LearnWithTouch/Assets/scripts/GameStart.cs

39 lines
784 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameStart : MonoBehaviour {
public Dropdown Dropdown_Counting;
private string selectedLevel;
private List<String> levels = new List<string>() { "Count1", "Count2", "Count3" };
public new AudioSource audio;
void Start()
{
PopulateCountingDropdown();
}
public void Dropdown_IndexChanged(int index)
{
Gamestate.Instance.setLevel(levels[index]);
}
private void PopulateCountingDropdown()
{
Dropdown_Counting.AddOptions(levels);
}
private void startGame()
{
print("Starting game");
DontDestroyOnLoad(Gamestate.Instance);
Gamestate.Instance.startState();
}
}