27 lines
825 B
C
27 lines
825 B
C
#pragma once
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#include "WaitStatus-c-api.h"
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#include <stddef.h>
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#if defined(__cplusplus)
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#include "os/Handle.h"
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typedef il2cpp::os::Handle UnityPalHandle;
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#else
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typedef struct UnityPalHandle UnityPalHandle;
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#endif
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#if defined(__cplusplus)
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extern "C"
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{
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#endif
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void UnityPalHandleDestroy(UnityPalHandle* handle);
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UnityPalWaitStatus UnityPalHandleWait(UnityPalHandle* handle, int32_t interruptible);
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UnityPalWaitStatus UnityPalHandleWaitMs(UnityPalHandle* handle, uint32_t ms, int32_t interruptible);
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UnityPalWaitStatus UnityPalHandleSignalAndWait(UnityPalHandle* toSignal, UnityPalHandle* toWait, uint32_t ms, int32_t interruptible);
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UnityPalWaitStatus UnityPalWaitForMultipleHandles(UnityPalHandle** handles, size_t numberOfHandlers, int32_t waitAll, uint32_t ms, int32_t interruptible);
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#if defined(__cplusplus)
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}
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#endif
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