Logging handlers can now be adapted to special needs
This commit is contained in:
parent
9042579518
commit
1480ad8145
57
dist/iwmlib.js
vendored
57
dist/iwmlib.js
vendored
@ -1545,14 +1545,34 @@
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}
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/* eslint-disable no-undef */
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/* eslint-disable no-console */
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/* eslint-disable no-unused-vars */
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let ipc = null;
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let logMessages = new Set();
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let logHandlers = {
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log: console.log,
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warn: console.warn,
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error: console.error
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};
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try {
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ipc = require('electron').ipcRenderer;
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} catch (e) {}
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logHandlers.log = message => ipc.send('log', message);
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logHandlers.warn = message => ipc.send('warn', message);
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logHandlers.error = message => ipc.send('error', message);
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} catch (e) {
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console.log('Cannot use electron logging.');
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}
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/** Basic class for app specific logging requirements.
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* Can be used to implement persistent logging in electron apps.
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* Uses a logMessage cache to prevent error overflows. This is
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* needed since errors may occur very frequently
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* (e.g. display update loops at 60fps, programmatic loops, ...).
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*
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* The logging handlers can be overwritten by calling the static
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* setup method.
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*/
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class Logging {
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@ -1560,12 +1580,37 @@
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* @param {*} message
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*/
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static log(message) {
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if (ipc) {
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ipc.send('log', message);
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} else {
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console.log(message);
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logHandlers.log(message);
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}
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/**
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* Static warn function.
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* Emits each warning only once per session.
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* @param {*} message
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*/
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static warn(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message);
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logHandlers.warn(message);
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}
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}
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/**
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* Static error function.
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* Emits each error message only once per session.
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* @param {*} message
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*/
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static error(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message);
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logHandlers.error(message);
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}
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}
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static setup({log=console.log, warn=console.warn, error=console.error} = {}) {
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logHandlers.log = log;
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logHandlers.warn = warn;
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logHandlers.error = error;
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}
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}
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200
dist/iwmlib.pixi.js
vendored
200
dist/iwmlib.pixi.js
vendored
@ -4709,27 +4709,72 @@
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// }
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}
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/* eslint-disable no-undef */
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/* eslint-disable no-console */
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/* eslint-disable no-unused-vars */
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let ipc = null;
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let logMessages = new Set();
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let logHandlers = {
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log: console.log,
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warn: console.warn,
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error: console.error
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};
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try {
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ipc = require('electron').ipcRenderer;
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} catch (e) {}
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logHandlers.log = message => ipc.send('log', message);
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logHandlers.warn = message => ipc.send('warn', message);
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logHandlers.error = message => ipc.send('error', message);
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} catch (e) {
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console.log('Cannot use electron logging.');
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}
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/** Basic class for app specific logging requirements.
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* Can be used to implement persistent logging in electron apps.
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* Uses a logMessage cache to prevent error overflows. This is
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* needed since errors may occur very frequently
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* (e.g. display update loops at 60fps, programmatic loops, ...).
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*
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* The logging handlers can be overwritten by calling the static
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* setup method.
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*/
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class Logging {
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class Logging$1 {
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/** Static log function.
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* @param {*} message
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*/
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static log(message) {
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if (ipc) {
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ipc.send('log', message);
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} else {
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console.log(message);
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logHandlers.log(message);
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}
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/**
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* Static warn function.
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* Emits each warning only once per session.
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* @param {*} message
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*/
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static warn(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message);
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logHandlers.warn(message);
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}
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}
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/**
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* Static error function.
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* Emits each error message only once per session.
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* @param {*} message
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*/
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static error(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message);
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logHandlers.error(message);
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}
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}
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static setup({log=console.log, warn=console.warn, error=console.error} = {}) {
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logHandlers.log = log;
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logHandlers.warn = warn;
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logHandlers.error = error;
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}
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}
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@ -5676,7 +5721,7 @@
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let size = this.interaction.current.size;
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let limit = this.logInteractionsAbove;
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if (size > limit) {
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Logging.log(`Number of interactions ${size} exceeds ${limit}`);
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Logging$1.log(`Number of interactions ${size} exceeds ${limit}`);
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}
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}
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@ -7805,10 +7850,12 @@
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/* globals PIXI, console*/
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const registeredTiles = new Map();
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// const pendingTiles = new Map()
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/** Implements a baseTexture cache. The last textures are kept for reuse */
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let keepTextures = 0;
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const keptTextures = [];
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const lateTextures = new Map();
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let lastSweepTime = 0;
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let sweepInterval = 2000.0;
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/** The current Tile implementation simply uses PIXI.Sprites.
