126 lines
3.0 KiB
C++
126 lines
3.0 KiB
C++
#pragma once
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#if IL2CPP_TARGET_WINRT || IL2CPP_TARGET_XBOXONE
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#include "os/Win32/WindowsHeaders.h"
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#include <wrl.h>
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#if WINDOWS_SDK_BUILD_VERSION < 16299 // This got readded on Windows 10 Fall Creators Update
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#define MAX_COMPUTERNAME_LENGTH 31
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#define GetComputerName GetComputerNameW
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#endif
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namespace il2cpp
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{
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namespace winrt
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{
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inline DWORD WIN32_FROM_HRESULT(HRESULT hr)
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{
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if ((hr & 0xFFFF0000) == MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, 0))
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return HRESULT_CODE(hr);
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if (hr == S_OK)
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return HRESULT_CODE(hr);
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return ERROR_SUCCESS;
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}
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inline static BOOL CopyHStringToBuffer(Microsoft::WRL::Wrappers::HString& source, LPWSTR target, LPDWORD targetSize)
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{
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unsigned int sourceLength;
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auto sourceBuffer = source.GetRawBuffer(&sourceLength);
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if (sourceLength + 1 > *targetSize)
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{
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SetLastError(ERROR_BUFFER_OVERFLOW);
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*targetSize = sourceLength + 1;
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return FALSE;
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}
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*targetSize = sourceLength;
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if (target != nullptr)
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{
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memcpy(target, sourceBuffer, sourceLength * sizeof(wchar_t));
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target[sourceLength] = L'\0';
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return TRUE;
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}
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return FALSE;
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}
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}
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}
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#if WINDOWS_SDK_BUILD_VERSION < 16299 // These APIs got readded on Windows 10 Fall Creators Update
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extern "C"
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{
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inline BOOL WINAPI CopyFileW(LPCWSTR lpExistingFileName, LPCWSTR lpNewFileName, BOOL bFailIfExists)
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{
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COPYFILE2_EXTENDED_PARAMETERS params;
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params.dwSize = sizeof(params);
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params.dwCopyFlags = bFailIfExists ? COPY_FILE_FAIL_IF_EXISTS : 0;
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params.pfCancel = FALSE;
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params.pProgressRoutine = nullptr;
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params.pvCallbackContext = nullptr;
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auto hr = CopyFile2(lpExistingFileName, lpNewFileName, ¶ms);
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if (FAILED(hr))
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{
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SetLastError(il2cpp::winrt::WIN32_FROM_HRESULT(hr));
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return FALSE;
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}
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return TRUE;
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}
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inline UINT WINAPI GetACP()
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{
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return CP_ACP;
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}
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BOOL WINAPI GetComputerNameW(LPWSTR lpBuffer, LPDWORD nSize);
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} // extern "C"
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#endif
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#if WINDOWS_SDK_BUILD_VERSION < 15063
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extern "C"
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{
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typedef struct
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{
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char String[4 * 4];
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} IP_ADDRESS_STRING, *PIP_ADDRESS_STRING, IP_MASK_STRING, *PIP_MASK_STRING;
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typedef struct _IP_ADDR_STRING
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{
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struct _IP_ADDR_STRING* Next;
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IP_ADDRESS_STRING IpAddress;
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IP_MASK_STRING IpMask;
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DWORD Context;
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} IP_ADDR_STRING, *PIP_ADDR_STRING;
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#define MAX_HOSTNAME_LEN 128
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#define MAX_DOMAIN_NAME_LEN 128
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#define MAX_SCOPE_ID_LEN 256
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typedef struct
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{
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char HostName[MAX_HOSTNAME_LEN + 4];
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char DomainName[MAX_DOMAIN_NAME_LEN + 4];
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PIP_ADDR_STRING CurrentDnsServer;
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IP_ADDR_STRING DnsServerList;
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UINT NodeType;
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char ScopeId[MAX_SCOPE_ID_LEN + 4];
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UINT EnableRouting;
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UINT EnableProxy;
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UINT EnableDns;
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} FIXED_INFO, *PFIXED_INFO;
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DWORD WINAPI GetNetworkParams(PFIXED_INFO pFixedInfo, PULONG pOutBufLen);
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} // extern "C"
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#endif
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#endif
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