Prettified badge.js.
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@ -1,143 +1,159 @@
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<!doctype html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<title>PIXI Badge</title>
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<title>PIXI Badge</title>
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<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
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<link rel="stylesheet" href="../../css/doctest.css">
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<link
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rel="stylesheet"
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href="../3rdparty/highlight/styles/default.css"
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/>
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<link rel="stylesheet" href="../../css/doctest.css" />
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<script src="../3rdparty/highlight/highlight.pack.js"></script>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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<script src="../3rdparty/highlight/highlight.pack.js"></script>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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</head>
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<body onload="Doctest.run()">
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<h1>Badge</h1>
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<p>
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Small and adaptive tag for adding context to just about any content.
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</p>
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<p>Let's look at some badge examples:</p><br />
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<canvas id="canvas" class="interactive"></canvas>
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<p>
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What you should see: Badges, badges, badges...
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</p>
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<script class="doctest">
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const app = new PIXIApp({
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view: canvas,
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width: 900,
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height: 250
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}).setup().run()
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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</head>
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<body onload="Doctest.run()">
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<h1>Badge</h1>
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<p>
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Small and adaptive tag for adding context to just about any content.
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</p>
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<p>Let's look at some badge examples:</p>
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<br />
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<canvas id="canvas" class="interactive"></canvas>
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<p>
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What you should see: Badges, badges, badges...
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</p>
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<script class="doctest">
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const app = new PIXIApp({
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view: canvas,
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width: 900,
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height: 250
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})
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.setup()
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.run()
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const circle1 = new PIXI.Graphics()
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circle1.beginFill(0x5251a3)
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circle1.drawCircle(50, 50, 40)
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const circle1 = new PIXI.Graphics()
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circle1.beginFill(0x5251a3)
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circle1.drawCircle(50, 50, 40)
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const circle2 = new PIXI.Graphics()
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circle2.beginFill(0x8ca351)
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circle2.drawCircle(150, 50, 40)
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const circle2 = new PIXI.Graphics()
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circle2.beginFill(0x8ca351)
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circle2.drawCircle(150, 50, 40)
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const button1 = new Button({
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x: 10,
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y: 110,
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label: 'Button with Badge'
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})
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const button1 = new Button({
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x: 10,
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y: 110,
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label: 'Button with Badge'
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})
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const button2 = new Button({
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x: 230,
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y: 110,
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label: 'Button with Video-Badge'
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})
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const button2 = new Button({
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x: 230,
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y: 110,
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label: 'Button with Video-Badge'
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})
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const button3 = new Button({
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x: 480,
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y: 110,
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label: 'Button and ',
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badge: 'Badge'
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})
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const button3 = new Button({
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x: 480,
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y: 110,
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label: 'Button and ',
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badge: 'Badge'
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})
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const button4 = new Button({
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x: 640,
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y: 110,
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label: 'Button',
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badge: {
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content: 'IWM',
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align: 'center',
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verticalAlign: 'bottom',
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offsetTop: 6,
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radius: 16,
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fill: 0xfe832d
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}
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})
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const button4 = new Button({
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x: 640,
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y: 110,
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label: 'Button',
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badge: {
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content: 'IWM',
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align: 'center',
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verticalAlign: 'bottom',
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offsetTop: 6,
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radius: 16,
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fill: 0xfe832d
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}
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})
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const button5 = new Button({
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x: 740,
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y: 110,
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label: 'Button',
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badge: {
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content: '1',
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radius: 16,
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tooltip: 'One'
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}
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})
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const button5 = new Button({
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x: 740,
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y: 110,
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label: 'Button',
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badge: {
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content: '1',
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radius: 16,
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tooltip: 'One'
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}
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})
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const button6 = new Button({
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x: 740,
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y: 180,
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label: 'Change Badge',
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action: () => {
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button5.badge.content = '2'
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}
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})
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const button6 = new Button({
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x: 740,
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y: 180,
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label: 'Change Badge',
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action: () => {
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button5.badge.content = '2'
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}
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})
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let badge1 = new Badge({
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x: 60,
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y: 10,
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content: 'New'
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})
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let badge1 = new Badge({
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x: 60,
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y: 10,
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content: 'New'
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})
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let badge2 = new Badge({
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content: '7',
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x: 160,
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y: 10,
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fill: 0x1078fc
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})
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let badge2 = new Badge({
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content: '7',
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x: 160,
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y: 10,
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fill: 0x1078fc
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})
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let badge3 = new Badge({
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x: 170,
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y: 95,
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padding: 5,
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radius: 16,
