# Patches A listing of all manual changes of 3rdparty files. ## PIXI.js + Ensure that a minimal compressed texture example is working and apply changes to deepzoom.js~~ => Patched in pixi.js (Line 5794). + Changed: ```javascript if (status === STATUS_NONE && text.length > 0)) {` ``` to ```javascript if (status === STATUS_NONE && (text.length > 0 || xhr.responseURL.endsWith ('.dds'))) { // PATCH: Kupke, 07.08.2017` ``` + Loading SVG Textures from filesystem + Problem: In PIXI 4.7.0 the XHTTP Request of PIXI, when loading an SVG from the filesystem returned an error message and prevented the svg from being displayed. + Solution: Just suppress the error when on local filesystem. + Location: *BaseTexture.prototype._loadSvgSourceUsingXhr* ```javascript if(window.location.protocol !== "file:"){ // This condition was added. if (svgXhr.readyState !== svgXhr.DONE || svgXhr.status !== 200) { throw new Error('Failed to load SVG using XHR.'); } } ```