertap', this.onEnd.bind(this))
this.button.on('scroll', this.onEnd.bind(this))
// eslint-disable-next-line no-unused-vars
this.button.on('pointerdown', e => {
//this.capture(e)
this.__start.x = e.data.global.x
this.__start.y = e.data.global.y
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.7,
overwrite: 'none'
})
})
this.button.on('pointerup', e => {
this.capture(e)
const distance = Points.distance(e.data.global, this.__start)
if (distance < 5) {
if (this.opts.beforeAction) {
this.opts.beforeAction.call(this, e, this)
}
if (this.opts.action) {
this.opts.action.call(this, e, this)
}
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 0.83,
overwrite: 'none'
})
if (this.opts.type === 'checkbox') {
this.active = !this.active
}
if (this.opts.afterAction) {
this.opts.afterAction.call(this, e, this)
}
}
})
// disabled
//-----------------
this.disabled = this.opts.disabled
// active
//-----------------
this.active = this.opts.active // calls .layout()
// tooltip
//-----------------
if (this.opts.tooltip) {
if (typeof this.opts.tooltip === 'string') {
this.tooltip = new Tooltip({
object: this,
content: this.opts.tooltip
})
} else {
this.opts.tooltip = Object.assign({}, { object: this }, this.opts.tooltip)
this.tooltip = new Tooltip(this.opts.tooltip)
}
}
// badge
//-----------------
if (this.opts.badge) {
let opts = Object.assign(
{},
{
align: 'right',
verticalAlign: 'top',
offsetLeft: 0,
offsetTop: 0
}
)
if (typeof this.opts.badge === 'string') {
opts = Object.assign(opts, { content: this.opts.badge })
} else {
opts = Object.assign(opts, this.opts.badge)
}
const badge = new Badge(opts)
this.addChild(badge)
this.badge = badge
}
this.layout()
// set position
//-----------------
this.position.set(this.opts.x, this.opts.y)
return this
}
/**
* Should be called to refresh the layout of the button. Can be used after resizing.
*
* @return {Button} A reference to the button for chaining.
*/
layout() {
// Clear content
//-----------------
this.removeChild(this.content)
this.content = new PIXI.Container()
this.addChild(this.content)
// Set the icon
//-----------------
let icon = null
if (!this.active && this.iconInactive) {
icon = this.iconInactive
} else if (this.active && this.iconActive) {
icon = this.iconActive
}
// Set the text
//-----------------
if (this.text) {
this.text.position.set(0, 0)
}
// Width and Height
//-----------------
let width = 0
if (icon && this.text) {
width = icon.width + this.text.width + 3 * this.opts.padding
} else if (icon) {
width = icon.width + 2 * this.opts.padding
} else if (this.text) {
width = this.text.width + 2 * this.opts.padding
}
if (width < this.opts.minWidth) {
width = this.opts.minWidth
}
let height = 0
if (icon) {
height = icon.height + 2 * this.opts.padding
} else if (this.text) {
height = this.text.height + 2 * this.opts.padding
}
if (height < this.opts.minHeight) {
height = this.opts.minHeight
}
this._width = width
this._height = height
// Position icon and text
//-----------------
if (icon && this.text) {
if (this.opts.iconPosition === 'right') {
icon.x = this.text.width + this.opts.padding
} else {
this.text.x = icon.width + this.opts.padding
}
this.content.addChild(icon, this.text)
} else if (icon) {
this.content.addChild(icon)
} else if (this.text) {
this.content.addChild(this.text)
}
this.layoutInnerContent()
this.layoutContent()
this.icon = icon
// badge
//--------------------
if (this.badge) {
this.removeChild(this.badge)
const width = this._width
const height = this._height
this.addChild(this.badge)
const badge = this.badge
switch (badge.opts.align) {
case 'left':
badge.x = -badge.width / 2 + badge.opts.offsetLeft
break
case 'center':
badge.x = width / 2 - badge.width / 2 + badge.opts.offsetLeft
break
case 'right':
badge.x = width - badge.width / 2 + badge.opts.offsetLeft
}
switch (badge.opts.verticalAlign) {
case 'top':
badge.y = -badge.height / 2 + badge.opts.offsetTop
break
case 'middle':
badge.y = height / 2 - badge.height / 2 + badge.opts.offsetTop
break
case 'bottom':
badge.y = height - badge.height / 2 + badge.opts.offsetTop
}
}
// draw
//-----------------
this.draw()
return this
}
/**
* Calculates the positions of the content children (icon and/or text).
*
* @private
* @return {Button} A reference to the button for chaining.
*/
layoutInnerContent() {
for (let child of this.content.children) {
switch (this.opts.verticalAlign) {
case 'top':
child.y = 0
break
case 'middle':
child.y = this.content.height / 2 - child.height / 2
break
case 'bottom':
child.y = this.content.height - child.height
break
}
}
return this
}
/**
* Sets the horizontal and vertical position of the content.
* Uses the option keys "align" and "verticalAlign".
*
* @private
* @return {Button} A reference to the button for chaining.
*/
layoutContent() {
switch (this.opts.align) {
case 'left':
this.content.x = this.opts.padding
break
