Merge branch 'master' of gitea.iwm-tuebingen.de:IWMBrowser/iwmlib

# Conflicts:
#	dist/iwmlib.js
This commit is contained in:
Sebastian Kupke 2019-07-05 13:58:20 +02:00
commit 4009ddd422
7 changed files with 420 additions and 132 deletions

169
dist/iwmlib.js vendored
View File

@ -987,6 +987,13 @@
return Math.sqrt(dx * dx + dy * dy)
}
// Distance == 0.0 indicates an inside relation.
static distanceToRect(p, r) {
var cx = Math.max(Math.min(p.x, r.x + r.width), r.x);
var cy = Math.max(Math.min(p.y, r.y + r.height), r.y);
return Math.sqrt((p.x - cx) * (p.x - cx) + (p.y - cy) * (p.y - cy))
}
static fromPageToNode(element, p) {
// if (window.webkitConvertPointFromPageToNode) {
// return window.webkitConvertPointFromPageToNode(element,
@ -5044,7 +5051,7 @@
context.stroke();
}
requestAnimationFrame(dt => {
this.showTouches(dt);
this.showTouches(dt, canvas);
});
}
@ -5155,7 +5162,8 @@
width = null, // required
height = null, // required
resizable = false,
simulateClick = false,
clickOnTap = false,
allowClickDistance = 44,
verbose = true,
onResize = null,
touchAction = 'none',
@ -5206,7 +5214,7 @@
this.height = height;
this.throwVisibility = Math.min(width, height, throwVisibility);
this.container = container;
this.simulateClick = simulateClick;
this.clickOnTap = clickOnTap;
this.scale = startScale;
this.rotationDegrees = this.startRotationDegrees;
this.transformOrigin = transformOrigin;
@ -5219,7 +5227,8 @@
rotation: this.startRotationDegrees,
transformOrigin: transformOrigin
};
this.tapNodes = new Map();
this.allowClickDistance = allowClickDistance;
// For tweenlite we need initial values in _gsTransform
TweenLite.set(element, this.initialValues);
@ -5412,16 +5421,99 @@
}
onTap(event, interaction, point) {
if (this.simulateClick) {
let p = Points.fromPageToNode(this.element, point);
let element = document.elementFromPoint(p.x, p.y);
if (element != null) {
console.log('tap simulates click');
element.click();
if (this.clickOnTap) {
let directNode = document.elementFromPoint(point.x, point.y);
let nearestNode = this.nearestClickable(event);
console.log("onTap", directNode, nearestNode.tagName);
if (directNode != null && this.isClickable(directNode)) {
directNode.click();
}
else {
if (nearestNode.tagName == 'svg' && this.isClickable(nearestNode)) {
let handler = this.tapNodes.get(nearestNode);
console.log("Clicking beneath SVG: to be done", handler);
Events.stop(event);
//nearestNode.click()
}
}
}
}
/**
* Adds a click or tap behavior to the node. Uses
* either the scatter clickOnTap version which requires click handlers
* or uses the hammer.js driven tap handler.
*
* @param {*} node
* @param {*} handler
* @memberof DOMScatter
*/
addTapListener(node, handler) {
if (this.clickOnTap) {
node.addEventListener('click', handler);
this.tapNodes.set(node, handler);
}
else {
InteractionMapper$1.on('tap', node, handler);
}
}
isClickable(node) {
if (node.tagName == 'A')
return true
if (this.tapNodes.has(node))
return true
return false
}
/**
* Returns an array of all clickable nodes.
