LearnWithTouch/App/LearnWithTouch_ios/Classes/Unity/UnityReplayKit_Scripting.mm

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//==============================================================================
//
// ReplayKit Unity Interface
#import "UnityReplayKit.h"
extern "C"
{
#if UNITY_REPLAY_KIT_AVAILABLE
int UnityReplayKitAPIAvailable()
{
return [UnityReplayKit sharedInstance].apiAvailable ? 1 : 0;
}
int UnityReplayKitRecordingAvailable()
{
return [UnityReplayKit sharedInstance].recordingPreviewAvailable ? 1 : 0;
}
int UnityReplayKitIsCameraEnabled()
{
return [UnityReplayKit sharedInstance].cameraEnabled != NO ? 1 : 0;
}
int UnityReplayKitSetCameraEnabled(bool yes)
{
BOOL value = yes ? YES : NO;
[UnityReplayKit sharedInstance].cameraEnabled = value;
return [UnityReplayKit sharedInstance].cameraEnabled == value;
}
int UnityReplayKitIsMicrophoneEnabled()
{
return [UnityReplayKit sharedInstance].microphoneEnabled != NO ? 1 : 0;
}
int UnityReplayKitSetMicrophoneEnabled(bool yes)
{
printf_console("Apple removed possibility to change microphoneEnabled during recording.\n");
return 0;
}
const char* UnityReplayKitLastError()
{
NSString* err = [UnityReplayKit sharedInstance].lastError;
if (err == nil)
{
return NULL;
}
const char* error = [err cStringUsingEncoding: NSUTF8StringEncoding];
if (error != NULL)
{
error = strdup(error);
}
return error;
}
int UnityReplayKitStartRecording(int enableMicrophone)
{
bool enableMic = enableMicrophone != 0;
return [[UnityReplayKit sharedInstance] startRecording: enableMic] ? 1 : 0;
}
int UnityReplayKitIsRecording()
{
return [UnityReplayKit sharedInstance].isRecording ? 1 : 0;
}
int UnityReplayKitShowCameraPreviewAt(float x, float y)
{
float q = 1.0f / UnityScreenScaleFactor([UIScreen mainScreen]);
float h = [[UIScreen mainScreen] bounds].size.height;
return [[UnityReplayKit sharedInstance] showCameraPreviewAt: CGPointMake(x * q, h - y * q)] ? 1 : 0;
}
void UnityReplayKitHideCameraPreview()
{
[[UnityReplayKit sharedInstance] hideCameraPreview];
}
int UnityReplayKitStopRecording()
{
#if !PLATFORM_TVOS
UnityReplayKitHideCameraPreview();
UnityReplayKitSetCameraEnabled(false);
#endif
return [[UnityReplayKit sharedInstance] stopRecording] ? 1 : 0;
}
int UnityReplayKitDiscard()
{
return [[UnityReplayKit sharedInstance] discardPreview] ? 1 : 0;
}
int UnityReplayKitPreview()
{
return [[UnityReplayKit sharedInstance] showPreview] ? 1 : 0;
}
int UnityReplayKitBroadcastingAPIAvailable()
{
return [[UnityReplayKit sharedInstance] broadcastingApiAvailable] ? 1 : 0;
}
void UnityReplayKitStartBroadcasting(void* callback)
{
[[UnityReplayKit sharedInstance] startBroadcastingWithCallback: callback];
}
void UnityReplayKitStopBroadcasting()
{
#if !PLATFORM_TVOS
UnityReplayKitHideCameraPreview();
#endif
[[UnityReplayKit sharedInstance] stopBroadcasting];
}
int UnityReplayKitIsBroadcasting()
{
return [[UnityReplayKit sharedInstance] isBroadcasting] ? 1 : 0;
}
const char* UnityReplayKitGetBroadcastURL()
{
NSURL *url = [[UnityReplayKit sharedInstance] broadcastURL];
if (url != nil)
{
return [[url absoluteString] UTF8String];
}
return nullptr;
}
void UnityReplayKitCreateOverlayWindow()
{
[[UnityReplayKit sharedInstance] createOverlayWindow];
}
extern "C" float UnityScreenScaleFactor(UIScreen* screen);
#else
// Impl when ReplayKit is not available.
int UnityReplayKitAPIAvailable() { return 0; }
int UnityReplayKitRecordingAvailable() { return 0; }
const char* UnityReplayKitLastError() { return NULL; }
int UnityReplayKitStartRecording(int enableMicrophone) { return 0; }
int UnityReplayKitIsRecording() { return 0; }
int UnityReplayKitStopRecording() { return 0; }
int UnityReplayKitDiscard() { return 0; }
int UnityReplayKitPreview() { return 0; }
int UnityReplayKitIsCameraEnabled() { return 0; }
int UnityReplayKitSetCameraEnabled(bool) { return 0; }
int UnityReplayKitIsMicrophoneEnabled() { return 0; }
int UnityReplayKitSetMicrophoneEnabled(bool) { return 0; }
int UnityReplayKitShowCameraPreviewAt(float x, float y) { return 0; }
void UnityReplayKitHideCameraPreview() {}
void UnityReplayKitCreateOverlayWindow() {}
void UnityReplayKitTriggerBroadcastStatusCallback(void*, bool, const char*);
int UnityReplayKitBroadcastingAPIAvailable() { return 0; }
void UnityReplayKitStartBroadcasting(void* callback) { UnityReplayKitTriggerBroadcastStatusCallback(callback, false, "ReplayKit not implemented."); }
void UnityReplayKitStopBroadcasting() {}
int UnityReplayKitIsBroadcasting() { return 0; }
const char* UnityReplayKitGetBroadcastURL() { return nullptr; }
#endif // UNITY_REPLAY_KIT_AVAILABLE
} // extern "C"