Merge branch 'master' of gitea.iwm-tuebingen.de:IWMBrowser/iwmlib

This commit is contained in:
2019-07-04 09:19:13 +02:00
8 changed files with 620 additions and 200 deletions
+2
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@@ -12,6 +12,7 @@ import Button from './button.js'
import ButtonGroup from './buttongroup.js'
import Scrollview from './scrollview.js'
import Slider from './slider.js'
import Stylus from './stylus.js'
import Switch from './switch.js'
import Popup from './popup.js'
import PopupMenu from './popupmenu.js'
@@ -44,6 +45,7 @@ window.Button = Button
window.ButtonGroup = ButtonGroup
window.Scrollview = Scrollview
window.Slider = Slider
window.Stylus = Stylus
window.Switch = Switch
window.Popup = Popup
window.PopupMenu = PopupMenu
+149
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@@ -0,0 +1,149 @@
<!doctype html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>PIXI Stylus</title>
<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
<link rel="stylesheet" href="../../css/doctest.css">
<script src="../3rdparty/highlight/highlight.pack.js"></script>
<script src="../../dist/iwmlib.3rdparty.js"></script>
<script src="../../dist/iwmlib.js"></script>
<script src="../../dist/iwmlib.pixi.js"></script>
</head>
<body onload="Doctest.run()">
<h1>Stylus</h1>
<p>The Stylus class extends the PIXI.Graphics class and allows to draw into
a graphics object. Select the pen tool in the following example app and draw into the canvas.
</p>
<canvas id="canvas" style="border: 1px solid gray; width: 640px; height: 480px;" class="interactive"></canvas>
<p>
What you should see: A blank sytlus canvas.
</p>
<script class="doctest">
class StylusApp extends PIXIApp {
sceneFactory() {
return new Stylus(this.renderer)
}
setup() {
let buttonColor = 0x666666
super.setup()
this.tools = new ButtonGroup({
type: 'checkbox',
margin: 0,
x: 16,
y: 16,
fill: buttonColor,
buttons: [{
icon: 'edit',
iconColorActive: 0xFFFF00,
action: (event, button) => this.toggleEditMode()
},
{
icon: 'undo',
action: (event, button) => this.undo(button)
},
{
icon: 'redo',
action: (event, button) => this.redo(button)
},
{
icon: 'delete',
action: (event, button) => this.clear(button)
}
]
})
this.scene.addChild(this.tools)
let defaults = {
icon: 'brightness_1',
action: (event, button) => this.selectColor(button),
fillAlpha: 0,
strokeAlpha: 0,
fillActiveAlpha: 0,
strokeActiveAlpha: 0
}
this.palette = new ButtonGroup({
type: "radio",
x: 200,
y: 16,
margin: 0,
strokeAlpha: 0,
fill: buttonColor,
buttons: [
Object.assign({}, defaults, {
iconColor: 0x111111,
iconColorActive: 0x111111
}), // tooltip: "Black",
Object.assign({}, defaults, {
iconColor: 0xFFFF00,
iconColorActive: 0xFFFF00
}), // tooltip: "Yellow",
Object.assign({}, defaults, {
iconColor: 0x00FF00,
iconColorActive: 0x00FF00
}), // tooltip: "Green",
Object.assign({}, defaults, {
iconColor: 0xFF00FF,
iconColorActive: 0xFF00FF
}) // tooltip: "Violet",
]
})
this.scene.addChild(this.palette)
this.scene.interactive = false
}
toggleEditMode() {
this.scene.interactive = !this.scene.interactive
console.log("this.scene.interactive")
}
selectColor(button) {
this.scene.color = button.opts.iconColor
}
undo(button) {
this.scene.undo()
setTimeout(() => {
button.active = false
}, 200)
}
redo(button) {
this.scene.redo()
setTimeout(() => {
button.active = false
}, 200)
}
clear(button) {
this.scene.clearAll()
setTimeout(() => {
button.active = false
}, 200)
}
}
const app = new StylusApp({
view: canvas,
width: 640,
height: 480,
autoResize: false
})
window.app = app
app.setup()
app.run()
</script>
</body>
+48 -24
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@@ -1,3 +1,5 @@