* Unfortunately we cannot search for all nodes with an attached 'click' event listener
* See https://stackoverflow.com/questions/11455515/how-to-check-whether-dynamically-attached-event-listener-exists-or-not
* Therefore we can only detect the following standard cases:
* I. All clickable objects like clickables
* II. Objects that have been attached a click handler by the scatter itself via
*/
clickableNodes() {
let result = [];
for (let node of this.element.querySelectorAll("*")) {
if (this.isClickable(node))
result.push(node);
}
return result
}
nearestClickable(event) {
let element = this.element;
let clickables = this.clickableNodes();
let globalClick = (event.center) ? event.center : { x: event.x, y: event.y };
let localClick = Points.fromPageToNode(element, globalClick);
let clickRects = clickables.map(link => {
let rect = link.getBoundingClientRect();
let topLeft = Points.fromPageToNode(element, rect);
let center = Points.fromPageToNode(element, { x: rect.x + rect.width / 2, y: rect.y + rect.height / 2 });
return { x: topLeft.x, y: topLeft.y, width: rect.width, height: rect.height, center, link }
});
let distances = [];
clickRects.forEach(rect => {
let distance = Points.distanceToRect(localClick, rect);
distances.push(parseInt(distance));
});
let closestClickIndex = distances.indexOf(Math.min(...distances));
let closestClickable = clickables[closestClickIndex];
if (distances[closestClickIndex] < this.allowClickDistance) {
console.log("found closest clickables", closestClickable);
return closestClickable
}
return null
}
isDescendant(parent, child) {
let node = child.parentNode;
while (node != null) {
@ -5573,12 +5665,12 @@
this.maxHeight = maxHeight != null ? maxHeight : window.innerHeight;
this.addedNode = null;
console.log({
width,
height,
maxWidth,
maxHeight,
});
}
@ -5741,6 +5833,7 @@
translatable = true,
scalable = true,
rotatable = true,
clickOnTap = false,
onFront = null,
onBack = null,
onClose = null,
@ -5760,6 +5853,7 @@
this.translatable = translatable;
this.scalable = scalable;
this.rotatable = rotatable;
this.clickOnTap = clickOnTap;
this.onFrontFlipped = onFront;
this.onBackFlipped = onBack;
this.onClose = onClose;
@ -5814,7 +5908,8 @@
translatable: this.translatable,
scalable: this.scalable,
rotatable: this.rotatable,
overdoScaling: this.overdoScaling
overdoScaling: this.overdoScaling,
clickOnTap: this.clickOnTap
}
);
@ -5823,7 +5918,6 @@
}
if (this.closeOnMinScale) {
const removeOnMinScale = function () {
if (scatter.scale <= scatter.minScale) {
this.flippable.close();
@ -5838,11 +5932,7 @@
scatter.onTransform.splice(callbackIdx, 1);
}
}
}.bind(this);
scatter.addTransformEventCallback(removeOnMinScale);
}
@ -5878,8 +5968,11 @@
}
start({ targetCenter = null } = {}) {
console.log('DOMFlip.start', targetCenter);
if (this.preloadBack) this.flippable.start({ duration: this.flipDuration, targetCenter });
console.log("DOMFlip.start", targetCenter);
if (this.preloadBack) {
this.flippable.start({ duration: this.flipDuration, targetCenter });
}
else {
let back = this.cardWrapper.querySelector('.back');
let flippable = this.flippable;
@ -5931,7 +6024,7 @@
this.flipDuration = flip.flipDuration;
this.fadeDuration = flip.fadeDuration;
scatter.addTransformEventCallback(this.scatterTransformed.bind(this));
console.log('lib.DOMFlippable', 5000);
TweenLite.set(this.element, { perspective: 5000 });
TweenLite.set(this.card, { transformStyle: 'preserve-3d' });
TweenLite.set(this.back, { rotationY: -180 });
@ -5944,15 +6037,24 @@
this.backBtn = element.querySelector('.backBtn');
this.closeBtn = element.querySelector('.closeBtn');
/* Buttons are not guaranteed to exist. */
if (this.infoBtn) {
InteractionMapper$1.on('tap', this.infoBtn, event => this.flip.start());
scatter.addTapListener(this.infoBtn, event => {
console.log("within click handler", this);
this.flip.start();
});
this.enable(this.infoBtn);
}
if (this.backBtn) {
InteractionMapper$1.on('tap', this.backBtn, event => this.start());
scatter.addTapListener(this.backBtn, event => {
console.log("within click handler", this);
this.start();
});
}
if (this.closeBtn) {
InteractionMapper$1.on('tap', this.closeBtn, event => this.close());
scatter.addTapListener(this.closeBtn, event => {
this.close();
});
this.enable(this.closeBtn);
}
this.scaleButtons();
@ -6002,18 +6104,6 @@
}
scaleButtons() {
//This also works for svgs.
