Added warning to Tile.destroy
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Vendored
+3
-1
@@ -3232,7 +3232,9 @@
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keepOnStage(velocity, collision = 0.5) {
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let stagePolygon = this.containerPolygon;
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if (!stagePolygon) return
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// UO: since keepOnStage is called in nextVelocity we need to
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// ensure a return value
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if (!stagePolygon) return { x: 0, y: 0}
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let polygon = this.polygon;
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let bounced = this.bouncing();
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if (bounced) {
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