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content: '142',
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fill: 0xfe9727
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})
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let badge3 = new Badge({
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x: 170,
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y: 95,
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padding: 5,
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radius: 16,
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content: '142',
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fill: 0xfe9727
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})
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let sprite1 = new PIXI.Sprite(PIXI.Texture.fromVideo('./assets/badge-1.mp4'))
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sprite1.scale.set(.05, .05)
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let sprite1 = new PIXI.Sprite(
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PIXI.Texture.fromVideo('./assets/badge-1.mp4')
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)
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sprite1.scale.set(0.05, 0.05)
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let texture1 = PIXI.Texture.fromVideo('./assets/badge-1.mp4')
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texture1.baseTexture.on('loaded', e => {
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let sprite1 = new PIXI.Sprite(texture1)
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sprite1.scale.set(.05, .05)
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sprite1.alpha = .5
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let badge4 = new Badge({
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x: 300,
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y: 152,
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stroke: 0x5ec7f8,
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strokeWidth: 3,
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fillAlpha: .7,
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padding: 0,
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radius: 1,
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content: sprite1,
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tooltip: 'Earth in Space'
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})
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app.scene.addChild(badge4)
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})
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let texture1 = PIXI.Texture.fromVideo('./assets/badge-1.mp4')
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texture1.baseTexture.on('loaded', e => {
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let sprite1 = new PIXI.Sprite(texture1)
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sprite1.scale.set(0.05, 0.05)
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sprite1.alpha = 0.5
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let badge4 = new Badge({
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x: 300,
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y: 152,
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stroke: 0x5ec7f8,
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strokeWidth: 3,
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fillAlpha: 0.7,
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padding: 0,
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radius: 1,
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content: sprite1,
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tooltip: 'Earth in Space'
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})
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app.scene.addChild(badge4)
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})
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app.scene.addChild(circle1, circle2)
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app.scene.addChild(button1, button2, button3, button4, button5, button6)
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app.scene.addChild(badge1, badge2, badge3)
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</script>
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</body>
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app.scene.addChild(circle1, circle2)
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app.scene.addChild(
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button1,
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button2,
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button3,
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button4,
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button5,
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button6
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)
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app.scene.addChild(badge1, badge2, badge3)
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</script>
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</body>
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</html>
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* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/badge.html|DocTest}
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*/
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export default class Badge extends AbstractPopup {
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/**
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* Creates an instance of a Badge.
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*
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* to display.
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*/
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constructor(opts = {}) {
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const theme = Theme.fromString(opts.theme)
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opts = Object.assign({}, {
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minWidth: 0,
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minHeight: 0,
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padding: theme.padding / 2,
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tooltip: null
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}, opts)
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opts = Object.assign(
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{},
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{
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minWidth: 0,
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minHeight: 0,
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padding: theme.padding / 2,
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tooltip: null
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},
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opts
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)
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super(opts)
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* @return {Badge} A reference to the badge for chaining.
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*/
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setup() {
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super.setup()
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// tooltip
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//-----------------
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if (this.opts.tooltip) {
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if (typeof this.opts.tooltip === 'string') {
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this.tooltip = new Tooltip({object: this, content: this.opts.tooltip})
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this.tooltip = new Tooltip({
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object: this,
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content: this.opts.tooltip
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})
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} else {
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this.opts.tooltip = Object.assign({}, {object: this}, this.opts.tooltip)
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this.opts.tooltip = Object.assign(
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{},
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{ object: this },
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this.opts.tooltip
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)
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this.tooltip = new Tooltip(this.opts.tooltip)
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}
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}
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* @return {Badge} A reference to the badge for chaining.
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*/
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layout() {
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super.layout()
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this.content.x = this.width / 2 - this.content.width / 2 - this.opts.strokeWidth / 2
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this.content.y = this.height / 2 - this.content.height / 2 - this.opts.strokeWidth / 2
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this.content.x =
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this.width / 2 - this.content.width / 2 - this.opts.strokeWidth / 2
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this.content.y =
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this.height / 2 -
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this.content.height / 2 -
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this.opts.strokeWidth / 2
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return this
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}
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@ -1,22 +1,25 @@
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// rollup.config.js (building more than one bundle)
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export default [{
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input: './lib/bundle.js',
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output: {
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file: './dist/iwmlib.js',
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format: 'iife',
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sourcemap: false
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export default [
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{
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input: './lib/bundle.js',
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output: {
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file: './dist/iwmlib.js',
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format: 'iife',
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sourcemap: false
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},
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watch: {
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clearScreen: false
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}
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},
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watch: {
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clearScreen: false
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{
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input: './lib/pixi/bundle.js',
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output: {
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file: './dist/iwmlib.pixi.js',
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format: 'iife',
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sourcemap: false
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},
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watch: {
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clearScreen: false
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}
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}
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}, {
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input: './lib/pixi/bundle.js',
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output: {
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file: './dist/iwmlib.pixi.js',
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format: 'iife',
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sourcemap: false
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},
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watch: {
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clearScreen: false
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}
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}]
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]
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