Added support for keeping a limited set of tile textures.
This commit is contained in:
Vendored
+8
-1
@@ -2336,6 +2336,8 @@
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onMouseWheel(event) {
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if (this.capture(event) && this.target.onMouseWheel) {
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this.target.onMouseWheel(event);
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} else {
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//console.warn('Target has no onMouseWheel callback')
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}
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}
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@@ -2529,6 +2531,8 @@
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}
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if (this.target.onMouseWheel) {
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this.target.onMouseWheel(event);
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} else {
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//console.warn('Target has no onMouseWheel callback', this.target)
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}
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}
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}
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@@ -4202,7 +4206,10 @@
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let event = new ResizeEvent(this, { width: w, height: h });
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this.onResize(event);
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}
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if (this.resizeButton != null) ;
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if (this.resizeButton != null) {
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// this.resizeButton.style.width = 50/this.scale+"px"
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// this.resizeButton.style.height = 50/this.scale+"px"
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}
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}
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startResize(e) {
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