/* eslint-disable no-undef */
/* eslint-disable no-console */
import Events from '../events.js'
import { Angle } from '../utils.js'
@@ -84,6 +86,7 @@ export default class Stylus extends PIXI.Graphics {
captureEvents = true,
acceptMouseEvents = true } = {}) {
super()
this.activePointers = 0
this.wantedWidth = width
this.wantedHeight = height
this.backgroundAlpha = backgroundAlpha
@@ -99,6 +102,7 @@ export default class Stylus extends PIXI.Graphics {
this.undoCommandStack = []
this.strokes = []
this.stroke = []
this.minStrokeLength = 4
if (captureEvents)
this.registerEventHandler(acceptMouseEvents)
this.drawBackground()
@@ -156,46 +160,65 @@ export default class Stylus extends PIXI.Graphics {
}
}
singlePointer() {
return this.activePointers == 1
}
registerEventHandler() {
window.addEventListener('keydown', (e) => {
switch (e.keyCode) {
case 38: // up arrow
this.tiltX += 5
break
case 40: // down arrow
this.tiltX -= 5
break
case 37: // left arrow
this.tiltY -= 5
break
case 39: // right arrow
this.tiltY += 5
break
case 38: // up arrow
this.tiltX += 5
break
case 40: // down arrow
this.tiltX -= 5
break
case 37: // left arrow
this.tiltY -= 5
break
case 39: // right arrow
this.tiltY += 5
break
}
if (this.debug) console.log("keydown", e.keyCode, this.tiltX, this.tiltY)
if (this.debug) console.log('keydown', e.keyCode, this.tiltX, this.tiltY)
})
this.on('pointerdown', (e) => {
if (this.debug) console.log("pointerdown", e)
if (this.eventInside(e))
this.startStroke(this.toStroke(e))
if (this.debug) console.log('pointerdown', e)
if (this.eventInside(e)) {
this.activePointers += 1
if (this.singlePointer()) {
this.startStroke(this.toStroke(e))
}
}
})
this.on('pointermove', (e) => {
if (Events.isPointerDown(e.data.originalEvent) || this.isStylusPointer(e) || this.isStylusTouch(e)) {
if (this.debug) console.log("pointermove", e, this.eventInside(e))
if (this.eventInside(e))
if (this.debug) console.log('pointermove', e, this.eventInside(e))
if (this.eventInside(e) && this.singlePointer())
this.moveStroke(this.toStroke(e))
}
})
this.on('pointerup', (e) => {
if (this.debug) console.log("pointerup", e)
if (this.eventInside(e))
this.endStroke(this.toStroke(e))
if (this.eventInside(e)) {
if (this.activePointers > 0) {
this.activePointers -= 1
this.endStroke(this.toStroke(e))
}
}
if (this.debug) console.log('pointerup', this.activePointers)
})
this.on('pointerleave', (e) => {
if (this.activePointers > 0) {
this.activePointers -= 1
}
this.endStroke(this.toStroke(e))
})
this.on('pointercancel', (e) => {
if (this.activePointers > 0) {
this.activePointers -= 1
}
this.endStroke(this.toStroke(e))
})
}
@@ -228,7 +251,7 @@ export default class Stylus extends PIXI.Graphics {
for (let child of this.children) {
let r = child.getBounds()
if (r.contains(local.x, local.y)) {
console.log("Child touched")
console.log('Child touched')
return false
}
}
@@ -237,7 +260,7 @@ export default class Stylus extends PIXI.Graphics {
if (local.y < 0 || local.y > this.wantedHeight)
return false
event.stopPropagation()
if (this.debug) console.log("stopPropagation", event)
// if (this.debug) console.log('stopPropagation', event)
if (event.data.originalEvent.claimedByScatter) {
return false
}
@@ -271,8 +294,9 @@ export default class Stylus extends PIXI.Graphics {
this.redraw()
}
// eslint-disable-next-line no-unused-vars
endStroke(info) {
if (this.stroke.length > 1) {
if (this.stroke.length >= this.minStrokeLength) {
let cmd = new StrokeCommand(this.stroke)
cmd.do(this)
}
-13
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@@ -1,13 +0,0 @@
https://mattdesl.svbtle.com/drawing-lines-is-hard
