<!doctype html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>PIXI BlurFilter</title> <link rel="stylesheet" href=".././3rdparty/highlight/styles/default.css"> <link rel="stylesheet" href="../../css/doctest.css"> <script src=".././3rdparty/highlight/highlight.pack.js"></script> <script src="../../dist/iwmlib.3rdparty.js"></script> <script src="../../dist/iwmlib.js"></script> <script src="../../dist/iwmlib.pixi.js"></script> </head> <body onload="Doctest.run()"> <h1>BlurFilter</h1> <p> The BlurFilter class creates a blur filter on the renderer. In contrast to the PIXI BlurFilter, you can specify a range (defined as a PIXI.Rectangle) on which the filter should be applied. </p> <h2>Example with Image</h2> <p>Let's look at an example of creating a new blur filter near the bottom:</p> <canvas id="canvas" class="interactive"></canvas> <p> What you should see: A sniffing hedgehog and three blurred areas (with different strengths of blur). </p> <script class="doctest"> // Create the app const app = new PIXIApp({ view: canvas, width: 480, height: 270, transparent: false }).setup().run() // Load a video and add it to the scene const videoSprite = new PIXI.Sprite(PIXI.Texture.fromVideo("assets/blurfilter.mp4")) videoSprite.width = app.size.width videoSprite.height = app.size.height app.scene.addChild(videoSprite) // Create three filters and assign them to the scene const blurFilter1 = new BlurFilter(new PIXI.Rectangle(40, 40, 120, 80)) const blurFilter2 = new BlurFilter(new PIXI.Circle(240, 140, 60), 150) const blurFilter3 = new BlurFilter(new PIXI.Rectangle(380, 40, 100, 100), 20) app.scene.filters = [blurFilter1, blurFilter2, blurFilter3] </script> </body>