2019-03-21 09:57:27 +01:00
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<!doctype html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>PIXI List</title>
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<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
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<link rel="stylesheet" href="../../css/doctest.css">
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<script src="../3rdparty/highlight/highlight.pack.js"></script>
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2019-03-29 08:49:53 +01:00
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<script src="../../dist/iwmlib.3rdparty.js"></script>
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2019-03-29 11:40:01 +01:00
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<script src="../3rdparty/gsap/src/uncompressed/plugins/ThrowPropsPlugin.js"></script>
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2019-03-21 09:57:27 +01:00
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2019-03-29 08:49:53 +01:00
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<script src="../../dist/iwmlib.pixi.js"></script>
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<script src="../../dist/iwmlib.js"></script>
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2019-03-21 09:57:27 +01:00
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</head>
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<body onload="Doctest.run()">
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<h1>List</h1>
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<p>
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Using the List class, any PIXI elements (PIXI.DisplayObject) can be included
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in a scrollable list.
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</p>
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<p><a href="../../doc/out/List.html">JavaScript API</a></p>
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<p>Let's look at some list examples:</p><br />
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<canvas id="canvas" class="interactive"></canvas>
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<p>
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What you should see: Three lists, one horizontal and two vertical.
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</p>
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<script class="doctest">
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const app = new PIXIApp({
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view: canvas,
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width: 900,
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height: 420,
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transparent: false
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}).setup().run()
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app.loadTextures([
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'./assets/elephant-1.jpg',
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'./assets/elephant-2.jpg',
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'./assets/elephant-3.jpg',
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'./assets/elephant-4.jpg',
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'./assets/elephant-5.jpg',
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'./assets/bamboo-1.jpg',
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'./assets/bamboo-2.jpg',
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'./assets/bamboo-3.jpg',
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'./assets/bamboo-4.jpg',
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'./assets/bamboo-5.jpg'
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], textures => {
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// Example 1
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//--------------------
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const elephant1 = new PIXI.Sprite(textures.get('./assets/elephant-1.jpg'))
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const elephant2 = new PIXI.Sprite(textures.get('./assets/elephant-2.jpg'))
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const elephant3 = new PIXI.Sprite(textures.get('./assets/elephant-3.jpg'))
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const elephant4 = new PIXI.Sprite(textures.get('./assets/elephant-4.jpg'))
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const elephant5 = new PIXI.Sprite(textures.get('./assets/elephant-5.jpg'))
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const elephants = [elephant1, elephant2, elephant3, elephant4, elephant5]
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elephants.forEach(it => it.scale.set(.1, .1))
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const elephantList = new List(elephants)
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elephantList.x = 10
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elephantList.y = 10
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// Example 2
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//--------------------
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const bamboo1 = new PIXI.Sprite(textures.get('./assets/bamboo-1.jpg'))
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const bamboo2 = new PIXI.Sprite(textures.get('./assets/bamboo-2.jpg'))
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const bamboo3 = new PIXI.Sprite(textures.get('./assets/bamboo-3.jpg'))
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const bamboo4 = new PIXI.Sprite(textures.get('./assets/bamboo-4.jpg'))
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const bamboo5 = new PIXI.Sprite(textures.get('./assets/bamboo-5.jpg'))
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const bamboos = [bamboo1, bamboo2, bamboo3, bamboo4, bamboo5]
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bamboos.forEach(it => it.scale.set(.15, .15))
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const bambooList = new List(bamboos, {
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orientation: 'horizontal',
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2019-03-29 11:40:01 +01:00
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width: 300,
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app
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2019-03-21 09:57:27 +01:00
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})
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bambooList.x = 200
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bambooList.y = 10
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window.bambooList = bambooList
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// Example 3
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//--------------------
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const style = {fontSize: 14, fill : 0xe7bc51}
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const texts = []
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for (let i = 0; i < 1000; i++) {
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const text = new PIXI.Text(`Example Text ${i}`, style)
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text.interactive = true
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text.on('tap', event => console.log(`tap text ${i}`))
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text.on('click', event => console.log(`click text ${i}`))
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texts.push(text)
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}
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const textList = new List(texts, {
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orientation: 'vertical',
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height: 200,
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padding: 2,
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app
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2019-03-21 09:57:27 +01:00
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})
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textList.x = 200
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textList.y = 200
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// Add to scene
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//--------------------
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app.scene.addChild(elephantList, bambooList, textList)
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}, {resolutionDependent: false})
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</script>
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<h1>List in a Scatter</h1>
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<p>
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A PixiJS UI List is displayed inside a ScatterObject.
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</p>
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<canvas id="canvas2" class="interactive"></canvas>
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<p>
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What you should see: A ScatterObject with a list in it.
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</p>
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<script class="doctest">
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const app2 = new PIXIApp({
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view: canvas2,
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width: 900,
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height: 420,
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transparent: false
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}).setup().run()
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app2.loadTextures([
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'./assets/jungle.jpg',
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'./assets/elephant-1.jpg',
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'./assets/elephant-2.jpg',
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'./assets/elephant-3.jpg',
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'./assets/elephant-4.jpg',
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'./assets/elephant-5.jpg'
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], textures => {
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// ScatterContainer
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//--------------------
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const scatterContainer = new ScatterContainer(app2.renderer, {
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showBounds: true,
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showPolygon: true,
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app: app2,
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stopEvents: true,
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claimEvents: true
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})
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app2.scene.addChild(scatterContainer)
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// ScatterObject
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//--------------------
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const jungle = new PIXI.Sprite(textures.get('./assets/jungle.jpg'))
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jungle.interactive = true
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const scatter = new DisplayObjectScatter(jungle, app2.renderer, {
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x: 200,
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y: 20,
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startScale: 1,
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minScale: 0.25,
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maxScale: 1
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})
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scatterContainer.addChild(jungle)
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// Example 1
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//--------------------
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const elephant1 = new PIXI.Sprite(textures.get('./assets/elephant-1.jpg'))
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const elephant2 = new PIXI.Sprite(textures.get('./assets/elephant-2.jpg'))
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const elephant3 = new PIXI.Sprite(textures.get('./assets/elephant-3.jpg'))
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const elephant4 = new PIXI.Sprite(textures.get('./assets/elephant-4.jpg'))
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const elephant5 = new PIXI.Sprite(textures.get('./assets/elephant-5.jpg'))
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const elephants = [elephant1, elephant2, elephant3, elephant4, elephant5]
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elephants.forEach(it => it.scale.set(.15, .15))
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const elephantList = new List(elephants, {
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height: 200
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})
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elephantList.x = 10
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elephantList.y = 10
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// Add to scene
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//--------------------
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jungle.addChild(elephantList)
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}, {resolutionDependent: false})
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</script>
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</body>
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