iwmlib/lib/pixi/scatter-resolution.html

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2022-05-04 13:27:31 +02:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>PIXI Scatter Resolution Doctest</title>
<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css" />
<link rel="stylesheet" href="../../css/doctest.css" />
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<script src="../../dist/iwmlib.3rdparty.js"></script>
<script src="../../dist/iwmlib.js"></script>
<script src="../../dist/iwmlib.pixi.js"></script>
</head>
<body>
<h1><a href="../index.html">lib.</a><a href="index.html">pixi.</a>Scatter Resolution 2</h1>
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<canvas id="canvas2" class="interactive">Canvas not supported</canvas>
<script>
class ScatterApp extends PIXIApp {
setup() {
super.setup()
// Obey order in which ScatterContainer are created because the
// InteractionMapper register event handlers in a first come first serve
// order
this.scatterContainerFront = new ScatterContainer(this.renderer, { app: this })
this.scatterContainerBack = new ScatterContainer(this.renderer, { app: this })
// Note that the addChild order is different because later children
// are placed in front of earlier children.
this.scene.addChild(this.scatterContainerBack)
this.scene.addChild(this.scatterContainerFront)
// Add the queen to ScatterContainer one
let sprite1 = PIXI.Sprite.from('../examples/test-1280-720.png')
sprite1.interactive = true
let scatter1 = new DisplayObjectScatter(sprite1, this.renderer, {
x: 20,
y: 40,
startScale: 0.5,
minScale: 0.01,
maxScale: 5.0
})
this.scatterContainerBack.addChild(sprite1)
// Add the king to ScatterContainer two
let sprite2 = PIXI.Sprite.from('../examples/test-1280-720.png')
sprite2.interactive = true
let scatter2 = new DisplayObjectScatter(sprite2, this.renderer, {
x: 280,
y: 40,
startScale: 1,
minScale: 0.01,
maxScale: 5.0
})
this.scatterContainerFront.addChild(sprite2)
// Add the queen to ScatterContainer one
let sprite3 = PIXI.Sprite.from('../examples/test-800-450.png')
sprite3.interactive = true
let scatter3 = new DisplayObjectScatter(sprite3, this.renderer, {
x: 140,
y: 400,
startScale: 0.5,
minScale: 0.01,
maxScale: 5.0
})
this.scatterContainerBack.addChild(sprite3)
// Add the king to ScatterContainer two
let sprite4 = PIXI.Sprite.from('../examples/test-800-450.png')
sprite4.interactive = true
let scatter4 = new DisplayObjectScatter(sprite4, this.renderer, {
x: 280,
y: 400,
startScale: 1,
minScale: 0.01,
maxScale: 5.0
})
this.scatterContainerFront.addChild(sprite4)
return this
}
}
const scatterApp = new ScatterApp({
view: canvas2,
roundPixels: true,
antialias: true
})
.setup()
.run()
</script>
</body>
</html>