423 lines
11 KiB
JavaScript
423 lines
11 KiB
JavaScript
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/* eslint-disable no-undef */
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/* eslint-disable no-console */
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import Events from '../events.js'
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import { Angle } from '../utils.js'
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class StylusCommand extends Object {
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constructor() {
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super()
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}
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do(stylus) {
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stylus.commandStack.push(this)
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}
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undo(stylus) {
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stylus.undoCommandStack.push(this)
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}
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redo(stylus) {
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this.do(stylus)
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}
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}
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class StrokeCommand extends StylusCommand {
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constructor(stroke) {
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super()
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this.stroke = stroke
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}
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do(stylus) {
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if (this.stroke.length > 0) {
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super.do(stylus)
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stylus.stroke = []
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stylus.strokes.push(this.stroke)
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stylus.redraw()
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stylus.changed()
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}
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}
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undo(stylus) {
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if (this.stroke.length > 0) {
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super.undo(stylus)
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stylus.strokes.pop()
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stylus.redraw()
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stylus.changed()
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}
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}
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}
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class ClearCommand extends StylusCommand {
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do(stylus) {
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// Clears the command stack
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stylus.commandStack = []
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super.do(stylus)
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this.strokes = stylus.strokes
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stylus.stroke = []
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stylus.strokes = []
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stylus.redraw()
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stylus.changed()
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}
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undo(stylus) {
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//super.undo(stylus) // Clear all is not redoable
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stylus.stroke = []
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stylus.strokes = this.strokes
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stylus.redraw()
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stylus.changed()
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}
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}
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export default class Stylus extends PIXI.Graphics {
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constructor({ width = window.innerWidth,
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height = window.innerHeight,
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interactive = true,
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color = 0x000000,
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tiltX = 0,
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tiltY = 0,
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backgroundAlpha = 1,
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backgroundFill = 0xFFFFFF,
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colorAlpha = 1,
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captureEvents = true,
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acceptMouseEvents = true } = {}) {
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super()
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this.activePointers = 0
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this.wantedWidth = width
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this.wantedHeight = height
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this.backgroundAlpha = backgroundAlpha
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this.backgroundFill = backgroundFill
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this.colorAlpha = colorAlpha
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this.color = color
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this.interactive = interactive
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this.debug = false
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this.tiltX = tiltX // degrees -90 ... 90
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this.tiltY = tiltY // degrees -90 ... 90
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this.captureEvents = captureEvents
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this.commandStack = []
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this.undoCommandStack = []
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this.strokes = []
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this.stroke = []
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this.minStrokeLength = 4
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if (captureEvents)
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this.registerEventHandler(acceptMouseEvents)
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this.drawBackground()
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}
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drawBackground() {
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this.clear()
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this.beginFill(this.backgroundFill, this.backgroundAlpha)
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this.drawRect(0, 0, this.wantedWidth, this.wantedHeight)
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this.endFill()
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}
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touchToPoint(t) {
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return { x: t.clientX, y: t.clientY }
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}
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isStylusPointer(event) {
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let identifier = event.data.identifier
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if (typeof (event.data.originalEvent.changedTouches) !== 'undefined') {
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier && touch.touchType === 'stylus') {
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this.tiltX = Angle.radian2degree(touch.azimuthAngle)
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this.tiltY = 90.0 - Angle.radian2degree(touch.altitudeAngle)
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return true
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}
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}
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}
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// UO: Not tested since the Sprot delivered "mouse" events to Chrome
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if (event.data.originalEvent.pointerType === 'pen') {
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this.tiltX = event.data.originalEvent.tiltX
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this.tiltY = event.data.originalEvent.tiltY
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return true
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}
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return false
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}
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isStylusTouch(event) {
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let identifier = event.data.identifier
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if (typeof (event.data.originalEvent.changedTouches) !== 'undefined') {
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier && touch.pointerType === 'touch') {
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return true
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}
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}
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}
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return false
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}
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getPointerID(event) {
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let identifier = event.data.identifier
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for (let touch of event.data.originalEvent.changedTouches) {
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if (touch.identifier === identifier) {
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return touch.pointerId
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}
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}
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}
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singlePointer() {
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return this.activePointers == 1
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}
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registerEventHandler() {
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window.addEventListener('keydown', (e) => {
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switch (e.keyCode) {
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case 38: // up arrow
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this.tiltX += 5
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break
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case 40: // down arrow
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this.tiltX -= 5
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break
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case 37: // left arrow
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this.tiltY -= 5
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break
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case 39: // right arrow
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this.tiltY += 5
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break
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}
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if (this.debug) console.log('keydown', e.keyCode, this.tiltX, this.tiltY)
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})
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this.on('pointerdown', (e) => {
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if (this.debug) console.log('pointerdown', e)
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if (this.eventInside(e)) {
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this.activePointers += 1
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if (this.singlePointer()) {
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this.startStroke(this.toStroke(e))
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}
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}
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})
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this.on('pointermove', (e) => {
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if (Events.isPointerDown(e.data.originalEvent) || this.isStylusPointer(e) || this.isStylusTouch(e)) {
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if (this.debug) console.log('pointermove', e, this.eventInside(e))
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if (this.eventInside(e) && this.singlePointer())
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this.moveStroke(this.toStroke(e))
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}
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})
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this.on('pointerup', (e) => {
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if (this.eventInside(e)) {
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if (this.activePointers > 0) {
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this.activePointers -= 1
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this.endStroke(this.toStroke(e))
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}
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}