http://perfectionkills.com/exploring-canvas-drawing-techniques/
https://github.com/mattdesl/polyline-normals
var path = [ [0, 122], [0, 190], [90, 190] ]
//get the normals as a closed loop
var normals = getNormals(path, true)
-73
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@@ -1,73 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<!-- disable zooming -->
<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1" />
<title>Stylus Functional Tests</title>
<style media="screen">
html, body {
margin:0;
padding:0;
height:100%;
width: 100%;
/* See http://stackoverflow.com/questions/9280258/prevent-body-scrolling-but-allow-overlay-scrolling */
position:fixed;
overflow: hidden;
font-size: 18px;
background:gray;
font-family:arial,sans-serif;
color:#FFF;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
-webkit-overflow-scrolling: auto;
user-select: none;
touch-action: manipulation;
}
.site {
display: flex;
min-height: 100%;
flex-direction: column;
}
/*
.interactive {
-ms-content-zooming: none;
touch-action: none;
}
*/
main {
flex-grow: 1;
overflow: hidden;
position:relative
}
.container {
position:absolute;
width: 100%;
height: 100%;
min-height: 100%;
}
</style>
<script src=".././3rdparty/all.js"></script>
<script src="../../lib/bootstrap.js"></script>
</head>
<body class="site" oncontextmenu="return false" >
<main id="main" class="container">
<canvas id="canvas" width="100%" height="100%" style="position: absolute; z-index:10000; user-select: none;">
Get a better browser, bro.
</canvas>
</main>
<script>
Bootstrap.import('./main.js')
</script>
</body>
</html>
-90
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@@ -1,90 +0,0 @@
import PIXIApp from '../../lib/pixi/app.js'
import Button from '../../lib/pixi/button.js'
import ButtonGroup from '../../lib/pixi/buttongroup.js'
import Stylus from './stylus.js'
class StylusApp extends PIXIApp {
sceneFactory() {
return new Stylus(this.renderer)
}
setup() {
let buttonColor = 0x666666
super.setup()
this.tools = new ButtonGroup({
type: 'checkbox',
margin: 0,
x: 16,
y: 16,
fill: buttonColor,
buttons: [{icon: 'edit',
iconColorActive: 0xFFFF00,
action: (event, button) => this.toggleEditMode() },
{icon: 'undo',
action: (event, button) => this.undo(button) },
{icon: 'redo',
action: (event, button) => this.redo(button) },
{icon: 'delete',
action: (event, button) => this.clear(button) }
]
})
this.scene.addChild(this.tools)
let defaults = { icon: 'brightness_1',
action: (event, button) => this.selectColor(button),
fillAlpha: 0,
strokeAlpha: 0,
fillActiveAlpha: 0,
strokeActiveAlpha: 0}
this.palette = new ButtonGroup( {
type: "radio",
x: 200,
y: 16,
margin: 0,
strokeAlpha: 0,
fill: buttonColor,
buttons: [
Object.assign({}, defaults, { iconColor: 0x111111,
iconColorActive: 0x111111}), // tooltip: "Black",
Object.assign({}, defaults, { iconColor: 0xFFFF00,
iconColorActive: 0xFFFF00}), // tooltip: "Yellow",
Object.assign({}, defaults, { iconColor: 0x00FF00,
iconColorActive:0x00FF00}), // tooltip: "Green",
Object.assign({}, defaults, { iconColor: 0xFF00FF,
iconColorActive:0xFF00FF}) // tooltip: "Violet",
]
})
this.scene.addChild(this.palette)
}
selectColor(button) {
this.scene.color = button.opts.iconColor
}
undo(button) {
this.scene.undo()
setTimeout(() => {
button.active = false}, 200)
}
redo(button) {
this.scene.redo()
setTimeout(() => {
button.active = false}, 200)
}
clear(button) {
this.scene.clearAll()
setTimeout(() => {
button.active = false}, 200)
}
}
const app = new StylusApp({ view: canvas })
window.app = app
app.setup()
app.run()
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