// if (this.infoBtn)
// this.infoBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.backBtn)
// this.backBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.closeBtn)
// this.closeBtn.style.transform = "scale(" + this.buttonScale + ")"
console.log(this.buttonScale);
//// This did not work with svgs!
TweenLite.set([this.infoBtn, this.backBtn, this.closeBtn], {
scale: this.buttonScale
});
@ -6026,6 +6116,7 @@
clickInfo() {
this.bringToFront();
console.log("clickInfo");
this.infoBtn.click();
}
@ -6067,8 +6158,6 @@
}
}
enable(button) {
this.show(button, this.fadeDuration);
if (button) {
@ -6078,9 +6167,6 @@
disable(button) {
this.hide(button, this.fadeDuration);
if (button) {
TweenLite.set(button, { pointerEvents: 'none' });
}
}
start({ targetCenter = null } = {}) {
@ -6124,7 +6210,6 @@
let x = this.flipped ? xx : this.startX;
let y = this.flipped ? yy : this.startY;
console.log("DOMFlippable.start", this.flipped, targetCenter, x, y, this.saved);
let onUpdate = this.onUpdate !== null ? () => this.onUpdate(this) : null;
console.log(this.flipDuration);
TweenLite.to(this.card, this.flipDuration, {

167
dist/iwmlib.pixi.js vendored
View File

@ -3263,6 +3263,13 @@
return Math.sqrt(dx * dx + dy * dy)
}
// Distance == 0.0 indicates an inside relation.
static distanceToRect(p, r) {
var cx = Math.max(Math.min(p.x, r.x + r.width), r.x);
var cy = Math.max(Math.min(p.y, r.y + r.height), r.y);
return Math.sqrt((p.x - cx) * (p.x - cx) + (p.y - cy) * (p.y - cy))
}
static fromPageToNode(element, p) {
// if (window.webkitConvertPointFromPageToNode) {
// return window.webkitConvertPointFromPageToNode(element,
@ -6917,7 +6924,8 @@
width = null, // required
height = null, // required
resizable = false,
simulateClick = false,
clickOnTap = false,
allowClickDistance = 44,
verbose = true,
onResize = null,
touchAction = 'none',
@ -6968,7 +6976,7 @@
this.height = height;
this.throwVisibility = Math.min(width, height, throwVisibility);
this.container = container;
this.simulateClick = simulateClick;
this.clickOnTap = clickOnTap;
this.scale = startScale;
this.rotationDegrees = this.startRotationDegrees;
this.transformOrigin = transformOrigin;
@ -6981,7 +6989,8 @@
rotation: this.startRotationDegrees,
transformOrigin: transformOrigin
};
this.tapNodes = new Map();
this.allowClickDistance = allowClickDistance;
// For tweenlite we need initial values in _gsTransform
TweenLite.set(element, this.initialValues);
@ -7174,16 +7183,99 @@
}
onTap(event, interaction, point) {
if (this.simulateClick) {
let p = Points.fromPageToNode(this.element, point);
let element = document.elementFromPoint(p.x, p.y);
if (element != null) {
console.log('tap simulates click');
element.click();
if (this.clickOnTap) {
let directNode = document.elementFromPoint(point.x, point.y);
let nearestNode = this.nearestClickable(event);
console.log("onTap", directNode, nearestNode.tagName);
if (directNode != null && this.isClickable(directNode)) {
directNode.click();
}
else {
if (nearestNode.tagName == 'svg' && this.isClickable(nearestNode)) {
let handler = this.tapNodes.get(nearestNode);
console.log("Clicking beneath SVG: to be done", handler);
Events$1.stop(event);
//nearestNode.click()
}
}
}
}
/**
* Adds a click or tap behavior to the node. Uses
* either the scatter clickOnTap version which requires click handlers
* or uses the hammer.js driven tap handler.
