Projections

Projections are used on the map projection to translate coordinates to pixelpositions. There are various projections that can be used. All implemented ones are showcased here.

Mercator Projection

The most commonly used projection is the mercator projection.

Robinson Projection

The robinson projection is a more 'artistic' approach, as it follows a table instead of a strict formula. It has severe distortions at the poles, but that distortion declines rapidly heading towards the equator.