303 lines
9.6 KiB
JavaScript
303 lines
9.6 KiB
JavaScript
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import Theme from './theme.js'
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/**
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* Class that represents a PixiJS Progress.
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*
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* @example
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* // Create the progress
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* const progress = new Progress({
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* app: app
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* })
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*
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* // Add the progress to a DisplayObject
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* app.scene.addChild(progress)
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*
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* @class
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* @extends PIXI.Container
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* @see {@link http://pixijs.download/dev/docs/PIXI.Container.html|PIXI.Container}
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* @see {@link https://www.iwm-tuebingen.de/iwmbrowser/lib/pixi/progress.html|DocTest}
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*/
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export default class Progress extends PIXI.Container {
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/**
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* Creates an instance of a Progress.
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*
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* @constructor
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* @param {object} [opts] - An options object to specify to style and behaviour of the progress.
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* @param {number} [opts.id=auto generated] - The id of the progress.
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* @param {PIXIApp} [opts.app=window.app] - The app where the progress belongs to.
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* @param {number} [opts.width] - The width of the progress bar. When not set, the width is the size of the app
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* minus 2 * opts.margin.
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* @param {number} [opts.height=2] - The height of the progress bar.
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* @param {string|Theme} [opts.theme=dark] - The theme to use for this progress. Possible values are dark, light, red
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* or a Theme object.
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* @param {number} [opts.margin=100] - The outer spacing to the edges of the app.
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* @param {number} [opts.padding=0] - The inner spacing (distance from icon and/or label) to the border.
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* @param {number} [opts.fill=Theme.fill] - The color of the progress background as a hex value.
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* @param {number} [opts.fillAlpha=Theme.fillAlpha] - The alpha value of the background.
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* @param {number} [opts.fillActive=Theme.primaryColor] - The color of the progress background when activated.
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* @param {number} [opts.fillActiveAlpha=Theme.fillActiveAlpha] - The alpha value of the background when activated.
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* @param {number} [opts.stroke=Theme.stroke] - The color of the border as a hex value.
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* @param {number} [opts.strokeWidth=0] - The width of the border in pixel.
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* @param {number} [opts.strokeAlpha=Theme.strokeAlpha] - The alpha value of the border.
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* @param {number} [opts.strokeActive=Theme.strokeActive] - The color of the border when activated.
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* @param {number} [opts.strokeActiveWidth=0] - The width of the border in pixel when activated.
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* @param {number} [opts.strokeActiveAlpha=Theme.strokeActiveAlpha] - The alpha value of the border when activated.
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* @param {boolean} [opts.background=false] - The alpha value of the border when activated.
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* @param {number} [opts.backgroundFill=Theme.background] - A textstyle object for the styling of the label. See PIXI.TextStyle
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* for possible options.
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* @param {number} [opts.backgroundFillAlpha=1] - A textstyle object for the styling of the label when the
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* progress is activated. See PIXI.TextStyle for possible options.
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* @param {number} [opts.radius=Theme.radius] - The radius of the four corners of the progress (which is a rounded rectangle).
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* @param {boolean} [opts.destroyOnComplete=true] - Should the progress bar destroy itself after reaching 100 %?
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* @param {boolean} [opts.visible=true] - Is the progress initially visible (property visible)?
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*/
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constructor(opts = {}) {
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super()
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const theme = Theme.fromString(opts.theme)
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this.theme = theme
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this.opts = Object.assign(
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{},
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{
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id: PIXI.utils.uid(),
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app: window.app,
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width: null,
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height: 2,
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margin: 100,
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padding: 0,
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fill: theme.fill,
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fillAlpha: theme.fillAlpha,
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fillActive: theme.primaryColor,
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fillActiveAlpha: theme.fillActiveAlpha,
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stroke: theme.stroke,
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strokeWidth: 0,
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strokeAlpha: theme.strokeAlpha,
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strokeActive: theme.strokeActive,
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strokeActiveWidth: 0,
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strokeActiveAlpha: theme.strokeActiveAlpha,
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background: false,
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backgroundFill: theme.background,
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backgroundFillAlpha: 1,
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radius: theme.radius,
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destroyOnComplete: true,
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visible: true
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},
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opts
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)
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this.id = this.opts.id
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this.background = null
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this.bar = null
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this.barActive = null
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this.alpha = 0
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this.visible = this.opts.visible
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this._progress = 0
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// setup
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//-----------------
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this.setup()
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// layout
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//-----------------
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this.layout()
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}
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/**
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* Creates children and instantiates everything.
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*
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* @private
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* @return {Progress} A reference to the progress for chaining.
