91 lines
3.7 KiB
HTML
91 lines
3.7 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<title>PIXI Scatter Resolution Doctest</title>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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</head>
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<body>
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<canvas id="canvas2" class="interactive">Canvas not supported</canvas>
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<script>
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class ScatterApp extends PIXIApp {
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setup() {
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super.setup()
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// Obey order in which ScatterContainer are created because the
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// InteractionMapper register event handlers in a first come first serve
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// order
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this.scatterContainerFront = new ScatterContainer(this.renderer, { app: this })
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this.scatterContainerBack = new ScatterContainer(this.renderer, { app: this })
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// Note that the addChild order is different because later children
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// are placed in front of earlier children.
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this.scene.addChild(this.scatterContainerBack)
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this.scene.addChild(this.scatterContainerFront)
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// Add the queen to ScatterContainer one
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let sprite1 = PIXI.Sprite.from('../examples/test-1280-720.png')
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sprite1.interactive = true
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let scatter1 = new DisplayObjectScatter(sprite1, this.renderer, {
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x: 20,
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y: 40,
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startScale: 0.5,
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minScale: 0.01,
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maxScale: 5.0
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})
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this.scatterContainerBack.addChild(sprite1)
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// Add the king to ScatterContainer two
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let sprite2 = PIXI.Sprite.from('../examples/test-1280-720.png')
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sprite2.interactive = true
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let scatter2 = new DisplayObjectScatter(sprite2, this.renderer, {
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x: 280,
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y: 40,
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startScale: 1,
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minScale: 0.01,
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maxScale: 5.0
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})
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this.scatterContainerFront.addChild(sprite2)
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// Add the queen to ScatterContainer one
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let sprite3 = PIXI.Sprite.from('../examples/test-800-450.png')
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sprite3.interactive = true
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let scatter3 = new DisplayObjectScatter(sprite3, this.renderer, {
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x: 140,
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y: 400,
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startScale: 0.5,
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minScale: 0.01,
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maxScale: 5.0
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})
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this.scatterContainerBack.addChild(sprite3)
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// Add the king to ScatterContainer two
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let sprite4 = PIXI.Sprite.from('../examples/test-800-450.png')
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sprite4.interactive = true
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let scatter4 = new DisplayObjectScatter(sprite4, this.renderer, {
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x: 280,
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y: 400,
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startScale: 1,
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minScale: 0.01,
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maxScale: 5.0
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})
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this.scatterContainerFront.addChild(sprite4)
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return this
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}
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}
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const scatterApp = new ScatterApp({
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view: canvas2,
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roundPixels: true,
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antialias: true
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})
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.setup()
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.run()
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</script>
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</body>
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</html>
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