*
* @param {*} node
* @param {*} handler
* @memberof DOMScatter
*/
addTapListener(node, handler) {
if (this.clickOnTap) {
node.addEventListener('click', handler);
this.tapNodes.set(node, handler);
}
else {
InteractionMapper$1.on('tap', node, handler);
}
}
isClickable(node) {
if (node.tagName == 'A')
return true
if (this.tapNodes.has(node))
return true
return false
}
/**
* Returns an array of all clickable nodes.
* Unfortunately we cannot search for all nodes with an attached 'click' event listener
* See https://stackoverflow.com/questions/11455515/how-to-check-whether-dynamically-attached-event-listener-exists-or-not
* Therefore we can only detect the following standard cases:
* I. All clickable objects like clickables
* II. Objects that have been attached a click handler by the scatter itself via
*/
clickableNodes() {
let result = [];
for (let node of this.element.querySelectorAll("*")) {
if (this.isClickable(node))
result.push(node);
}
return result
}
nearestClickable(event) {
let element = this.element;
let clickables = this.clickableNodes();
let globalClick = (event.center) ? event.center : { x: event.x, y: event.y };
let localClick = Points.fromPageToNode(element, globalClick);
let clickRects = clickables.map(link => {
let rect = link.getBoundingClientRect();
let topLeft = Points.fromPageToNode(element, rect);
let center = Points.fromPageToNode(element, { x: rect.x + rect.width / 2, y: rect.y + rect.height / 2 });
return { x: topLeft.x, y: topLeft.y, width: rect.width, height: rect.height, center, link }
});
let distances = [];
clickRects.forEach(rect => {
let distance = Points.distanceToRect(localClick, rect);
distances.push(parseInt(distance));
});
let closestClickIndex = distances.indexOf(Math.min(...distances));
let closestClickable = clickables[closestClickIndex];
if (distances[closestClickIndex] < this.allowClickDistance) {
console.log("found closest clickables", closestClickable);
return closestClickable
}
return null
}
isDescendant(parent, child) {
let node = child.parentNode;
while (node != null) {
@ -7335,12 +7427,12 @@
this.maxHeight = maxHeight != null ? maxHeight : window.innerHeight;
this.addedNode = null;
console.log({
width,
height,
maxWidth,
maxHeight,
});
}
@ -7369,6 +7461,7 @@
translatable = true,
scalable = true,
rotatable = true,
clickOnTap = false,
onFront = null,
onBack = null,
onClose = null,
@ -7388,6 +7481,7 @@
this.translatable = translatable;
this.scalable = scalable;
this.rotatable = rotatable;
this.clickOnTap = clickOnTap;
this.onFrontFlipped = onFront;
this.onBackFlipped = onBack;
this.onClose = onClose;
@ -7442,7 +7536,8 @@
translatable: this.translatable,
scalable: this.scalable,
rotatable: this.rotatable,
overdoScaling: this.overdoScaling
overdoScaling: this.overdoScaling,
clickOnTap: this.clickOnTap
}
);
@ -7451,7 +7546,6 @@
}
if (this.closeOnMinScale) {
const removeOnMinScale = function () {
if (scatter.scale <= scatter.minScale) {
this.flippable.close();
@ -7466,11 +7560,7 @@
scatter.onTransform.splice(callbackIdx, 1);
}
}
}.bind(this);
scatter.addTransformEventCallback(removeOnMinScale);
}
@ -7506,8 +7596,11 @@
}
start({ targetCenter = null } = {}) {
