Added support for keeping a limited set of tile textures.
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@@ -101,7 +101,7 @@
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minScale: 0,
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maxScale: 50,
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onTransform: event => {
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console.log('currentLevel', deepZoomImage1.currentLevel)
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//console.log('currentLevel', deepZoomImage1.currentLevel)
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deepZoomImage1.transformed(event)
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}
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})
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