case 'center':
this.content.x = (this._width - this.content.width) / 2
break
case 'right':
this.content.x = this._width - this.opts.padding - this.content.width
break
}
switch (this.opts.verticalAlign) {
case 'top':
this.content.y = this.opts.padding
break
case 'middle':
this.content.y = (this._height - this.content.height) / 2
break
case 'bottom':
this.content.y = this._height - this.opts.padding - this.content.height
break
}
return this
}
/**
* Draws the canvas.
*
* @private
* @return {Button} A reference to the button for chaining.
*/
draw() {
this.button.clear()
if (this.active) {
this.button.lineStyle(this.opts.strokeActiveWidth, this.opts.strokeActive, this.opts.strokeActiveAlpha)
this.button.beginFill(this.opts.fillActive, this.opts.fillActiveAlpha)
} else {
this.button.lineStyle(this.opts.strokeWidth, this.opts.stroke, this.opts.strokeAlpha)
this.button.beginFill(this.opts.fill, this.opts.fillAlpha)
}
this.button.drawRoundedRect(0, 0, this._width, this._height, this.opts.radius)
this.button.endFill()
return this
}
/**
* Gets or sets the active state.
*
* @member {boolean}
*/
get active() {
return this._active
}
set active(value) {
this._active = value
if (this._active) {
if (this.text) {
this.text.style = this.opts.textStyleActive
}
} else {
if (this.text) {
this.text.style = this.opts.textStyle
}
}
this.layout()
}
/**
* Gets or sets the disabled state. When disabled, the button cannot be clicked.
*
* @member {boolean}
*/
get disabled() {
return this._disabled
}
set disabled(value) {
this._disabled = value
if (this._disabled) {
this.button.interactive = false
this.button.buttonMode = false
this.button.alpha = 0.5
if (this.icon) {
this.icon.alpha = 0.5
}
if (this.text) {
this.text.alpha = 0.5
}
} else {
this.button.interactive = true
this.button.buttonMode = true
this.button.alpha = 1
if (this.icon) {
this.icon.alpha = 1
}
if (this.text) {
this.text.alpha = 1
}
}
}
/**
* Shows the button (sets his alpha values to 1).
*
* @return {Button} A reference to the button for chaining.
*/
show() {
this.opts.strokeAlpha = 1
this.opts.strokeActiveAlpha = 1
this.opts.fillAlpha = 1
this.opts.fillActiveAlpha = 1
this.layout()
return this
}
/**
* Hides the button (sets his alpha values to 0).
*
* @return {Button} A reference to the button for chaining.
*/
hide() {
this.opts.strokeAlpha = 0.0
this.opts.strokeActiveAlpha = 0.0
this.opts.fillAlpha = 0.0000000001 // WORKAROUND: See https://github.com/pixijs/pixi.js/wiki/v5-Migration-Guide#graphics-interaction
this.opts.fillActiveAlpha = 0.0000000001
this.layout()
return this
}
/**
* Loads an icon
*
* @private
* @param {string|PIXI.DisplayObject} icon - The icon to load.
* @param {number} color - The color of the icon (if not an PIXI.DisplayObject).
* @return {PIXI.DisplayObject} Return the icon as an PIXI.DisplayObject.
*/
loadIcon(icon, color) {
let displayObject = null
if (icon instanceof PIXI.DisplayObject) {
displayObject = icon
} else {
let size = 17
if (this.text) {
size = this.text.height
} else if (this.opts.minHeight) {
size = this.opts.minHeight - 2 * this.opts.padding
}
const url = Button.iconIsUrl(icon) ? icon : `../../assets/icons/${icon}.png`
const iconTexture = PIXI.Texture.from(url)
const sprite = new PIXI.Sprite(iconTexture)
sprite.tint = color
sprite.width = size
sprite.height = size
displayObject = sprite
}
return displayObject
}
/**
* Tests if an icon string is an url.
*
* @private
* @static
* @param {string} url - The url to test.
* @return {boolean} true if the url is an url to an image.
*/
static iconIsUrl(url) {
return /\.(png|svg|gif|jpg|jpeg|tif|tiff)$/i.test(url)
}
/**
* Gets or sets the color of the current icon (no matter how the status is). Changing the color, changes
* the tint property of the icon sprite.
*
* @member {number}
*/
get iconColor() {
return this.icon ? this.icon.tint : null
}
set iconColor(value) {
if (this.icon) {
this.icon.tint = value
}
}
onEnd(event) {
this.capture(event)
TweenLite.to([this.button, this.content], this.theme.fast, {
alpha: 1,
overwrite: 'none'
})
}
}

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6
package-lock.json generated
View File

@ -6122,9 +6122,9 @@
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},
"pixi-viewport": {
"version": "4.2.3",
"resolved": "https://registry.npmjs.org/pixi-viewport/-/pixi-viewport-4.2.3.tgz",
"integrity": "sha512-a/8ZO/QIb1Tg+u3hCjuY/pJh9Q1R514xnFKA3fD7nwwCIPA1ljz0VczOwapNTpEWRUQEAHR3rT9p2iOJYC4+Sg==",
"version": "4.3.1",
"resolved": "https://registry.npmjs.org/pixi-viewport/-/pixi-viewport-4.3.1.tgz",
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"requires": {
"penner": "^0.1.3"
}

View File

@ -53,7 +53,7 @@
"pixi-filters": "^3.0.3",
"pixi-particles": "^4.1.1",
"pixi-projection": "^0.3.5",
"pixi-viewport": "^4.2.3",
"pixi-viewport": "^4.3.1",
"pixi.js": "^5.1.5",
"propagating-hammerjs": "^1.4.7"
}