console.log('DOMFlip.start', targetCenter);
if (this.preloadBack) this.flippable.start({ duration: this.flipDuration, targetCenter });
console.log("DOMFlip.start", targetCenter);
if (this.preloadBack) {
this.flippable.start({ duration: this.flipDuration, targetCenter });
}
else {
let back = this.cardWrapper.querySelector('.back');
let flippable = this.flippable;
@ -7559,7 +7652,7 @@
this.flipDuration = flip.flipDuration;
this.fadeDuration = flip.fadeDuration;
scatter.addTransformEventCallback(this.scatterTransformed.bind(this));
console.log('lib.DOMFlippable', 5000);
TweenLite.set(this.element, { perspective: 5000 });
TweenLite.set(this.card, { transformStyle: 'preserve-3d' });
TweenLite.set(this.back, { rotationY: -180 });
@ -7572,15 +7665,24 @@
this.backBtn = element.querySelector('.backBtn');
this.closeBtn = element.querySelector('.closeBtn');
/* Buttons are not guaranteed to exist. */
if (this.infoBtn) {
InteractionMapper$1.on('tap', this.infoBtn, event => this.flip.start());
scatter.addTapListener(this.infoBtn, event => {
console.log("within click handler", this);
this.flip.start();
});
this.enable(this.infoBtn);
}
if (this.backBtn) {
InteractionMapper$1.on('tap', this.backBtn, event => this.start());
scatter.addTapListener(this.backBtn, event => {
console.log("within click handler", this);
this.start();
});
}
if (this.closeBtn) {
InteractionMapper$1.on('tap', this.closeBtn, event => this.close());
scatter.addTapListener(this.closeBtn, event => {
this.close();
});
this.enable(this.closeBtn);
}
this.scaleButtons();
@ -7630,18 +7732,6 @@
}
scaleButtons() {
//This also works for svgs.
// if (this.infoBtn)
// this.infoBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.backBtn)
// this.backBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.closeBtn)
// this.closeBtn.style.transform = "scale(" + this.buttonScale + ")"
console.log(this.buttonScale);
//// This did not work with svgs!
TweenLite.set([this.infoBtn, this.backBtn, this.closeBtn], {
scale: this.buttonScale
});
@ -7654,6 +7744,7 @@
clickInfo() {
this.bringToFront();
console.log("clickInfo");
this.infoBtn.click();
}
@ -7695,8 +7786,6 @@
}
}
enable(button) {
this.show(button, this.fadeDuration);
if (button) {
@ -7706,9 +7795,6 @@
disable(button) {
this.hide(button, this.fadeDuration);
if (button) {
TweenLite.set(button, { pointerEvents: 'none' });
}
}
start({ targetCenter = null } = {}) {
@ -7752,7 +7838,6 @@
let x = this.flipped ? xx : this.startX;
let y = this.flipped ? yy : this.startY;
console.log("DOMFlippable.start", this.flipped, targetCenter, x, y, this.saved);
let onUpdate = this.onUpdate !== null ? () => this.onUpdate(this) : null;
console.log(this.flipDuration);
TweenLite.to(this.card, this.flipDuration, {

View File

@ -72,7 +72,7 @@ if (Capabilities.supportsTemplate()) {
flipTemplate,
new ImageLoader('./examples/king.jpeg'),
new ImageLoader('./examples/women.jpeg'),
{ onUpdate: e => console.log(e)})
{ clickOnTap: true})
flip.load().then((flip) => {
flip.centerAt({ x: 150, y: 120})
})
@ -80,10 +80,5 @@ if (Capabilities.supportsTemplate()) {
else {
alert("Templates not supported, use Edge, Chrome, Safari or Firefox.")
