fixed bug when resizing scaled pads
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+4
-4
@@ -1386,12 +1386,12 @@ export class DOMScatter extends AbstractScatter {
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e.preventDefault()
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let event = new CustomEvent('resizeStarted')
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let oldPostition = {x: this.element.offsetLeft, y: this.element.offsetTop}
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let oldPostition = {x: this.element.getBoundingClientRect().left, y: this.element.getBoundingClientRect().top};
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this.bringToFront()
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this.element.style.transformOrigin = "0% 0%"
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let newPostition = {x: this.element.offsetLeft, y: this.element.offsetTop}
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let newPostition = {x: this.element.getBoundingClientRect().left, y: this.element.getBoundingClientRect().top};
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let offset = Points.subtract(oldPostition, newPostition)
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@@ -1444,9 +1444,9 @@ export class DOMScatter extends AbstractScatter {
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e.preventDefault()
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let event = new CustomEvent('resizeEnded')
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let oldPostition = {x: this.element.offsetLeft, y: this.element.offsetTop}
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let oldPostition = {x: this.element.getBoundingClientRect().left, y: this.element.getBoundingClientRect().top};
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this.element.style.transformOrigin = "50% 50%"
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let newPostition = {x: this.element.offsetLeft, y: this.element.offsetTop}
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let newPostition = {x: this.element.getBoundingClientRect().left, y: this.element.getBoundingClientRect().top};
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let offset = Points.subtract(oldPostition, newPostition)
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TweenLite.to(this.element, 0, { css: { left: "+=" + offset.x + "px" } })
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