Merge branch 'master' of gitea.iwm-tuebingen.de:IWMBrowser/iwmlib
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commit
2d1a6b1b7f
@ -635,7 +635,7 @@ export class DeepZoomImage extends PIXI.Container {
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}
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worldBounds() {
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let viewBounds = this.app.scene.getBounds()
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let viewBounds = this.app.scene.bounds // UO: Never use getBounds()
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// Using getBounds extends visible scope after loading tiles and leads
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// to excessive loading
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if (this.world != null) {
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@ -1039,7 +1039,7 @@ export class DeepZoomImage extends PIXI.Container {
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this.ensureTiles(this.currentLevel, event.about)
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return
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}
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let level = this.levelForScale(event.scale)
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let newLevel = Math.max(level, this.minimumLevel)
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if (newLevel != this.currentLevel) {
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@ -1076,15 +1076,12 @@ export class DeepZoomImage extends PIXI.Container {
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*/
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deactivate() {
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this.destroyAllTiles()
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Object.keys(this.tileLayers).forEach(key => {
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this.destroyTiles(key)
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})
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this.tileContainer.destroy({ children: true })
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printTileCacheInfos()
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}
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throwFinished() {
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console.log("throwFinished")
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//console.log("throwFinished")
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let key = this.currentLevel.toString()
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let currentTiles = this.tileLayers[key]
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if (typeof currentTiles == 'undefined') {
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@ -139,18 +139,18 @@ export default class Tile extends PIXI.Sprite {
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* @param {*} options Part of the PIXI API, but ignored in the implementation
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* @memberof Tile
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*/
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destroy(options, debug = true) {
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destroy(options, debug = false) {
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let count = this.unregister()
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if (keepTextures > 0) {
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keptTextures.push({ url: this.url, texture: this.texture})
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keptTextures.push({ url: this.url, texture: this.texture })
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let opts = { children: true, texture: false, baseTexture: false }
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if (debug) console.log("Tile.destroy", registeredTiles.size, opts)
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super.destroy(opts)
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while(keptTextures.length > keepTextures) {
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let {url, texture} = keptTextures.shift()
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while (keptTextures.length > keepTextures) {
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let { url, texture } = keptTextures.shift()
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if (Tile.isObsolete(url)) {
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texture.destroy(true) // Destroy base as well
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if (debug) console.log("Destroying texture and baseTexture", url)
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@ -1,6 +1,6 @@
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{
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"name": "iwmlib",
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"version": "1.0.10",
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"version": "1.0.12",
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"description": "An Open Source library for multi-touch, WebGL powered applications.",
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"main": "index.js",
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"directories": {
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