}
setTimeout(function() {
const infoBtn = document.querySelector('.infoBtn')
InteractionMapper.on('tap', infoBtn, event => console.log('go'))
}, 2000)
</script>
</body>

View File

@ -31,12 +31,12 @@ export class CardLoader {
this.maxHeight = maxHeight != null ? maxHeight : window.innerHeight
this.addedNode = null
console.log({
width,
height,
maxWidth,
maxHeight,
})
}
@ -199,6 +199,7 @@ export class DOMFlip {
translatable = true,
scalable = true,
rotatable = true,
clickOnTap = false,
onFront = null,
onBack = null,
onClose = null,
@ -218,6 +219,7 @@ export class DOMFlip {
this.translatable = translatable
this.scalable = scalable
this.rotatable = rotatable
this.clickOnTap = clickOnTap
this.onFrontFlipped = onFront
this.onBackFlipped = onBack
this.onClose = onClose
@ -272,7 +274,8 @@ export class DOMFlip {
translatable: this.translatable,
scalable: this.scalable,
rotatable: this.rotatable,
overdoScaling: this.overdoScaling
overdoScaling: this.overdoScaling,
clickOnTap: this.clickOnTap
}
)
@ -281,7 +284,6 @@ export class DOMFlip {
}
if (this.closeOnMinScale) {
const removeOnMinScale = function () {
if (scatter.scale <= scatter.minScale) {
this.flippable.close()
@ -296,11 +298,7 @@ export class DOMFlip {
scatter.onTransform.splice(callbackIdx, 1)
}
}
}.bind(this)
scatter.addTransformEventCallback(removeOnMinScale)
}
@ -336,8 +334,11 @@ export class DOMFlip {
}
start({ targetCenter = null } = {}) {
console.log('DOMFlip.start', targetCenter)
if (this.preloadBack) this.flippable.start({ duration: this.flipDuration, targetCenter })
console.log("DOMFlip.start", targetCenter)
if (this.preloadBack) {
this.flippable.start({ duration: this.flipDuration, targetCenter })
}
else {
let back = this.cardWrapper.querySelector('.back')
let flippable = this.flippable
@ -389,7 +390,7 @@ export class DOMFlippable {
this.flipDuration = flip.flipDuration
this.fadeDuration = flip.fadeDuration
scatter.addTransformEventCallback(this.scatterTransformed.bind(this))
console.log('lib.DOMFlippable', 5000)
TweenLite.set(this.element, { perspective: 5000 })
TweenLite.set(this.card, { transformStyle: 'preserve-3d' })
TweenLite.set(this.back, { rotationY: -180 })
@ -402,15 +403,24 @@ export class DOMFlippable {
this.backBtn = element.querySelector('.backBtn')
this.closeBtn = element.querySelector('.closeBtn')
/* Buttons are not guaranteed to exist. */
if (this.infoBtn) {
InteractionMapper.on('tap', this.infoBtn, event => this.flip.start())
scatter.addTapListener(this.infoBtn, event => {
console.log("within click handler", this)
this.flip.start()
})
this.enable(this.infoBtn)
}
if (this.backBtn) {
InteractionMapper.on('tap', this.backBtn, event => this.start())
scatter.addTapListener(this.backBtn, event => {
console.log("within click handler", this)
this.start()
})
}
if (this.closeBtn) {
InteractionMapper.on('tap', this.closeBtn, event => this.close())
scatter.addTapListener(this.closeBtn, event => {
this.close()
})
this.enable(this.closeBtn)
}
this.scaleButtons()
@ -460,18 +470,6 @@ export class DOMFlippable {
}
scaleButtons() {
//This also works for svgs.
// if (this.infoBtn)
// this.infoBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.backBtn)
// this.backBtn.style.transform = "scale(" + this.buttonScale + ")"
// if (this.closeBtn)
// this.closeBtn.style.transform = "scale(" + this.buttonScale + ")"
console.log(this.buttonScale)
//// This did not work with svgs!