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if (this.debug) console.log('pointerup', this.activePointers)
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})
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this.on('pointerleave', (e) => {
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if (this.activePointers > 0) {
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this.activePointers -= 1
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}
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this.endStroke(this.toStroke(e))
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})
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this.on('pointercancel', (e) => {
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if (this.activePointers > 0) {
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this.activePointers -= 1
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}
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this.endStroke(this.toStroke(e))
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})
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}
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undoable() {
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return this.commandStack.length > 0
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}
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redoable() {
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return this.undoCommandStack.length > 0
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}
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undo() {
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if (this.undoable()) {
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let cmd = this.commandStack.pop()
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cmd.undo(this)
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}
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}
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redo() {
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if (this.redoable()) {
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let cmd = this.undoCommandStack.pop()
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cmd.redo(this)
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}
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}
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eventInside(event) {
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let local = this.toLocal(event.data.global)
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for (let child of this.children) {
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let r = child.getBounds()
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if (r.contains(local.x, local.y)) {
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console.log('Child touched')
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return false
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}
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}
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if (local.x < 0 || local.x > this.wantedWidth)
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return false
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if (local.y < 0 || local.y > this.wantedHeight)
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return false
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event.stopPropagation()
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// if (this.debug) console.log('stopPropagation', event)
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if (event.data.originalEvent.claimedByScatter) {
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return false
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}
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return true
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}
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toLocalPoint(event) {
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return this.toLocal(event.data.global)
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}
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toStroke(event) {
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let local = this.toLocalPoint(event)
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let x = Math.max(0, Math.min(local.x, this.wantedWidth))
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let y = Math.max(0, Math.min(local.y, this.wantedHeight))
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let desc = {
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x, y,
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pressure: event.pressure || null,
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tiltX: this.tiltX, tiltY: this.tiltY,
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color: this.color
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}
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return desc
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}
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startStroke(info) {
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this.stroke = [info]
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this.redraw()
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}
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moveStroke(info) {
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this.stroke.push(info)
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this.redraw()
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}
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// eslint-disable-next-line no-unused-vars
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endStroke(info) {
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if (this.stroke.length >= this.minStrokeLength) {
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let cmd = new StrokeCommand(this.stroke)
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cmd.do(this)
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}
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}
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tiltToLineWidth(value) {
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return Math.round(Math.abs(value / 10) + 1)
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}
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drawStroke(stroke) {
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if (stroke.length) {
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let start = stroke[0]
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this.beginFill(0, 0)
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this.moveTo(start.x, start.y)
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for (let i = 1; i < stroke.length; i++) {
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let info = stroke[i]
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this.lineStyle(this.tiltToLineWidth(info.tiltY),
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info.color, this.colorAlpha)
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this.lineTo(info.x, info.y)
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}
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this.endFill()
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}
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}
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drawTouch(point) {
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this.beginFill(0, 0)
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this.drawCircle(point.x, point.y, 22)
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this.endFill()
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}
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drawStrokes() {
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this.drawBackground()
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this.lineStyle(1.0, 0xFF0000, 1)
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for (let stroke of this.iterStrokes()) {
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this.drawStroke(stroke)
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}
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}
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redraw() {
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this.drawStrokes()
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}
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// Can be overwritten if different levels of strokes are necessary
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*iterStrokes() {
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for (let stroke of this.strokes) {
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yield stroke
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}
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yield this.stroke
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}
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changed() {
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// Can be overwritten
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}
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clearAll() {
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let cmd = new ClearCommand()
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cmd.do(this)
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}
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normalizeInfo(info) {
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let { x, y, pressure, tiltX, tiltY, color } = info
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x /= this.wantedWidth
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y /= this.wantedHeight
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return { x, y, pressure, tiltX, tiltY, color }
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}
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denormalizeInfo(info) {
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let { x, y, pressure, tiltX, tiltY, color } = info
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x = x * this.wantedWidth
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y = y * this.wantedHeight
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return { x, y, pressure, tiltX, tiltY, color }
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}
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// Convert strokes into an object that can be stored in an Indexed DB.
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// Returns normalized strokes
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toObject() {
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let result = []
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for (let stroke of this.strokes) {
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let normalized = []
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for (let info of stroke) {
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normalized.push(this.normalizeInfo(info))
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}
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result.push(normalized)
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}
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return result
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}
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// Read normalized strokes from an object from an Indexed DB.
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fromObject(normalizedStrokes) {
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this.strokes = []
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for (let stroke of normalizedStrokes) {
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let denormalized = []
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for (let info of stroke) {
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denormalized.push(this.denormalizeInfo(info))
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}
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this.strokes.push(denormalized)
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}
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}
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// Convert strokes into a JSON object that can be stored in an Indexed DB
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toJSON() {
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return JSON.stringify(this.toObject())
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}
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// Convert strokes from a JSON
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fromJSON(json) {
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this.fromObject(JSON.parse(json))
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}
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// Returns a set of used colors
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usedColors() {
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let used = new Set()
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for (let info of this.stroke) {
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used.add(info.color)
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}
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for (let stroke of this.strokes) {
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for (let info of stroke) {
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used.add(info.color)
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}
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}
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return used.values()
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}
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}
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