2019-03-21 09:57:27 +01:00
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<!doctype html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>PIXI Flip Effect Doctest</title>
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2019-05-22 16:03:19 +02:00
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<link rel="stylesheet" href=".././3rdparty/highlight/styles/default.css">
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2019-03-21 09:57:27 +01:00
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<link rel="stylesheet" href="../../css/doctest.css">
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2019-05-22 16:03:19 +02:00
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<script src=".././3rdparty/highlight/highlight.pack.js"></script>
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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2019-03-21 09:57:27 +01:00
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2019-05-22 16:03:19 +02:00
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<script src="../../dist/iwmlib.js"></script>
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<script src="../../dist/iwmlib.pixi.js"></script>
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2019-03-21 09:57:27 +01:00
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<link rel="stylesheet" href="../../css/flipeffect.css">
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<template id="flipTemplate">
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<div class="flipWrapper">
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<div class="flipCard">
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<img class="flipFace front" src=""/>
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<div class="flipFace back" style="visibility:hidden;" ></div>
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</div>
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<!-- Very tricky problem to scale svgs: see https://css-tricks.com/scale-svg/ -->
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<svg class="flipButton backBtn" style="visibility:hidden;" viewBox="0 0 100 100" preserveAspectRatio="xMidYMid meet">
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<g stroke-width="8" stroke="white">
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<circle cx="50" cy="50" r="44" fill="gray" />
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<line x1="30" y1="30" x2="70" y2="70" />
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<line x1="30" y1="70" x2="70" y2="30" />
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</g>
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</svg>
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<svg class="flipButton infoBtn" viewBox="0 0 100 100" preserveAspectRatio="xMidYMid meet">
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<circle cx="50" cy="50" r="44" stroke="white" stroke-width="8" fill="gray" />
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<circle cx="50" cy="32" r="7" fill="white" />
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<line x1="50" y1="46" x2="50" y2="78" stroke="white" stroke-width="12" />
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</svg>
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</div>
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</template>
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</head>
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<body onload="Doctest.run()">
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<h1>
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Flip Effect
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</h1>
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<p>
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The flip effect, which simulates a flip between a front and back view of an object
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by means of a 3D rotation, is an interaction between a PIXI scatter object
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and a DOM Flip effect. The PIXI scatter is used as the source for the front view
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of the DOM Flip which is created on demand if the user clicks the Info Button
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which is added to the PIXI scatter by the FlipEffect wrapper.
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</p>
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<p>For the user it simply looks like a single flipping card, but in terms of
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UI elements, the following levels are mixed:</p>
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<ul><li>A PIXI scatter object, typically a zoomable image, as the default front view.</li>
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<li>A special button (typically an info button), which triggers the animation.</li>
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<li>A DOM based animation which works on a DOM clone of the PIXI scatter and
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a DOM representation of the back card. The PIXI scatter is hidden in the meanwhile.</li>
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<li>If the back card is closed, the DOM nodes are removed and the PIXI scatter
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is shown again.</li>
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</ul>
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<h3>
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Example
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</h3>
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<main id="main" style="border: 1px solid red; position: relative;" >
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<canvas id="canvas" class="grayBorder interactive">Canvas not supported</canvas>
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</main>
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<script class="doctest">
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let domScatterContainer = new DOMScatterContainer(main, {stopEvents: false})
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class ScatterApp extends PIXIApp {
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sceneFactory() {
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return new ScatterContainer(this.renderer, { showBounds: true, app: this})
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}
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setup() {
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super.setup()
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let urls = ['../examples/women.jpeg', '../examples/king.jpeg']
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2019-09-10 16:34:59 +02:00
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PIXI.Loader.shared.add(urls).load((loader) => {
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2019-03-21 09:57:27 +01:00
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// We need a loader because the size of the sprite must be known
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// when the scatter is defined
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let x = 30
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let y = 30
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for(let url in loader.resources) {
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let sprite = PIXI.Sprite.from(url)
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sprite.interactive = true
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let scatter = new DisplayObjectScatter(sprite, this.renderer,
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{ x: x, y: y,
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startScale: 0.5,
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scale: 0.5,
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minScale: 0.2,
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maxScale: 1
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})
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this.scene.addChild(sprite)
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x += 100
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y += 30
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let loader = new ImageLoader(url)
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let flipEffect = new FlipEffect(scatter, domScatterContainer, flipTemplate, loader)
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}
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})
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return this
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}
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}
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const app = new ScatterApp({ view: canvas,
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autoResize: false,
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width: 450,
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height: 250})
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app.setup()
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app.run()
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</script>
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</body>
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