TweenLite.set([this.infoBtn, this.backBtn, this.closeBtn], {
scale: this.buttonScale
})
@ -484,6 +482,7 @@ export class DOMFlippable {
clickInfo() {
this.bringToFront()
console.log("clickInfo")
this.infoBtn.click()
}
@ -525,8 +524,6 @@ export class DOMFlippable {
}
}
enable(button) {
this.show(button, this.fadeDuration)
if (button) {
@ -537,7 +534,7 @@ export class DOMFlippable {
disable(button) {
this.hide(button, this.fadeDuration)
if (button) {
TweenLite.set(button, { pointerEvents: 'none' })
// TweenLite.set(button, { pointerEvents: 'none' })
}
}
@ -582,7 +579,6 @@ export class DOMFlippable {
let x = this.flipped ? xx : this.startX
let y = this.flipped ? yy : this.startY
console.log("DOMFlippable.start", this.flipped, targetCenter, x, y, this.saved)
let onUpdate = this.onUpdate !== null ? () => this.onUpdate(this) : null
console.log(this.flipDuration)
TweenLite.to(this.card, this.flipDuration, {

View File

@ -15,10 +15,10 @@
context.clearRect(0, 0, debugCanvas.width, debugCanvas.height)
let stage = scatterContainer.polygon
stage.draw(context, { stroke: '#FF0000'})
stage.draw(context, { stroke: '#0000FF'})
for(let scatter of scatterContainer.scatter.values()) {
let polygon = scatter.polygon
polygon.draw(context, { stroke: '#FF0000'})
polygon.draw(context, { stroke: '#0000FF'})
}
}
@ -48,7 +48,7 @@ we describe the more basic DOM scatter.
<img id="women" draggable="false" style="position: absolute;" src="examples/women.jpeg" />
<img id="king" draggable="false" style="position: absolute;" src="examples/king.jpeg" />
<canvas id="debugCanvas" height="280" style="z-index: 100000; pointer-events: none; position: absolute; border: 1px solid red;">
<canvas id="debugCanvas" height="280" style="z-index: 100000; pointer-events: none; position: absolute; border: 1px solid blue;">
Canvas not supported.
</canvas>
</div>
@ -81,4 +81,39 @@ app.run()
animatePolygons()
</script>
<h1>
Interactive Content
</h1>
<p>
Scatter objects may contain interactive HTML structures. There is one major flag that allows
to simulate click events by using taps. If the scatter detects a tap it looks for clickable
elements under or nearby the event position and calls the click handler. Thus gestures
can be disambiguated as moves, zooms. or taps.
</p>
<div id="main2" class="grayBorder interactive" style="position: relative; width: 100%; height: 280px;">
<!-- Note that we need to set draggable to false to avoid conflicts. The DOM elements
must also be positioned absolutely. -->
<div id="interactiveContent">
<img draggable="false" style="position: absolute;" src="examples/women.jpeg" />
<a style="position:absolute; top: 10px; right: 10px; color:white;" href="https://www.iwm-tuebingen.de" target="_blank">A Link</a>
<div onclick="alert('clicked')" style="position:absolute; top: 30px; right: 10px; color:white;">A Div with click handler</div>
</div>
</div>
<script class="doctest">
let app2 = new App()
let scatterContainer2 = new DOMScatterContainer(main2)
let scatter2 = new DOMScatter(interactiveContent, scatterContainer2, {
x: 44,
y: 44,
width: 274,
height: 184,
throwVisibility: 88,
minScale: 0.5,
maxScale: 1.5})
app2.run()
</script>
</body>

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@ -931,7 +931,7 @@ export class DOMScatterContainer {
context.stroke()
}
requestAnimationFrame(dt => {
this.showTouches(dt)
this.showTouches(dt, canvas)
})
}
@ -1042,7 +1042,8 @@ export class DOMScatter extends AbstractScatter {
width = null, // required
height = null, // required
resizable = false,
simulateClick = false,
clickOnTap = false,
allowClickDistance = 44,
verbose = true,
onResize = null,
touchAction = 'none',
@ -1093,7 +1094,7 @@ export class DOMScatter extends AbstractScatter {
this.height = height
this.throwVisibility = Math.min(width, height, throwVisibility)
this.container = container
this.simulateClick = simulateClick
this.clickOnTap = clickOnTap
this.scale = startScale