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*/
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setup() {
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// interaction
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//-----------------
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this.on('added', e => {
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this.show()
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})
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// background
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//-----------------
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if (this.opts.background) {
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const background = new PIXI.Graphics()
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this.background = background
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this.addChild(background)
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}
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// bar
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//-----------------
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const bar = new PIXI.Graphics()
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this.bar = bar
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this.addChild(bar)
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const barActive = new PIXI.Graphics()
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this.barActive = barActive
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this.bar.addChild(barActive)
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return this
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}
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/**
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* Should be called to refresh the layout of the progress. Can be used after resizing.
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*
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* @return {Progress} A reference to the progress for chaining.
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*/
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layout() {
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const width = this.opts.app.size.width
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const height = this.opts.app.size.height
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// background
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//-----------------
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if (this.opts.background) {
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this.background.clear()
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this.background.beginFill(this.opts.backgroundFill, this.opts.backgroundFillAlpha)
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this.background.drawRect(0, 0, width, height)
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this.background.endFill()
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}
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this.draw()
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return this
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}
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/**
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* Draws the canvas.
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*
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* @private
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* @return {Progress} A reference to the progress for chaining.
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*/
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draw() {
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this.bar.clear()
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this.barActive.clear()
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this.drawBar()
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this.drawBarActive()
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return this
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}
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/**
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* Draws the bar.
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*
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* @private
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* @return {Progress} A reference to the progress for chaining.
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*/
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drawBar() {
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const width = this.opts.app.size.width
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const height = this.opts.app.size.height
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this.radius = this.opts.radius
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if (this.radius * 2 > this.opts.height) {
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this.radius = this.opts.height / 2
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}
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const wantedWidth = this.opts.width || width - 2 * this.opts.margin
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const wantedHeight = this.opts.height
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this.bar.lineStyle(this.opts.strokeWidth, this.opts.stroke, this.opts.strokeAlpha)
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this.bar.beginFill(this.opts.fill, this.opts.fillAlpha)
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if (this.radius > 1) {
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this.bar.drawRoundedRect(0, 0, wantedWidth, wantedHeight, this.radius)
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} else {
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this.bar.drawRect(0, 0, wantedWidth, wantedHeight)
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}
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this.bar.endFill()
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this.bar.x = width / 2 - this.bar.width / 2
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this.bar.y = height / 2 - this.bar.height / 2
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return this
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}
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/**
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* Draws the active bar.
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*
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* @private
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* @return {Progress} A reference to the progress for chaining.
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*/
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drawBarActive() {
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const wantedWidth = this.bar.width - 2 * this.opts.padding
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const wantedHeight = this.bar.height - 2 * this.opts.padding
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const barActiveWidth = (wantedWidth * this._progress) / 100
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this.barActive.lineStyle(this.opts.strokeActiveWidth, this.opts.strokeActive, this.opts.strokeActiveAlpha)
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this.barActive.beginFill(this.opts.fillActive, this.opts.fillActiveAlpha)
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if (barActiveWidth > 0) {
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if (this.radius > 1) {
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this.barActive.drawRoundedRect(0, 0, barActiveWidth, wantedHeight, this.radius)
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} else {
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this.barActive.drawRect(0, 0, barActiveWidth, wantedHeight)
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}
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}
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this.barActive.endFill()
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this.barActive.x = this.opts.padding
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this.barActive.y = this.opts.padding
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return this
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}
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/**
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* Shows the progress (sets his alpha values to 1).
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*
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* @return {Progress} A reference to the progress for chaining.
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*/
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show() {
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TweenLite.to(this, this.theme.fast, { alpha: 1 })
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return this
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}
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/**
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* Hides the progress (sets his alpha values to 1).
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*
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* @return {Progress} A reference to the progress for chaining.
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*/
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hide() {
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TweenLite.to(this, this.theme.fast, {
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alpha: 0,
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onComplete: () => (this.visible = false)
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})
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return this
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}
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/**
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* Gets or sets the progress. Has to be a number between 0 and 100.
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*
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* @member {number}
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*/
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get progress() {
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return this._progress
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}
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set progress(value) {
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value = Math.round(value)
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if (value < 0) {
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value = 0
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}
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if (value > 100) {
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value = 100
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}
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TweenLite.to(this, this.theme.normal, {
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_progress: value,
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onUpdate: () => this.draw(),
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onComplete: () => {
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if (value === 100 && this.opts.destroyOnComplete) {
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TweenLite.to(this, this.theme.fast, {
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alpha: 0,
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onComplete: () => this.destroy({ children: true })
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})
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}
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}
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})
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}
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}
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