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*
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@ -7833,43 +7880,6 @@
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keepTextures = value;
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}
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/**
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* Marks the given url as pending. Pending tiles should not be destroyed
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*
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* @static
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* @param {*} url
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* @memberof Tile
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*/
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/* static schedule(url) {
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let count = 0
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if (pendingTiles.has(url)) {
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count = pendingTiles.get(url)
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}
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pendingTiles.set(url, count + 1)
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// console.log("Tile.scheduled", url, pendingTiles.size)
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} */
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/**
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* Removes the given url from pending urls.
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*
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* @static
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* @param {*} url
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* @memberof Tile
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*/
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/* static unschedule(url) {
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if (pendingTiles.has(url)) {
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let count = pendingTiles.get(url)
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if (count > 1) {
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pendingTiles.set(url, count - 1)
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}
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else {
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pendingTiles.clear(url)
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}
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}
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// console.log("Tile.unscheduled", url, pendingTiles.size)
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} */
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/**
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* Returns true iff the url is pending
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*
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@ -8001,14 +8011,60 @@
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return null
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}
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/**
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* Specialized renderWebGL to avoid freezing system
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*
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* @param {*} renderer
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* @memberof Tile
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*/
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renderWebGL(renderer) {
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try {
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super.renderWebGL(renderer);
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}
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catch (e) {
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// We want persistent logging here
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Logging.error("Error in Tile.renderWebGL: " + e.message);
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}
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}
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/**
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* Removes lately arrived texture if they have not been touched in the meanwhile.
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*
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* @static
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* @memberof Tile
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*/
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static sweepLateTextures() {
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let now = performance.now();
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if (now > lastSweepTime + sweepInterval) {
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lastSweepTime = now;
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let count = 0;
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for (let [url, texture] of lateTextures.entries()) {
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if (texture) {
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let base = texture.baseTexture;
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if (base != null && base.touched == 0) {
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texture.destroy(true);
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//console.info("Sweeping ", url)
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count += 1;
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lateTextures.delete(url);
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}
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}
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}
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if (count > 0)
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console.log("Sweeping textures", count);
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}
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}
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/**
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* Texture received too late. We do not need it.
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* @param {*} url
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* @param {*} texture
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*/
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static lateTexture(url, texture) {
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let destroyBase = !registeredTiles.has(url);
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texture.destroy(destroyBase);
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lateTextures.set(url, texture);
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//console.warn("Tile.lateTexture")
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// We cannot destroy the texture since we got errors in t.renderWebGL.
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// Perhaps we can destroy unsed textures later on
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Tile.sweepLateTextures();
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}
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static printInfos() {
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@ -11811,6 +11867,10 @@
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return ['decade', 'year', 'month', 'day', 'hour', 'minute', 'second']
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}
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static get largeTickSize() {
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return 4.2
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}
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get minWidth() {
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return 10
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}
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@ -11885,7 +11945,7 @@
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return date.toLocaleDateString('de', format)
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}
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draw(timeline, range, width, height, available, format, nextFormat, level) {
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draw(timeline, range, width, height, available, format, nextFormat, level, extraTicks=false) {
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let first = null;
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let last = null;
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let keyedFormat = (format) ? format[this.formatKey] : null;
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@ -11893,7 +11953,6 @@
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let redundant = (nextFormat) ? this.formatKey in nextFormat : false;
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let fullyRedundant = keyedFormat != null && keyedFormat == keyedNextFormat;
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let y = timeline.getY();
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for (let { start, end } of this.iterRanges(range)) {
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let x = timeline.toX(start);
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let xx = x;
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@ -11902,11 +11961,10 @@
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let key = this.dateKey(start);
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let text = this.toLocaleString(start, format);
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let align = 'center';
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let downTick = false;
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if (nextFormat) {
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yy = y + timeline.tickLabelOffset(-1, 1);
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align = 'left';
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timeline.drawTick(x, 4.2);
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timeline.drawTick(x, Ticks.largeTickSize);
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let nextX = timeline.toX(end) - 100;
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if (x < 0 && nextX > -100 && !redundant) {
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xx = Math.min(4, nextX);
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@ -11914,20 +11972,18 @@
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else {
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xx -= 2;
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}
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downTick = true;
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}
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else if (level > 0) {
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xx = x + available / 2;
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}
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else {
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downTick = true;
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}
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if (!fullyRedundant) {