this.rotationDegrees = this.startRotationDegrees
this.transformOrigin = transformOrigin
@ -1106,7 +1107,8 @@ export class DOMScatter extends AbstractScatter {
rotation: this.startRotationDegrees,
transformOrigin: transformOrigin
}
this.tapNodes = new Map()
this.allowClickDistance = allowClickDistance
// For tweenlite we need initial values in _gsTransform
TweenLite.set(element, this.initialValues)
@ -1299,16 +1301,99 @@ export class DOMScatter extends AbstractScatter {
}
onTap(event, interaction, point) {
if (this.simulateClick) {
let p = Points.fromPageToNode(this.element, point)
let element = document.elementFromPoint(p.x, p.y)
if (element != null) {
console.log('tap simulates click')
element.click()
if (this.clickOnTap) {
let directNode = document.elementFromPoint(point.x, point.y)
let nearestNode = this.nearestClickable(event)
console.log("onTap", directNode, nearestNode.tagName)
if (directNode != null && this.isClickable(directNode)) {
directNode.click()
}
else {
if (nearestNode.tagName == 'svg' && this.isClickable(nearestNode)) {
let handler = this.tapNodes.get(nearestNode)
console.log("Clicking beneath SVG: to be done", handler)
Events.stop(event)
//nearestNode.click()
}
}
}
}
/**
* Adds a click or tap behavior to the node. Uses
* either the scatter clickOnTap version which requires click handlers
* or uses the hammer.js driven tap handler.
*
* @param {*} node
* @param {*} handler
* @memberof DOMScatter
*/
addTapListener(node, handler) {
if (this.clickOnTap) {
node.addEventListener('click', handler)
this.tapNodes.set(node, handler)
}
else {
InteractionMapper.on('tap', node, handler)
}
}
isClickable(node) {
if (node.tagName == 'A')
return true
if (this.tapNodes.has(node))
return true
return false
}
/**
* Returns an array of all clickable nodes.
* Unfortunately we cannot search for all nodes with an attached 'click' event listener
* See https://stackoverflow.com/questions/11455515/how-to-check-whether-dynamically-attached-event-listener-exists-or-not
* Therefore we can only detect the following standard cases:
* I. All clickable objects like clickables
* II. Objects that have been attached a click handler by the scatter itself via
*/
clickableNodes() {
let result = []
for (let node of this.element.querySelectorAll("*")) {
if (this.isClickable(node))
result.push(node)
}
return result
}
nearestClickable(event) {
let element = this.element
let clickables = this.clickableNodes()
let globalClick = (event.center) ? event.center : { x: event.x, y: event.y }
let localClick = Points.fromPageToNode(element, globalClick)
let clickRects = clickables.map(link => {
let rect = link.getBoundingClientRect()
let topLeft = Points.fromPageToNode(element, rect)
let center = Points.fromPageToNode(element, { x: rect.x + rect.width / 2, y: rect.y + rect.height / 2 })
return { x: topLeft.x, y: topLeft.y, width: rect.width, height: rect.height, center, link }
})
let distances = []
clickRects.forEach(rect => {
let distance = Points.distanceToRect(localClick, rect)
distances.push(parseInt(distance))
})
let closestClickIndex = distances.indexOf(Math.min(...distances))
let closestClickable = clickables[closestClickIndex]
if (distances[closestClickIndex] < this.allowClickDistance) {
console.log("found closest clickables", closestClickable)
return closestClickable
}
return null
}
isDescendant(parent, child) {
let node = child.parentNode
while (node != null) {

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@ -402,6 +402,13 @@ export class Points {
return Math.sqrt(dx * dx + dy * dy)
}
// Distance == 0.0 indicates an inside relation.
static distanceToRect(p, r) {
var cx = Math.max(Math.min(p.x, r.x + r.width), r.x)
var cy = Math.max(Math.min(p.y, r.y + r.height), r.y)
return Math.sqrt((p.x - cx) * (p.x - cx) + (p.y - cy) * (p.y - cy))
}
static fromPageToNode(element, p) {
// if (window.webkitConvertPointFromPageToNode) {
// return window.webkitConvertPointFromPageToNode(element,