114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
#pragma once
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#if !IL2CPP_THREADS_STD && IL2CPP_THREADS_PTHREAD
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#include <pthread.h>
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#include <vector>
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#include "PosixWaitObject.h"
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#include "os/ErrorCodes.h"
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#include "os/Mutex.h"
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#include "os/Event.h"
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#include "os/Thread.h"
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#include "os/WaitStatus.h"
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#include "utils/NonCopyable.h"
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#if defined(IL2CPP_ENABLE_PLATFORM_THREAD_AFFINTY)
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struct cpu_set_t;
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int pthread_attr_setaffinity_np(pthread_attr_t *attr, size_t cpusetsize, const cpu_set_t *cpuset);
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#endif
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#if defined(IL2CPP_ENABLE_PLATFORM_THREAD_RENAME)
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int pthread_setname_np(pthread_t handle, const char *name);
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#endif
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#if !defined(IL2CPP_DEFAULT_STACK_SIZE)
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#define IL2CPP_DEFAULT_STACK_SIZE ( 1 * 1024 * 1024) // default .NET stacksize is 1mb
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#endif
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namespace il2cpp
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{
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namespace os
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{
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/// POSIX threads implementation. Supports APCs and interruptible waits.
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class ThreadImpl : public il2cpp::utils::NonCopyable
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{
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public:
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ThreadImpl();
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~ThreadImpl();
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uint64_t Id();
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ErrorCode Run(Thread::StartFunc func, void* arg);
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void QueueUserAPC(Thread::APCFunc func, void* context);
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void SetName(const std::string& name);
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void SetPriority(ThreadPriority priority);
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ThreadPriority GetPriority();
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void SetStackSize(size_t newsize);
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static int GetMaxStackSize();
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/// Handle any pending APCs.
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/// NOTE: Can only be called on current thread.
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void CheckForUserAPCAndHandle();
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static void Sleep(uint32_t milliseconds, bool interruptible);
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static uint64_t CurrentThreadId();
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static ThreadImpl* GetCurrentThread();
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static ThreadImpl* CreateForCurrentThread();
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#if NET_4_0
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static bool YieldInternal();
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#endif
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#if IL2CPP_HAS_NATIVE_THREAD_CLEANUP
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static void SetNativeThreadCleanup(Thread::ThreadCleanupFunc cleanupFunction);
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static void RegisterCurrentThreadForCleanup(void* arg);
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static void UnregisterCurrentThreadForCleanup();
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#endif
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private:
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friend class posix::PosixWaitObject; // SetWaitObject(), CheckForAPCAndHandle()
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pthread_t m_Handle;
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/// The synchronization primitive that this thread is currently blocked on.
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///
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/// NOTE: This field effectively turns these wait object into shared resources -- which makes deletion
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/// a tricky affair. To avoid one thread trying to interrupt a wait while the other thread already
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/// is in progress of deleting the wait object, we use a global mutex in PosixWaitObject.cpp that
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/// must be locked by any thread trying to trigger an interrupt.
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posix::PosixWaitObject* m_CurrentWaitObject;
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/// Start data.
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Thread::StartFunc m_StartFunc;
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void* m_StartArg;
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/// List of APC requests for this thread.
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struct APCRequest
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{
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Thread::APCFunc callback;
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void* context;
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APCRequest(Thread::APCFunc callback, void* context) :
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callback(callback), context(context)
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{
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}
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};
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pthread_mutex_t m_PendingAPCsMutex;
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std::vector<APCRequest> m_PendingAPCs;
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size_t m_StackSize; // size of stack (can not be adjusted after thread creation)
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/// Set the synchronization object the thread is about to wait on.
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/// NOTE: This can only be called on the current thread.
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void SetWaitObject(posix::PosixWaitObject* waitObject);
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static void* ThreadStartWrapper(void* arg);
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};
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}
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}
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#endif
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