46 lines
1.8 KiB
C
46 lines
1.8 KiB
C
#pragma once
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#if defined(__cplusplus)
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#include "os/COM.h"
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typedef Il2CppGuid UnityPalIl2CppGuid;
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typedef Il2CppIUnknown UnityPalIl2CppIUnknown;
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typedef Il2CppVariant UnityPalIl2CppVariant;
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typedef Il2CppSafeArray UnityPalIl2CppSafeArray;
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typedef Il2CppSafeArrayBound UnityPalIl2CppSafeArrayBound;
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#else
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typedef struct UnityPalIl2CppGuid UnityPalIl2CppGuid;
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typedef struct UnityPalIl2CppIUnknown UnityPalIl2CppIUnknown;
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typedef struct UnityPalIl2CppVariant UnityPalIl2CppVariant;
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typedef struct UnityPalIl2CppSafeArray UnityPalIl2CppSafeArray;
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typedef struct UnityPalIl2CppSafeArrayBound UnityPalIl2CppSafeArrayBound;
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#endif
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#if defined(__cplusplus)
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extern "C"
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{
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#endif
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il2cpp_hresult_t UnityPalCOMCreateInstance(const UnityPalIl2CppGuid& clsid, UnityPalIl2CppIUnknown** object);
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il2cpp_hresult_t UnityPalCOMCreateFreeThreadedMarshaler(UnityPalIl2CppIUnknown* outer, UnityPalIl2CppIUnknown** marshal);
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void UnityPalCOMVariantInit(UnityPalIl2CppVariant* variant);
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il2cpp_hresult_t UnityPalCOMVariantClear(UnityPalIl2CppVariant* variant);
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UnityPalIl2CppSafeArray* UnityPalCOMSafeArrayCreate(uint16_t type, uint32_t dimension_count, UnityPalIl2CppSafeArrayBound* bounds);
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il2cpp_hresult_t UnityPalCOMSafeArrayDestroy(UnityPalIl2CppSafeArray* safeArray);
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il2cpp_hresult_t UnityPalCOMSafeArrayAccessData(UnityPalIl2CppSafeArray* safeArray, void** data);
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il2cpp_hresult_t UnityPalCOMSafeArrayUnaccessData(UnityPalIl2CppSafeArray* safeArray);
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il2cpp_hresult_t UnityPalCOMSafeArrayGetVartype(UnityPalIl2CppSafeArray* safeArray, uint16_t* type);
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uint32_t UnityPalCOMSafeArrayGetDim(UnityPalIl2CppSafeArray* safeArray);
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il2cpp_hresult_t UnityPalCOMSafeArrayGetLBound(UnityPalIl2CppSafeArray* safeArray, uint32_t dimention, int32_t* bound);
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il2cpp_hresult_t UnityPalCOMSafeArrayGetUBound(UnityPalIl2CppSafeArray* safeArray, uint32_t dimention, int32_t* bound);
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#if defined(__cplusplus)
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}
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#endif
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