iwmlib/lib/pixi/scrollview.html

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<!doctype html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>PIXI Scrollview</title>
<link rel="stylesheet" href="../3rdparty/highlight/styles/default.css">
<link rel="stylesheet" href="../../css/doctest.css">
<script src="../3rdparty/highlight/highlight.pack.js"></script>
<script src="../../dist/iwmlib.3rdparty.js"></script>
<script src="../../dist/iwmlib.js"></script>
<script src="../../dist/iwmlib.pixi.js"></script>
</head>
<body onload="Doctest.run()">
<h1>Scrollview</h1>
<p>A configurable scrollbox designed for pixi.js.</p>
<p><strong>Features:</strong></p>
<p>
<ul>
<li>Scrollview uses a mask to clip to desired boxWidth/boxHeight size</li>
<li>Scrollview scrolls with scrollbars (options.overflow=scroll)</li>
<li>Scrollview's scrollbars may be hidden when not needed (options.overflow=auto or hidden)</li>
<li>Scrollview may also be scrolled by dragging on the content window (options.dragScroll=true)</li>
</ul>
</p>
<p>See <a href="https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html">https://davidfig.github.io/pixi-scrollbox/jsdoc/Scrollbox.html</a> and <a href="https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html">https://davidfig.github.io/pixi-viewport/jsdoc/Viewport.html</a></p>
<p>Let's look at some switch examples:</p><br />
<canvas id="canvas" class="interactive"></canvas>
<p>
What you should see: Many switches with very different styling and behaviour.
</p>
<script class="doctest">
const app = new PIXIApp({
view: canvas,
width: 900,
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height: 400,
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transparent: false
}).setup().run()
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app.loader
.add('elephant1', './assets/elephant-1.jpg')
.add('elephant2', './assets/elephant-2.jpg')
.add('elephant3', './assets/elephant-3.jpg')
.load((loader, resources) => {
const sprite1 = new PIXI.Sprite(resources.elephant1.texture)
const sprite2 = new PIXI.Sprite(resources.elephant2.texture)
const sprite3 = new PIXI.Sprite(resources.elephant3.texture)
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const scrollview1 = new Scrollview({boxWidth: 300, boxHeight: 180})
scrollview1.content.addChild(sprite1)
app.scene.addChild(scrollview1)
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const scrollview2 = new Scrollview({boxWidth: 300, boxHeight: 300})
scrollview2.x = 500
scrollview2.y = 30
sprite2.x = 40
sprite2.y = 40
sprite2.scale.set(.3, .3)
sprite3.x = 60
sprite3.y = 100
sprite3.alpha = .6
sprite3.scale.set(.5, .5)
scrollview2.content.addChild(sprite2, sprite3)
app.scene.addChild(scrollview2)
})
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</script>
</body>