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timeline.ensureLabel(key, text,
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{ x: xx, y: yy, align },
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FontInfo.small);
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}
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if (downTick) timeline.drawTick(x, -1);
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if (extraTicks)
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timeline.drawTick(x, -level);
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}
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if (timeline.visibleRange(start, end)) {
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if (first == null)
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@ -11939,6 +11995,15 @@
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return null
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return { start: first, end: last }
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}
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drawExtra(timeline, range, size) {
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for (let { start } of this.iterRanges(range)) {
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if (timeline.visibleDate(start)) {
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let x = timeline.toX(start);
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timeline.drawTick(x, -size);
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}
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}
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}
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}
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class DecadeTicks extends Ticks {
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@ -12125,15 +12190,34 @@
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visible.push(ticks);
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}
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let level = 0;
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let ranges = [];
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for (let ticks of visible) {
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if (range == null)
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return
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continue
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range = ticks.draw(timeline, range, width, height,
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availables.get(ticks),
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formats.get(ticks),
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nextFormats.get(ticks), level);
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if (range) {
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ranges.push({ticks, range});
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}
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level += 1;
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}
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let extraLevel = ranges.length - 1;
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let extraStart = extraLevel;
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for(let {ticks, range} of ranges) {
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ticks.drawExtra(timeline, range, extraLevel);
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extraLevel -= 1;
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if (extraLevel <= 0) {
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continue
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}
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}
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timeline.drawTick(start, Ticks.largeTickSize);
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timeline.drawTick(start, -extraStart);
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timeline.drawTick(end, Ticks.largeTickSize);
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timeline.drawTick(end, -extraStart);
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}
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}
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@ -15,8 +15,19 @@
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<h1>
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Logging
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</h1>
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<p>Store informations of your app permanently.</p>
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<p>Store informations of your app permanently or use app specific logging functions.</p>
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<script class="doctest">
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Logging.log('app started')
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Logging.warn("shouldn't happen")
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Logging.error('restart')
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Logging.setup({ log: message => console.log("app specific" + message) })
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Logging.log("now app related")
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</script>
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<p>You can overwrite the log, warn, and error handler by using Logging.setup with
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app specific functions.</p>
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<script class="doctest">
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Logging.setup({ log: message => console.log("app specific" + message) })
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Logging.log("now app related")
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</script>
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</body>
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@ -1,10 +1,21 @@
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/* eslint-disable no-undef */
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/* eslint-disable no-console */
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/* eslint-disable no-unused-vars */
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let ipc = null
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let logMessages = new Set()
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let logHandlers = {
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log: console.log,
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warn: console.warn,
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error: console.error
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}
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try {
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ipc = require('electron').ipcRenderer
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logHandlers.log = message => ipc.send('log', message)
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logHandlers.warn = message => ipc.send('warn', message)
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logHandlers.error = message => ipc.send('error', message)
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} catch (e) {
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console.log("Cannot use electron logging.")
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console.log('Cannot use electron logging.')
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}
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/** Basic class for app specific logging requirements.
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@ -12,6 +23,9 @@ try {
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* Uses a logMessage cache to prevent error overflows. This is
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* needed since errors may occur very frequently
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* (e.g. display update loops at 60fps, programmatic loops, ...).
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*
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* The logging handlers can be overwritten by calling the static
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* setup method.
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*/
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export default class Logging {
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@ -19,12 +33,7 @@ export default class Logging {
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* @param {*} message
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*/
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static log(message) {
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if (ipc) {
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ipc.send('log', message)
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} else {
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console.log(message)
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}
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logHandlers.log(message)
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}
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/**
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@ -35,11 +44,7 @@ export default class Logging {
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static warn(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message)
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if (ipc) {
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ipc.send('warn', message)
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} else {
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console.warn(message)
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}
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logHandlers.warn(message)
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}
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}
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@ -51,11 +56,13 @@ export default class Logging {
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static error(message) {
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if (!logMessages.has(message)) {
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logMessages.add(message)
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if (ipc) {
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ipc.send('error', message)
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} else {
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console.error(message)
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logHandlers.error(message)
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}
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}
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static setup({log=console.log, warn=console.warn, error=console.error} = {}) {
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logHandlers.log = log
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logHandlers.warn = warn
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logHandlers.error = error
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}
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}
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Reference in New Issue
Block a user